- Timestamp:
 - Dec 6, 2006, 4:49:40 PM (19 years ago)
 - File:
 - 
          
- 1 edited
 
 
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branches/playability/src/world_entities/space_ships/space_ship.cc
r10023 r10024 204 204 shieldTH = .2* shieldMax; // shield power must be 20% before shield kicks in again 205 205 206 electronicCur = 1;206 electronicCur = 50; 207 207 electronicMax = 50; 208 208 electronicRegen = 3;  
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