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source: sandbox/src/libraries/core/Core.h @ 6038

Last change on this file since 6038 was 6038, checked in by rgrieder, 15 years ago

Synchronised sandbox with current code trunk. There should be a few bug fixes.

  • Property svn:eol-style set to native
File size: 3.0 KB
RevLine 
[1505]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
[2896]24 *      Reto Grieder
[1505]25 *   Co-authors:
[2896]26 *      ...
[1505]27 *
28 */
29
[1531]30#ifndef _Core_H__
31#define _Core_H__
[1505]32
33#include "CorePrereqs.h"
34
[2662]35#include <cassert>
[3370]36#include <boost/scoped_ptr.hpp>
[1747]37#include "util/OutputHandler.h"
[3370]38#include "util/ScopeGuard.h"
39#include "util/Singleton.h"
[1505]40
41namespace orxonox
42{
[3280]43    class CoreConfiguration;
44
[3196]45    /**
46    @brief
47        The Core class is a singleton used to configure the program basics.
[3370]48    @remark
49        You should only create this singleton once because it destroys the identifiers!
[3196]50    */
[3370]51    class _CoreExport Core : public Singleton<Core>
[1505]52    {
[3370]53        typedef Loki::ScopeGuardImpl0<void (*)()> SimpleScopeGuard;
54        friend class Singleton<Core>;
[5695]55        friend class Game;
[3370]56
[1505]57        public:
[3196]58            /**
59            @brief
60                Determines the executable path, checks for build directory runs, creates
61                the output directories and sets up the other core library singletons.
62            @throws
63                GeneralException
64            */
[3323]65            Core(const std::string& cmdLine);
[2662]66            ~Core();
[2896]67
[1505]68            void setConfigValues();
69
[2662]70            static int   getSoftDebugLevel(OutputHandler::OutputDevice device = OutputHandler::LD_All);
71            static void  setSoftDebugLevel(OutputHandler::OutputDevice device, int level);
[1505]72            static const std::string& getLanguage();
[2662]73            static void  resetLanguage();
[1505]74
75        private:
[3196]76            Core(const Core&); //!< Don't use (undefined symbol)
[2896]77
[5695]78            void preUpdate(const Clock& time);
79            void postUpdate(const Clock& time);
80
[2896]81            void setThreadAffinity(int limitToCPU);
82
[3370]83            // Mind the order for the destruction!
[6038]84            scoped_ptr<PathConfig>        pathConfig_;
[5693]85            scoped_ptr<DynLibManager>     dynLibManager_;
[3370]86            scoped_ptr<SignalHandler>     signalHandler_;
87            SimpleScopeGuard              identifierDestroyer_;
88            scoped_ptr<ConfigFileManager> configFileManager_;
89            scoped_ptr<Language>          languageInstance_;
90            scoped_ptr<CoreConfiguration> configuration_;
[2710]91
[3370]92            static Core* singletonPtr_s;
[1505]93    };
94}
95
[1531]96#endif /* _Core_H__ */
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