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source: sandbox_qt/src/libraries/core/Core.h @ 7424

Last change on this file since 7424 was 7424, checked in by rgrieder, 14 years ago

Added CommandlineParser again and adjusted it to work with QVariant instead of MultiType.
Also removed obsolete Game class.

  • Property svn:eol-style set to native
File size: 2.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30/**
31    @defgroup CoreGame Core and Game
32    @ingroup Management
33*/
34
35/**
36    @file
37    @ingroup Management CoreGame
38    @brief Declaration of the Core singleton which is used to configure the program basics.
39*/
40
41#ifndef _Core_H__
42#define _Core_H__
43
44#include "CorePrereqs.h"
45
46#include <string>
47#include <QScopedPointer>
48#include <loki/ScopeGuard.h>
49
50#include "util/Singleton.h"
51#include "PathConfig.h"
52
53namespace orxonox
54{
55    /**
56    @brief
57        The Core class is a singleton used to configure the program basics.
58    @remark
59        You should only create this singleton once because it destroys the identifiers!
60    */
61    class _CoreExport Core : public Singleton<Core>
62    {
63        typedef Loki::ScopeGuardImpl0<void (*)()> SimpleScopeGuard;
64        friend class Singleton<Core>;
65        friend class Game;
66
67        public:
68            /**
69            @brief
70                Determines the executable path, checks for build directory runs, creates
71                the output directories and sets up the other core library singletons.
72            @throws
73                GeneralException
74            */
75            Core(const std::string& cmdLine);
76            ~Core();
77
78            void setConfigValues();
79
80        private:
81            Core(const Core&); //!< Don't use (undefined symbol)
82
83            void initRandomNumberGenerator();
84
85            void setThreadAffinity(int limitToCPU);
86            // MANAGED SINGLETONS/OBJECTS
87            // Mind the order for the destruction!
88            QScopedPointer<PathConfig>    pathConfig_;
89
90            int                           softDebugLevelLogFile_;      //!< The debug level for the log file (belongs to OutputHandler)
91            bool                          bInitRandomNumberGenerator_; //!< If true, srand(time(0)) is called
92
93            static Core*                  singletonPtr_s;
94    };
95}
96
97#endif /* _Core_H__ */
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