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Ignore:
Timestamp:
May 30, 2008, 3:02:03 PM (16 years ago)
Author:
rgrieder
Message:
  • fixed the InputBufferListener bug in a proper way It looks a little bit ugly, but at least it's got a new feature: You don't need to derive from InputBufferListener (removed it)
  • commented the shader hack in Model.cc
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/network/src/orxonox/objects/Model.cc

    r1466 r1486  
    8585
    8686        //HACK!!
    87         if ((this->meshSrc_ == "assff.mesh") || (this->meshSrc_ == "ast1.mesh") || (this->meshSrc_ == "ast2.mesh") || (this->meshSrc_ == "ast3.mesh") || (this->meshSrc_ == "ast4.mesh") ||(this->meshSrc_ == "ast5.mesh") || (this->meshSrc_ == "ast6.mesh"))
     87        /*if ((this->meshSrc_ == "assff.mesh") || (this->meshSrc_ == "ast1.mesh") || (this->meshSrc_ == "ast2.mesh") || (this->meshSrc_ == "ast3.mesh") || (this->meshSrc_ == "ast4.mesh") ||(this->meshSrc_ == "ast5.mesh") || (this->meshSrc_ == "ast6.mesh"))
    8888        {
    8989          Ogre::MeshPtr pMesh = this->mesh_.getEntity()->getMesh();
     
    104104
    105105
    106         }
     106        }*/
    107107        COUT(4) << "Loader (Model.cc): Created model" << std::endl;
    108108      }
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