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Ignore:
Timestamp:
Dec 3, 2014, 5:18:24 PM (10 years ago)
Author:
sriedel
Message:

Almost there. Death doesnt work

Location:
code/branches/surfaceraceHS14/data/levels
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/surfaceraceHS14/data/levels/DodgeRace.oxw

    r10135 r10152  
    2626
    2727  <Scene
    28     ambientlight = "2.0, 2.0, 2.0"
     28    ambientlight = "1.0, 1.0, 1.0"
    2929    skybox       = "Orxonox/skyBoxClouds"
    3030    negativeWorldRange = "-100000, -100000, -100000"
     
    4646
    4747    <DodgeRaceCenterPoint name=invadercenter />
    48    
    49    
    50   <StaticEntity position="1500,40,50" direction="0,0,0"   scale="1" collisionType=static mass=0 friction=0.01 >
     48 
     49  <StaticEntity position="0,-50,0" direction="0,0,0"   scale="1" collisionType=static mass=1 friction=0.01 >
    5150      <attached>
    52         <Model position="0,0,0" mesh="blackcube.mesh" scale3D="50,50,50" />
    53       </attached>
    54 
    55       <collisionShapes>
    56         <BoxCollisionShape position="0,0,0" halfExtents="50,50,50" />
    57       </collisionShapes>
    58 
    59   </StaticEntity>
    60   <StaticEntity position="4500,50,-30" direction="0,0,0"   scale="1" collisionType=static mass=1 friction=0.01 >
    61       <attached>
    62         <Model position="0,0,0" mesh="blackcube.mesh" scale3D="50,40,50" />
    63       </attached>
    64 
    65       <collisionShapes>
    66         <BoxCollisionShape position="0,0,0" halfExtents="50,50,50" />
    67       </collisionShapes>
    68 
    69   </StaticEntity>
    70  
    71   <StaticEntity position="0,-10,0" direction="0,0,0"   scale="1" collisionType=static mass=1 friction=0.01 >
    72       <attached>
    73         <Model position="0,0,0" mesh="CubeGround.mesh" scale3D="100000,2,100000" />
     51        <Model position="0,0,0" mesh="plane.mesh" scale3D="100000,0,100000" />
    7452      </attached>
    7553
  • code/branches/surfaceraceHS14/data/levels/templates/DodgeRacePattern.oxt

    r10139 r10152  
    1 <Template name=DodgeRaceCube02>
     1<Template name=DodgeRaceCube01>
    22 
    3         <StaticEntity position="0,0,0" direction="0,0,0"   scale="1" collisionType=static mass=1 friction=0.01 >
     3        <DodgeRaceCube position="0,0,0" direction="0,0,0"   scale="1" collisionType=dynamic mass=1 friction=0.01 >
    44      <attached>
    5         <Model position="0,0,0"         mesh="blackcube.mesh"           scale3D="600,50,50" />
    6                 <Model position="0,0,950"       mesh="blackcube.mesh"           scale3D="600,50,50" />
    7                 <Model position="800,0,50"      mesh="blackcube.mesh"           scale3D="100,50,100" />
    8                 <Model position="800,0,850"     mesh="blackcube.mesh"           scale3D="100,50,100" />
    9                 <Model position="850,0,250"     mesh="blackcube.mesh"           scale3D="50,40,100" />
    10                 <Model position="850,0,450"     mesh="blackcube.mesh"           scale3D="50,40,100" />
    11                 <Model position="850,0,650"     mesh="blackcube.mesh"           scale3D="50,40,100" />
     5        <Model position="700,0,50"              mesh="CuboidBody.mesh"          scale3D="300,50,50"     />
     6                <Model position="700,0,1150"    mesh="CuboidBody.mesh"          scale3D="300,50,50"     />
     7                <Model position="1200,0,200"    mesh="CuboidBody.mesh"          scale3D="100,50,100"    />
     8                <Model position="1200,0,1000"   mesh="CuboidBody.mesh"          scale3D="100,50,100"    />
     9                <Model position="1250,-10,430"  mesh="CuboidBody.mesh"          scale3D="50,40,30"              />
     10                <Model position="1250,-10,600"  mesh="CuboidBody.mesh"          scale3D="50,40,30"              />
     11                <Model position="1250,-10,770"  mesh="CuboidBody.mesh"          scale3D="50,40,30"              />
     12                <Model position="1650,0,350"    mesh="CuboidBody.mesh"          scale3D="50,50,150"     />
     13                <Model position="1650,0,850"    mesh="CuboidBody.mesh"          scale3D="50,50,150"     />
     14                <Model position="2100,0,150"    mesh="CuboidBody.mesh"          scale3D="100,50,150"    />
     15                <Model position="2100,0,1050"   mesh="CuboidBody.mesh"          scale3D="100,50,150"    />
     16                <Model position="2150,0,600"    mesh="CuboidBody.mesh"          scale3D="50,50,100"             />
    1217      </attached>
    1318
    1419      <collisionShapes>
    15         <BoxCollisionShape position="0,0,0" halfExtents="1,1,1" />
     20                <BoxCollisionShape position="700,0,50"                          halfExtents="300,50,50"         />
     21                <BoxCollisionShape position="700,0,1150"                        halfExtents="300,50,50"         />
     22                <BoxCollisionShape position="1200,0,200"                        halfExtents="100,50,100"        />
     23                <BoxCollisionShape position="1200,0,1000"                       halfExtents="100,50,100"        />
     24                <BoxCollisionShape position="1250,-10,430"                      halfExtents="50,40,30"          />
     25                <BoxCollisionShape position="1250,-10,600"                      halfExtents="50,40,30"          />
     26                <BoxCollisionShape position="1250,-10,770"                      halfExtents="50,40,30"          />
     27                <BoxCollisionShape position="1650,0,350"                        halfExtents="50,50,150"         />
     28                <BoxCollisionShape position="1650,0,850"                        halfExtents="50,50,150"         />
     29                <BoxCollisionShape position="2100,0,150"                        halfExtents="100,50,150"        />
     30                <BoxCollisionShape position="2100,0,1050"                       halfExtents="100,50,150"        />
     31                <BoxCollisionShape position="2150,0,600"                        halfExtents="50,50,100"         />
    1632      </collisionShapes>
    17         </StaticEntity>
     33        </DodgeRaceCube>
    1834
    1935</Template>
    2036
    21 <Template name=DodgeRaceCube01>
     37<Template name=DodgeRaceCube02>
    2238 
    23         <StaticEntity position="0,0,0" direction="0,0,0"   scale="1" collisionType=static mass=1 friction=0.01 >
     39        <DodgeRaceCube position="0,0,0" direction="0,0,0"   scale="1" collisionType=dynamic mass=1 friction=0.01 >
    2440      <attached>
    25         <Model position="0,0,0"         mesh="blackcube.mesh"           scale3D="50,50,100" />
    26                 <Model position="50,0,150"      mesh="blackcube.mesh"           scale3D="50,50,50" />
    27                 <Model position="40,0,-155"     mesh="blackcube.mesh"           scale3D="50,50,50" />
     41                <Model position="450,0,300"     mesh="CuboidBody.mesh"          scale3D="50,50,300"     />
     42                <Model position="950,0,850"     mesh="CuboidBody.mesh"          scale3D="50,50,350"     />
     43                <Model position="1350,0,200"    mesh="CuboidBody.mesh"          scale3D="50,50,200"     />
     44                <Model position="1350,0,700"    mesh="CuboidBody.mesh"          scale3D="50,50,100"     />
     45                <Model position="1750,0,350"    mesh="CuboidBody.mesh"          scale3D="50,50,350"     />
     46                <Model position="2000,0,1000"   mesh="CuboidBody.mesh"          scale3D="100,50,100"    />
     47                <Model position="1650,0,1150"   mesh="CuboidBody.mesh"          scale3D="450,50,50"     />
    2848      </attached>
    2949
    3050      <collisionShapes>
    31         <BoxCollisionShape position="0,1000,0" halfExtents="1,1,1" />
     51                <BoxCollisionShape position="450,0,300"                                 halfExtents="50,50,300"         />
     52                <BoxCollisionShape position="950,0,850"                         halfExtents="50,50,350"         />
     53                <BoxCollisionShape position="1350,0,200"                        halfExtents="50,50,200"         />
     54                <BoxCollisionShape position="1350,0,700"                                halfExtents="50,50,100"         />
     55                <BoxCollisionShape position="1750,0,350"                        halfExtents="50,50,350"         />
     56                <BoxCollisionShape position="2000,0,1000"                       halfExtents="100,50,100"        />
     57                <BoxCollisionShape position="1650,0,1150"                       halfExtents="450,50,50"         />
    3258      </collisionShapes>
    33         </StaticEntity>
     59        </DodgeRaceCube>
    3460
    3561</Template>
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