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Ignore:
Timestamp:
May 27, 2009, 4:09:13 PM (15 years ago)
Author:
scheusso
Message:

fix in Projectile (there was no createFactory) and some additional debugging
and in hubtimer (only on server now)
and in lightninggun (material is synchronised)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/orxonox/overlays/hud/HUDTimer.cc

    r3033 r3088  
    5555
    5656    Gametype* gametype = this->getGametype();
    57 
    58     if (gametype->getTimerIsActive())
     57   
     58    if(gametype)
    5959    {
    60       this->setCaption(convertToString((int)gametype->getTime() + 1));
     60      if (gametype->getTimerIsActive())
     61      {
     62        this->setCaption(convertToString((int)gametype->getTime() + 1));
     63      }
    6164    }
    6265  }
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