| 
                Last change
                  on this file since 9484 was
                  8777,
                  checked in by patrick, 19 years ago
           | 
        
        
          | 
               
trunk: damage and distruction reimplemented 
 
           | 
        
        | 
            File size:
            440 bytes
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  | Line |   | 
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| 1 | /*! | 
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| 2 |  * @file turret.h | 
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| 3 | */ | 
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| 4 |  | 
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| 5 |  | 
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| 6 | #ifndef _TURRET_H | 
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| 7 | #define _TURRET_H | 
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| 8 |  | 
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| 9 | #include "weapon.h" | 
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| 10 |  | 
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| 11 | class Turret : public Weapon | 
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| 12 |   { | 
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| 13 |   public: | 
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| 14 |     Turret (); | 
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| 15 |     Turret(const TiXmlElement* root); | 
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| 16 |     virtual ~Turret (); | 
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| 17 |  | 
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| 18 |     void init(); | 
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| 19 |     virtual void loadParams(const TiXmlElement* root); | 
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| 20 |  | 
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| 21 |     virtual void activate(); | 
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| 22 |     virtual void deactivate(); | 
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| 23 |  | 
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| 24 |     virtual void tick(float dt); | 
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| 25 |     virtual void fire(); | 
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| 26 |  | 
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| 27 |  | 
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| 28 |   private: | 
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| 29 |   }; | 
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| 30 |  | 
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| 31 | #endif /* _TURRET_H */ | 
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