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Ignore:
Timestamp:
Sep 9, 2015, 1:31:11 PM (9 years ago)
Author:
landauf
Message:

removed unnecessary code - setGametype or changedGametype is never called here

Location:
code/branches/core7/src/modules/mini4dgame
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/core7/src/modules/mini4dgame/Mini4DgameBoard.cc

    r10571 r10572  
    901901    /**
    902902    @brief
    903         Is called when the gametype has changed.
    904     */
    905     void Mini4DgameBoard::changedGametype()
    906     {
    907         SUPER(Mini4DgameBoard, changedGametype);
    908 
    909         // Check, whether it's still Mini4Dgame.
    910         this->checkGametype();
    911     }
    912 
    913     /**
    914     @brief
    915903        Checks whether the gametype is Mini4Dgame and if it is, sets its centerpoint.
    916904    */
  • code/branches/core7/src/modules/mini4dgame/Mini4DgameBoard.h

    r10230 r10572  
    8181            Mini4DgameWinner getWinner();
    8282
    83             void changedGametype();
    8483            void checkGametype();
    8584
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