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Ignore:
Timestamp:
Aug 29, 2015, 6:45:20 PM (9 years ago)
Author:
landauf
Message:

no need to call get() on Weak or StrongPtr. they are automatically converted to normal pointers.

Location:
code/branches/core7/src/modules/objects
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/core7/src/modules/objects/SpaceBoundaries.cc

    r9941 r10558  
    210210        for( std::list<WeakPtr<Pawn> >::iterator current = pawnsIn_.begin(); current != pawnsIn_.end(); current++ )
    211211        {
    212             Pawn* currentPawn = current->get();
     212            Pawn* currentPawn = *current;
    213213            if( currentPawn && currentPawn->getNode() )
    214214            {
  • code/branches/core7/src/modules/objects/triggers/DistanceTrigger.cc

    r10557 r10558  
    147147    {
    148148        // Check whether there is a cached object, it still exists and whether it is still in range, if so nothing further needs to be done.
    149         if(this->cache_.get() != NULL)
    150         {
    151             if((this->cache_.get()->getWorldPosition() - this->getWorldPosition()).length() < this->distance_)
     149        if(this->cache_ != NULL)
     150        {
     151            if((this->cache_->getWorldPosition() - this->getWorldPosition()).length() < this->distance_)
    152152                return true;
    153153            else
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