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Ignore:
Timestamp:
May 7, 2015, 2:22:43 PM (9 years ago)
Author:
frovelli
Message:

Implemented custom servernames

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/multiplayerFS15/src/libraries/network/packet/ServerInformation.h

    r10334 r10427  
    4747
    4848        void          send( ENetPeer* peer );
     49        void          setServerName(std::string name) { this->serverName_ = name; }
     50        std::string   getServerName() { return this->serverName_; }
     51        void          setServerIP( std::string IP ) { this->serverIP_ = IP; }
    4952        std::string   getServerIP() { return this->serverIP_; }
    50         std::string   getServerName() { return this->serverName_; }
    51         void          setServerName(std::string name) { this->serverName_ = name; }
    52         void          setServerIP( std::string IP ) { this->serverIP_ = IP; }
    5353        uint32_t      getServerRTT() { return this->serverRTT_; }
    5454
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