Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Changeset 1362 for code/trunk/bin


Ignore:
Timestamp:
May 22, 2008, 2:56:48 PM (16 years ago)
Author:
scheusso
Message:

merged hud3 branch into trunk and changed camera orientation

Location:
code/trunk/bin
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/bin/keybindings.ini

    r1349 r1362  
    154154MouseButton6=
    155155MouseButton7=
    156 MouseWheel1Up=#AxisAmp 0.1 slomo
    157 MouseWheel1Down=#AxisAmp 0.1 slomo
     156MouseWheel1Up=AxisAmp 0.1 slomo
     157MouseWheel1Down=AxisAmp 0.1 slomo
    158158MouseWheel2Up=
    159159MouseWheel2Down=
     
    175175JoyAxis4Neg=
    176176JoyAxis5Pos=
    177 JoyAxis5Neg=#AxisAmp 10 slomo | ButtonThreshold 0.9 | onPress exit
    178 JoyAxis6Pos=#AxisAmp  10 slomo
     177JoyAxis5Neg= #AxisAmp 10 slomo | ButtonThreshold 0.9 | onPress exit
     178JoyAxis6Pos= #AxisAmp  10 slomo
    179179JoyAxis6Neg=
    180180JoyAxis7Pos=
  • code/trunk/bin/levels/sample.oxw

    r1293 r1362  
    1111<!--Ambient colourvalue="1,1,1" /-->
    1212<Skybox src="Orxonox/StarSkyBox" />
    13 <SpaceShip camera="true" position="0,0,0" scale="10" yawpitchroll="-90,-90,0" mesh="assff.mesh" maxSpeed="500" maxSideAndBackSpeed="50" maxRotation="1.0" transAcc="200" rotAcc="3.0" transDamp="75" rotDamp="1.0" />
    14 
     13<SpaceShip camera="true" position="0,0,0" scale="10" yawpitchroll="0,0,0" mesh="assff.mesh" maxSpeed="500" maxSideAndBackSpeed="50" maxRotation="1.0" transAcc="200" rotAcc="3.0" transDamp="75" rotDamp="1.0" />
     14<Model position="1500,0,100" scale="10" mesh="tomato.mesh" yawpitchroll="-40,30,0" rotationAxis="1,0,0" rotationRate="-30"/>
     15<Model position="0,4200,0" scale="10" mesh="tomato.mesh" yawpitchroll="-50,60,0" rotationAxis="1,0,0" rotationRate="-30"/>
     16<Model position="0,0,6800" scale="10" mesh="tomato.mesh" yawpitchroll="-50,-30,0" rotationAxis="1,0,0" rotationRate="-30"/>
    1517<NPC position="0,100,400" scale="1" mesh="razor.mesh"/>
    1618<NPC position="0,100,400" scale="1" mesh="razor.mesh"/>
Note: See TracChangeset for help on using the changeset viewer.