Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: sandbox_qt/src/libraries/core/Game.h @ 7421

Last change on this file since 7421 was 7421, checked in by rgrieder, 14 years ago

Basic stuff up and running for the Qt sandbox.
No GUI support yet.

  • Property svn:eol-style set to native
File size: 1.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@ingroup Management CoreGame
32@brief
33    Declaration of Game Singleton which is responsible for running the game.
34 */
35
36#ifndef _Game_H__
37#define _Game_H__
38
39#include "CorePrereqs.h"
40
41#include <string>
42#include <QScopedPointer>
43#include "util/Singleton.h"
44
45namespace orxonox
46{
47    /**
48    @brief
49        Main class responsible for running the game.
50    @remark
51        You should only create this singleton once because it owns the Core class! (see remark there)
52    */
53    class _CoreExport Game : public Singleton<Game>
54    {
55        friend class Singleton<Game>;
56
57    public:
58        Game(const std::string& cmdLine);
59        ~Game();
60
61        void setConfigValues();
62
63        void run();
64        void stop();
65
66    private:
67        Game(Game&); // don't mess with singletons
68
69        QScopedPointer<Core>               core_;
70        bool                               bAbort_;
71
72        static Game* singletonPtr_s;        //!< Pointer to the Singleton
73    };
74}
75
76#endif /* _Game_H__ */
Note: See TracBrowser for help on using the repository browser.