Changeset 10753 in orxonox.OLD for branches/presentation/src/world_entities
- Timestamp:
 - Jun 20, 2007, 11:13:42 PM (18 years ago)
 - Location:
 - branches/presentation/src/world_entities
 - Files:
 - 
          
- 2 edited
 
- 
          creatures/fps_player.cc (modified) (2 diffs)
 - 
          weapons/crosshair.cc (modified) (1 diff)
 
 
Legend:
- Unmodified
 - Added
 - Removed
 
- 
        
branches/presentation/src/world_entities/creatures/fps_player.cc
r10748 r10753 32 32 #include "weapons/fps_sniper_rifle.h" 33 33 #include "weapons/aiming_system.h" 34 #include "weapons/crosshair.h" 34 35 35 36 #include "aabb.h" … … 155 156 this->getWeaponManager().getFixedTarget()->setParentMode(PNODE_ALL); 156 157 this->getWeaponManager().getFixedTarget()->setRelCoor(10,0,0); 158 dynamic_cast<Crosshair*>(this->getWeaponManager().getFixedTarget())->setTexture("textures/aim2.png"); 157 159 158 160 if( true /*State::isOnline()*/ )  - 
        
branches/presentation/src/world_entities/weapons/crosshair.cc
r10721 r10753 32 32 Crosshair::Crosshair (const TiXmlElement* root) 33 33 { 34 34 35 this->init(); 35 36  
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