Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Changeset 3246 in orxonox.OLD


Ignore:
Timestamp:
Dec 22, 2004, 1:42:13 AM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: implemented a first header file for the Parent Node, still in hard-code development

Location:
orxonox/trunk/src
Files:
2 added
3 edited

Legend:

Unmodified
Added
Removed
  • orxonox/trunk/src/Makefile.am

    r3236 r3246  
    2727                 importer/array.cc \
    2828                 importer/material.cc \
    29                  list.cc
     29                 list.cc \
     30                 p_node.cc
    3031
    3132noinst_HEADERS = ability.h \
     
    6061                 story_def.h \
    6162                 game_loader.h \
    62                  campaign.h
     63                 campaign.h \
     64                 p_node.h
    6365
    6466## orxonox.conf will be used from home-dir instead.
  • orxonox/trunk/src/Makefile.in

    r3237 r3246  
    6060        campaign.$(OBJEXT) story_entity.$(OBJEXT) \
    6161        environment.$(OBJEXT) object.$(OBJEXT) array.$(OBJEXT) \
    62         material.$(OBJEXT) list.$(OBJEXT)
     62        material.$(OBJEXT) list.$(OBJEXT) p_node.$(OBJEXT)
    6363orxonox_OBJECTS = $(am_orxonox_OBJECTS)
    6464orxonox_LDADD = $(LDADD)
     
    7676@AMDEP_TRUE@    ./$(DEPDIR)/list.Po ./$(DEPDIR)/material.Po \
    7777@AMDEP_TRUE@    ./$(DEPDIR)/object.Po ./$(DEPDIR)/orxonox.Po \
    78 @AMDEP_TRUE@    ./$(DEPDIR)/player.Po ./$(DEPDIR)/story_entity.Po \
    79 @AMDEP_TRUE@    ./$(DEPDIR)/track.Po ./$(DEPDIR)/vector.Po \
    80 @AMDEP_TRUE@    ./$(DEPDIR)/world.Po ./$(DEPDIR)/world_entity.Po
     78@AMDEP_TRUE@    ./$(DEPDIR)/p_node.Po ./$(DEPDIR)/player.Po \
     79@AMDEP_TRUE@    ./$(DEPDIR)/story_entity.Po ./$(DEPDIR)/track.Po \
     80@AMDEP_TRUE@    ./$(DEPDIR)/vector.Po ./$(DEPDIR)/world.Po \
     81@AMDEP_TRUE@    ./$(DEPDIR)/world_entity.Po
    8182CXXCOMPILE = $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \
    8283        $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS)
     
    216217                 importer/array.cc \
    217218                 importer/material.cc \
    218                  list.cc
     219                 list.cc \
     220                 p_node.cc
    219221
    220222noinst_HEADERS = ability.h \
     
    249251                 story_def.h \
    250252                 game_loader.h \
    251                  campaign.h
     253                 campaign.h \
     254                 p_node.h
    252255
    253256EXTRA_DIST = orxonox.conf
     
    342345@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/object.Po@am__quote@
    343346@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/orxonox.Po@am__quote@
     347@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/p_node.Po@am__quote@
    344348@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/player.Po@am__quote@
    345349@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/story_entity.Po@am__quote@
  • orxonox/trunk/src/proto_class.h

    r3245 r3246  
    11/*!
    2     \file world_entity.h
    3     \brief Definition of the basic WorldEntity
     2    \file proto_class.h
     3    \brief Definition of the proto class template, used quickly start work
    44*/
    55
Note: See TracChangeset for help on using the changeset viewer.