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Changeset 3090 in orxonox.OLD


Ignore:
Timestamp:
Dec 5, 2004, 12:10:08 AM (19 years ago)
Author:
bensch
Message:

orxonox/branches/images: new bmp-readin-Function (no more SDL)

Location:
orxonox/branches/images/importer
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • orxonox/branches/images/importer/material.cc

    r3089 r3090  
    391391bool Material::loadBMP (char* bmpName, GLuint* texture)
    392392{
    393   SDL_Surface* map;
    394   if (map = SDL_LoadBMP(bmpName))
    395     {
    396       loadTexToGL (map->w, map->h, map->pixels, texture);
    397       if ( map )
    398         SDL_FreeSurface( map );
    399 
    400       return true;
    401     }
    402   else
    403     return false;
    404 }
    405 
    406 bool Material::loadJPG (char* jpgName, GLuint* texture)
    407 {
    408   struct jpeg_decompress_struct cinfo;
    409   tImageJPG *pImage = NULL;
    410   FILE *pFile;
    411  
    412   // Open a file pointer to the jpeg file and check if it was found and opened
    413   if((pFile = fopen(jpgName, "rb")) == NULL)
    414     {
    415       // Display an error message saying the file was not found, then return NULL
    416       printf("Unable to load JPG File %s.\n", jpgName);
    417       return false;
    418     }
    419  
    420   // Create an error handler
    421   jpeg_error_mgr jerr;
    422  
    423   // Have our compression info object point to the error handler address
    424   cinfo.err = jpeg_std_error(&jerr);
    425  
    426   // Initialize the decompression object
    427   jpeg_create_decompress(&cinfo);
    428  
    429   // Specify the data source (Our file pointer)
    430   jpeg_stdio_src(&cinfo, pFile);
    431  
    432   // Allocate the structure that will hold our eventual jpeg data (must free it!)
    433   pImage = (tImageJPG*)malloc(sizeof(tImageJPG));
    434  
    435   // Decode the jpeg file and fill in the image data structure to pass back
    436   decodeJPG(&cinfo, pImage);
    437  
    438   // This releases all the stored memory for reading and decoding the jpeg
    439   jpeg_destroy_decompress(&cinfo);
    440  
    441   // Close the file pointer that opened the file
    442   fclose(pFile);
    443  
    444 
    445   if(pImage == NULL)
    446     exit(0);
    447  
     393  Image* pImage = new Image;
     394  FILE *file;
     395  unsigned long size;                 // size of the image in bytes.
     396  unsigned long i;                    // standard counter.
     397  unsigned short int planes;          // number of planes in image (must be 1)
     398  unsigned short int bpp;             // number of bits per pixel (must be 24)
     399  GLuint temp;                          // temporary color storage for bgr-rgb conversion.
     400
     401  // make sure the file is there.
     402  if ((file = fopen(bmpName, "rb"))==NULL)
     403    {
     404      if (verbose >=1)
     405        printf("File Not Found : %s\n",bmpName);
     406      return false;
     407    }
     408  // seek through the bmp header, up to the width/height:
     409  fseek(file, 18, SEEK_CUR);
     410 
     411  // read the width
     412  if ((i = fread(&pImage->sizeX, 4, 1, file)) != 1)
     413    {
     414      if (verbose >=1)
     415        printf("Error reading width from %s.\n", bmpName);
     416      return false;
     417    }
     418  // read the height
     419  if ((i = fread(&pImage->sizeY, 4, 1, file)) != 1)
     420    {
     421      if (verbose>=1)
     422        printf("Error reading height from %s.\n", bmpName);
     423      return false;
     424    }
     425 
     426  // calculate the size (assuming 24 bits or 3 bytes per pixel).
     427  size = pImage->sizeX * pImage->sizeY * 3;
     428 
     429  // read the planes
     430  if ((fread(&planes, 2, 1, file)) != 1)
     431    {
     432      if (verbose>=1)
     433        printf("Error reading planes from %s.\n", bmpName);
     434      return false;
     435    }
     436  if (planes != 1)
     437    {
     438      if (verbose>=1)
     439        printf("Planes from %s is not 1: %u\n", bmpName, planes);
     440      return false;
     441    }
     442 
     443  // read the bpp
     444  if ((i = fread(&bpp, 2, 1, file)) != 1)
     445    {
     446      if (verbose>=1)
     447        printf("Error reading bpp from %s.\n", bmpName);
     448      return false;
     449    }
     450  if (bpp != 24)
     451    {
     452      if (verbose>=1)
     453        printf("Bpp from %s is not 24: %u\n", bmpName, bpp);
     454      return false;
     455    }
     456 
     457  // seek past the rest of the bitmap header.
     458  fseek(file, 24, SEEK_CUR);
     459 
     460  // read the data.
     461  pImage->data = (GLubyte *) malloc(size);
     462  if (pImage->data == NULL)
     463    {
     464      if (verbose>=1)
     465        printf("Error allocating memory for color-corrected image data");
     466      return false;     
     467    }
     468 
     469  if ((i = fread(pImage->data, size, 1, file)) != 1)
     470    {
     471      if (verbose>=1)
     472        printf("Error reading image data from %s.\n", bmpName);
     473      return false;
     474    }
     475  // reverse all of the colors. (bgr -> rgb)
     476  for (i=0;i<size;i+=3)
     477    {
     478      temp = pImage->data[i];
     479      pImage->data[i] = pImage->data[i+2];
     480      pImage->data[i+2] = temp;
     481    }
    448482  loadTexToGL (pImage->sizeX, pImage->sizeY, pImage->data, texture);
     483 
     484  return true;
     485
    449486  if (pImage)
    450487    {
     
    456493      free(pImage);
    457494    }
     495
     496}
     497
     498bool Material::loadJPG (char* jpgName, GLuint* texture)
     499{
     500  struct jpeg_decompress_struct cinfo;
     501  Image *pImage = NULL;
     502  FILE *pFile;
     503 
     504  // Open a file pointer to the jpeg file and check if it was found and opened
     505  if((pFile = fopen(jpgName, "rb")) == NULL)
     506    {
     507      // Display an error message saying the file was not found, then return NULL
     508      printf("Unable to load JPG File %s.\n", jpgName);
     509      return false;
     510    }
     511 
     512  // Create an error handler
     513  jpeg_error_mgr jerr;
     514 
     515  // Have our compression info object point to the error handler address
     516  cinfo.err = jpeg_std_error(&jerr);
     517 
     518  // Initialize the decompression object
     519  jpeg_create_decompress(&cinfo);
     520 
     521  // Specify the data source (Our file pointer)
     522  jpeg_stdio_src(&cinfo, pFile);
     523 
     524  // Allocate the structure that will hold our eventual jpeg data (must free it!)
     525  pImage = (Image*)malloc(sizeof(Image));
     526 
     527  // Decode the jpeg file and fill in the image data structure to pass back
     528  decodeJPG(&cinfo, pImage);
     529 
     530  // This releases all the stored memory for reading and decoding the jpeg
     531  jpeg_destroy_decompress(&cinfo);
     532 
     533  // Close the file pointer that opened the file
     534  fclose(pFile);
     535 
     536
     537  if(pImage == NULL)
     538    exit(0);
     539 
     540  loadTexToGL (pImage->sizeX, pImage->sizeY, pImage->data, texture);
     541  if (pImage)
     542    {
     543      if (pImage->data)
     544        {
     545          free(pImage->data);
     546        }
     547     
     548      free(pImage);
     549    }
    458550  return true;
    459551}
    460552
    461 void Material::decodeJPG(jpeg_decompress_struct* cinfo, tImageJPG *pImageData)
     553void Material::decodeJPG(jpeg_decompress_struct* cinfo, Image* pImageData)
    462554{
    463555  // Read in the header of the jpeg file
  • orxonox/branches/images/importer/material.h

    r3089 r3090  
    6666
    6767 private:
    68   struct tImageJPG
     68  struct Image
    6969  {
    7070    int rowSpan;
    71     int sizeX;
    72     int sizeY;
     71    unsigned long sizeX;
     72    unsigned long sizeY;
    7373    GLubyte *data;
    7474  };
     
    9090
    9191  bool loadJPG (char* jpgName, GLuint* texture);
    92   void decodeJPG(jpeg_decompress_struct* cinfo, tImageJPG *pImageData);
     92  void decodeJPG(jpeg_decompress_struct* cinfo, Image *pImageData);
    9393
    9494  bool loadTexToGL (int hight, int width, void* rawImage, GLuint* texture);
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