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Ignore:
Timestamp:
Dec 5, 2015, 10:47:51 PM (10 years ago)
Author:
landauf
Message:

use range-based for-loop where it makes sense (e.g. ObjectList)

Location:
code/branches/cpp11_v2/src/modules/dodgerace
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/cpp11_v2/src/modules/dodgerace/DodgeRace.cc

    r10768 r10919  
    136136        if (player == nullptr)
    137137        {
    138             for (ObjectList<DodgeRaceShip>::iterator it = ObjectList<DodgeRaceShip>::begin(); it != ObjectList<DodgeRaceShip>::end(); ++it)
    139             {
    140                 player = *it;
     138            for (DodgeRaceShip* ship : ObjectList<DodgeRaceShip>())
     139            {
     140                player = ship;
    141141            }
    142142        }
  • code/branches/cpp11_v2/src/modules/dodgerace/DodgeRaceShip.cc

    r10818 r10919  
    154154        if (game == nullptr)
    155155        {
    156             for (ObjectList<DodgeRace>::iterator it = ObjectList<DodgeRace>::begin(); it != ObjectList<DodgeRace>::end(); ++it)
     156            for (DodgeRace* race : ObjectList<DodgeRace>())
    157157            {
    158                 game = *it;
     158                game = race;
    159159            }
    160160        }
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