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Ignore:
Timestamp:
Jul 6, 2009, 12:03:05 PM (15 years ago)
Author:
rgrieder
Message:

Extracted joy stick related code from InputManager to a new JoyStick class in order to make the InputManger less of a monster class and to apply a little bit more OO.

File:
1 edited

Legend:

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  • code/branches/core4/src/orxonox/gamestates/GSGraphics.cc

    r3254 r3270  
    122122
    123123        // Calls the InputManager which sets up the input devices.
    124         inputManager_ = new InputManager();
    125         inputManager_->initialise(windowHnd, renderWindow->getWidth(), renderWindow->getHeight(), true);
     124        inputManager_ = new InputManager(windowHnd, renderWindow->getWidth(), renderWindow->getHeight());
    126125
    127126        // load master key bindings
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