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Timestamp:
Jan 6, 2018, 6:07:53 PM (6 years ago)
Author:
landauf
Message:

[HUD_HS16] fixed issue that the hud shows pickups of ALL players/bots instead of just the own spaceship. fixed this by comparing objectIDs
note: network calls currently support only 5 arguments, so I removed representationObjectId which doesn't seem to be used (neither in C++ nor in Lua)

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