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Ignore:
Timestamp:
May 20, 2014, 10:21:20 AM (10 years ago)
Author:
muemart
Message:

Comment out all the raytest stuff. Needs more work and/or knowledge

File:
1 edited

Legend:

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  • code/branches/turretFS14/data/levels/turretTest.oxw

    r10060 r10063  
    5252  </collisionShapes>
    5353</SpaceShip>
    54 
    55 <Turret collisionType="dynamic" pitch=90 position="30,0,0">
    56     <attached>
    57       <Model position="0,0,0" mesh="turretSocketFront.mesh" scale3D="10,10,10" pitch=-90/>
    58       <Model position="0,0,0" mesh="turretSocketIn.mesh" scale3D="10,10,10" pitch=-90/>
    59       <Model position="0,0,0" mesh="turretSocketTop.mesh" scale3D="10,10,10" pitch=-90/>
    60       <Model position="0,0,0" mesh="turretSocketLeft.mesh" scale3D="10,10,10" pitch=-90/>
    61       <Model position="0,0,0" mesh="turretSocketRight.mesh" scale3D="10,10,10" pitch=-90/>
    62 
    63       <Turret position="0,0,-10" collisionType="dynamic" pitch=20 angularDamping=0.999999 mass=100 maxPitch=45 maxYaw=45 maxAttackRadius=2000 minAttackRadius=30>
    64         <attached>
    65           <Model position="0,0,0" pitch="-90" roll="0" mesh="turretHead.mesh" scale3D="10,10,10"/>
    66         </attached>
    67         <collisionShapes>
    68           <SphereCollisionShape radius="10"   position = "0,0,0"/>
    69         </collisionShapes>
    70         <controller>
    71           <TurretController/>
    72         </controller>
    73         <?lua
    74           include("includes/weaponSettingsTurret.oxi")
    75         ?>
    76       </Turret>
    77     </attached>
    78    
    79     <controller>
    80       <TeamTargetProxy team=10/>
    81     </controller>
    82   </Turret>
    83 
    8454   
    8555  </Scene>
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