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Changeset 10418 in orxonox.OLD for trunk/src


Ignore:
Timestamp:
Jan 27, 2007, 11:25:24 PM (18 years ago)
Author:
patrick
Message:

new names

Location:
trunk/src/world_entities/weapons
Files:
6 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/world_entities/weapons/acid_launcher.cc

    r10415 r10418  
    102102
    103103  this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_1.wav");
    104   this->setActionSound(WA_ACTIVATE, "sounds/vocals/missiles.wav");
     104  this->setActionSound(WA_ACTIVATE, "sounds/vocals/rockets.wav");
    105105  this->setActionSound(WA_RELOAD, "sounds/vocals/reload.wav");
    106106
  • trunk/src/world_entities/weapons/boomerang_gun.cc

    r10415 r10418  
    9595
    9696  this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_3.wav");
    97   this->setActionSound(WA_ACTIVATE, "sounds/vocals/missiles.wav");
     97  this->setActionSound(WA_ACTIVATE, "sounds/vocals/rockets.wav");
    9898  this->setActionSound(WA_RELOAD, "sounds/vocals/reload.wav");
    9999
  • trunk/src/world_entities/weapons/spike_launcher.cc

    r10415 r10418  
    111111
    112112//   this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_1.wav");
    113 //   this->setActionSound(WA_ACTIVATE, "sounds/vocals/missiles.wav");
     113//   this->setActionSound(WA_ACTIVATE, "sounds/vocals/rockets.wav");
    114114//   this->setActionSound(WA_RELOAD, "sounds/vocals/reload.wav");
    115115
  • trunk/src/world_entities/weapons/spike_thrower.cc

    r10415 r10418  
    105105
    106106  this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_1.wav");
    107   this->setActionSound(WA_ACTIVATE, "sounds/vocals/missiles.wav");
     107  this->setActionSound(WA_ACTIVATE, "sounds/vocals/rockets.wav");
    108108  this->setActionSound(WA_RELOAD, "sounds/vocals/reload.wav");
    109109
  • trunk/src/world_entities/weapons/swarm_launcher.cc

    r10415 r10418  
    103103
    104104  this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_1.wav");
    105   this->setActionSound(WA_ACTIVATE, "sounds/vocals/missiles.wav");
     105  this->setActionSound(WA_ACTIVATE, "sounds/vocals/rockets.wav");
    106106  this->setActionSound(WA_RELOAD, "sounds/vocals/reload.wav");
    107107
  • trunk/src/world_entities/weapons/turret.cc

    r10415 r10418  
    9494
    9595  this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_3.wav");
    96   this->setActionSound(WA_ACTIVATE, "sounds/vocals/missiles.wav");
     96  this->setActionSound(WA_ACTIVATE, "sounds/vocals/rockets.wav");
    9797  this->setActionSound(WA_RELOAD, "sounds/vocals/reload.wav");
    9898
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