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source: sandbox_qt/src/libraries/core/Core.cc @ 7421

Last change on this file since 7421 was 7421, checked in by rgrieder, 14 years ago

Basic stuff up and running for the Qt sandbox.
No GUI support yet.

  • Property svn:eol-style set to native
File size: 5.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30/**
31@file
32@brief
33    Implementation of the Core singleton
34*/
35
36#include "Core.h"
37
38#include <cassert>
39#include <ctime>
40#include <fstream>
41#include <vector>
42
43#ifdef ORXONOX_PLATFORM_WINDOWS
44#  ifndef WIN32_LEAN_AND_MEAN
45#    define WIN32_LEAN_AND_MEAN
46#  endif
47#  include <windows.h>
48#  undef min
49#  undef max
50#endif
51
52#include "util/Debug.h"
53#include "util/Exception.h"
54#include "PathConfig.h"
55
56namespace orxonox
57{
58    //! Static pointer to the singleton
59    Core* Core::singletonPtr_s  = 0;
60
61    Core::Core(const std::string& cmdLine)
62    {
63        // Set the hard coded fixed paths
64        this->pathConfig_.reset(new PathConfig());
65
66        // Set configurable paths like log, config and media
67        this->pathConfig_->setConfigurablePaths();
68
69        // Set the correct log path. Before this call, /tmp (Unix) or %TEMP% (Windows) was used
70        OutputHandler::getInstance().setLogPath(PathConfig::getLogPathString());
71
72#ifdef ORXONOX_PLATFORM_WINDOWS
73        // limit the main thread to the first core so that QueryPerformanceCounter doesn't jump
74        int limitToCPU = 0;//CommandLineParser::getValue("limitToCPU");
75        if (limitToCPU > 0)
76            setThreadAffinity(static_cast<unsigned int>(limitToCPU));
77#endif
78
79        // Generate documentation instead of normal run?
80        std::string docFilename;
81        //CommandLineParser::getValue("generateDoc", &docFilename);
82        if (!docFilename.empty())
83        {
84            std::ofstream docFile(docFilename.c_str());
85            if (docFile.is_open())
86            {
87                //CommandLineParser::generateDoc(docFile);
88                docFile.close();
89            }
90            else
91                COUT(0) << "Error: Could not open file for documentation writing" << endl;
92        }
93    }
94
95    /**
96    @brief
97        All destruction code is handled by QScopedPointers
98    */
99    Core::~Core()
100    {
101    }
102
103    //! Function to collect the SetConfigValue-macro calls.
104    void Core::setConfigValues()
105    {
106#ifdef ORXONOX_RELEASE
107        const unsigned int defaultLevelLogFile = 3;
108#else
109        const unsigned int defaultLevelLogFile = 4;
110#endif
111        /*
112        SetConfigValueExternal(softDebugLevelLogFile_, "OutputHandler", "softDebugLevelLogFile", defaultLevelLogFile)
113            .description("The maximum level of debug output shown in the log file");
114        OutputHandler::getInstance().setSoftDebugLevel(OutputHandler::logFileOutputListenerName_s, this->softDebugLevelLogFile_);
115
116        SetConfigValue(language_, Language::getInstance().defaultLanguage_)
117            .description("The language of the in game text")
118            .callback(this, &Core::languageChanged);
119        SetConfigValue(bInitRandomNumberGenerator_, true)
120            .description("If true, all random actions are different each time you start the game")
121            .callback(this, &Core::initRandomNumberGenerator);
122        SetConfigValue(bStartIOConsole_, true)
123            .description("Set to false if you don't want to use the IOConsole (for Lua debugging for instance)");
124        */
125    }
126
127    void Core::initRandomNumberGenerator()
128    {
129        static bool bInitialized = false;
130        if (!bInitialized && this->bInitRandomNumberGenerator_)
131        {
132            srand(static_cast<unsigned int>(time(0)));
133            rand();
134            bInitialized = true;
135        }
136    }
137
138    /**
139    @note
140        The code of this function has been copied and adjusted from OGRE, an open source graphics engine.
141            (Object-oriented Graphics Rendering Engine)
142        For the latest info, see http://www.ogre3d.org/
143
144        Copyright (c) 2000-2008 Torus Knot Software Ltd
145
146        OGRE is licensed under the LGPL. For more info, see OGRE license.
147    */
148    void Core::setThreadAffinity(int limitToCPU)
149    {
150#ifdef ORXONOX_PLATFORM_WINDOWS
151
152        if (limitToCPU <= 0)
153            return;
154
155        unsigned int coreNr = limitToCPU - 1;
156        // Get the current process core mask
157        DWORD procMask;
158        DWORD sysMask;
159#  if _MSC_VER >= 1400 && defined (_M_X64)
160        GetProcessAffinityMask(GetCurrentProcess(), (PDWORD_PTR)&procMask, (PDWORD_PTR)&sysMask);
161#  else
162        GetProcessAffinityMask(GetCurrentProcess(), &procMask, &sysMask);
163#  endif
164
165        // If procMask is 0, consider there is only one core available
166        // (using 0 as procMask will cause an infinite loop below)
167        if (procMask == 0)
168            procMask = 1;
169
170        // if the core specified with coreNr is not available, take the lowest one
171        if (!(procMask & (1 << coreNr)))
172            coreNr = 0;
173
174        // Find the lowest core that this process uses and coreNr suggests
175        DWORD threadMask = 1;
176        while ((threadMask & procMask) == 0 || (threadMask < (1u << coreNr)))
177            threadMask <<= 1;
178
179        // Set affinity to the first core
180        SetThreadAffinityMask(GetCurrentThread(), threadMask);
181#endif
182    }
183}
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