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Ignore:
Timestamp:
Dec 7, 2015, 2:05:58 PM (9 years ago)
Author:
meierman
Message:

Before finishing touch

Location:
code/branches/hoverHS15/src/modules/hover
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/hoverHS15/src/modules/hover/Hover.cc

    r10900 r10928  
    109109    void Hover::tick(float dt)
    110110    {
     111
    111112        SUPER(Hover, tick, dt);
    112113
     
    125126            LevelOut();
    126127            firstTick = false;
     128
     129            //Outer Walls
     130            for(int i = 0; i<10; i++){
     131                new HoverWall(origin_->getContext(), 0, i+1, 1);
     132                new HoverWall(origin_->getContext(), 10, i+1, 1);
     133                new HoverWall(origin_->getContext(), i+1, 0, 2);
     134                new HoverWall(origin_->getContext(), i+1, 10, 2);
     135            }
    127136
    128137            for(int y=0; y<10; y++){
  • code/branches/hoverHS15/src/modules/hover/HoverFlag.cc

    r10894 r10928  
    9696    {
    9797        SUPER(HoverFlag, XMLPort, xmlelement, mode);
    98 
    99        // XMLPortParam(HoverFlag, "height", setHeight, getHeight, xmlelement, mode);
    100         //XMLPortParam(HoverFlag, "width", setWidth, getWidth, xmlelement, mode);
    10198    }
    10299
     
    119116    bool HoverFlag::collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint)
    120117    {
    121        
    122 
    123         if(otherObject->isA(Class(HoverShip))){
    124 
    125             orxout()<<"TestCollision"<<endl;
     118        if(otherObject->isA(Class(HoverShip)))
    126119            collided_ = true;
    127             //this->destroyLater();
    128         }
    129 
    130 
    131         /*if (GameMode::isMaster() && enableCollisionDamage_)
    132         {
    133             Pawn* victim = orxonox_cast<Pawn*>(otherObject);
    134             if (victim)
    135             {
    136                 float damage = this->collisionDamage_ * (victim->getVelocity() - this->getVelocity()).length();
    137                 victim->hit(0, contactPoint, ownCollisionShape, damage);
    138             }
    139         }*/
    140 
    141120        return false;
    142121    }
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