| [612] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| [1293] | 3 |  *                    > www.orxonox.net < | 
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| [612] | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 | 
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| [1755] | 24 |  *      Reto Grieder | 
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| [612] | 25 |  *   Co-authors: | 
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 | 26 |  *      ... | 
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 | 27 |  * | 
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 | 28 |  */ | 
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| [5693] | 29 |  | 
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| [3196] | 30 | /** | 
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 | 31 | @file | 
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 | 32 | @brief | 
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| [6038] | 33 |     The main function of Orxonox (but not the entry point of the program!) | 
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| [3196] | 34 | */ | 
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| [612] | 35 |  | 
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| [3196] | 36 | #include "OrxonoxPrereqs.h" | 
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| [612] | 37 |  | 
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| [6038] | 38 | #include "core/CommandLineParser.h" | 
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| [2896] | 39 | #include "core/Game.h" | 
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| [5695] | 40 | #include "core/LuaState.h" | 
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| [5693] | 41 | #include "Main.h" | 
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| [612] | 42 |  | 
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| [5693] | 43 | namespace orxonox | 
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| [622] | 44 | { | 
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| [5693] | 45 |     /** | 
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 | 46 |     @brief | 
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| [6038] | 47 |         Starting point of orxonox (however not the entry point of the program!) | 
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| [5693] | 48 |     */ | 
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 | 49 |     int main(const std::string& strCmdLine) | 
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| [2103] | 50 |     { | 
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| [5693] | 51 |         Game* game = new Game(strCmdLine); | 
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| [2103] | 52 |  | 
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| [3280] | 53 |         game->setStateHierarchy( | 
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| [2896] | 54 |         "root" | 
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 | 55 |         ); | 
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| [2710] | 56 |  | 
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| [3280] | 57 |         game->requestState("root"); | 
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| [3370] | 58 |  | 
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| [5693] | 59 |         game->run(); | 
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 | 60 |         delete game; | 
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| [2716] | 61 |  | 
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| [5693] | 62 |         return 0; | 
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 | 63 |     } | 
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| [612] | 64 | } | 
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