| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific |
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| 12 | main-programmer: Patrick Boenzli |
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| 13 | co-programmer: Benjamin Grauer |
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| 14 | |
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| 15 | */ |
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON |
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| 17 | |
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| 18 | #include "test_bullet.h" |
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| 19 | |
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| 20 | #include "fast_factory.h" |
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| 21 | |
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| 22 | #include "state.h" |
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| 23 | #include "list.h" |
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| 24 | #include "class_list.h" |
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| 25 | |
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| 26 | #include "particle_engine.h" |
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| 27 | #include "particle_emitter.h" |
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| 28 | #include "particle_system.h" |
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| 29 | |
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| 30 | |
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| 31 | using namespace std; |
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| 32 | |
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| 33 | CREATE_FAST_FACTORY_STATIC(TestBullet, CL_TEST_BULLET); |
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| 34 | |
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| 35 | /** |
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| 36 | * standard constructor |
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| 37 | */ |
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| 38 | TestBullet::TestBullet () : Projectile() |
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| 39 | { |
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| 40 | this->setClassID(CL_TEST_BULLET, "TestBullet"); |
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| 41 | |
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| 42 | float modelSize = .3; |
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| 43 | this->loadModel("models/projectiles/orx-rocket.obj", .3); |
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| 44 | |
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| 45 | this->energyMin = 1; |
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| 46 | this->energyMax = 10; |
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| 47 | this->remove(); |
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| 48 | this->lifeSpan = 2; |
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| 49 | |
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| 50 | this->emitter = new ParticleEmitter(Vector(0,1,0), M_2_PI, 100, 5); |
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| 51 | this->emitter->setParent(this); |
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| 52 | this->emitter->setSpread(M_PI, M_PI); |
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| 53 | } |
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| 54 | |
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| 55 | |
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| 56 | /** |
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| 57 | * standard deconstructor |
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| 58 | */ |
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| 59 | TestBullet::~TestBullet () |
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| 60 | { |
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| 61 | // delete this->emitter; |
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| 62 | |
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| 63 | /* this is normaly done by World.cc by deleting the ParticleEngine */ |
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| 64 | if (TestBullet::trailParticles != NULL && ClassList::getList(CL_TEST_BULLET)->getSize() <= 1) |
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| 65 | { |
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| 66 | if (ClassList::exists(TestBullet::trailParticles, CL_PARTICLE_SYSTEM)) |
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| 67 | delete TestBullet::trailParticles; |
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| 68 | TestBullet::trailParticles = NULL; |
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| 69 | } |
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| 70 | if (TestBullet::explosionParticles != NULL && ClassList::getList(CL_TEST_BULLET)->getSize() <= 1) |
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| 71 | { |
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| 72 | if (ClassList::exists(TestBullet::explosionParticles, CL_PARTICLE_SYSTEM)) |
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| 73 | delete TestBullet::explosionParticles; |
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| 74 | TestBullet::explosionParticles = NULL; |
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| 75 | } |
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| 76 | |
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| 77 | } |
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| 78 | |
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| 79 | ParticleSystem* TestBullet::trailParticles = NULL; |
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| 80 | ParticleSystem* TestBullet::explosionParticles = NULL; |
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| 81 | |
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| 82 | void TestBullet::activate() |
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| 83 | { |
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| 84 | State::getWorldEntityList()->add(this); |
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| 85 | if (unlikely(TestBullet::trailParticles == NULL)) |
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| 86 | { |
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| 87 | TestBullet::trailParticles = new ParticleSystem(1000, PARTICLE_SPRITE); |
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| 88 | TestBullet::trailParticles->setName("TestBulletTrailParticles"); |
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| 89 | TestBullet::trailParticles->setLifeSpan(.5, .3); |
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| 90 | TestBullet::trailParticles->setRadius(0.0, .5); |
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| 91 | TestBullet::trailParticles->setRadius(0.5, 2.0); |
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| 92 | TestBullet::trailParticles->setRadius(1.0, 5.0); |
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| 93 | TestBullet::trailParticles->setColor(0.0, 1,0,0,.7); |
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| 94 | TestBullet::trailParticles->setColor(0.5, .8,.8,0,.5); |
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| 95 | TestBullet::trailParticles->setColor(1.0, .7,.7,.7,.0); |
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| 96 | } |
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| 97 | if (unlikely(TestBullet::explosionParticles == NULL)) |
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| 98 | { |
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| 99 | TestBullet::explosionParticles = new ParticleSystem(1000, PARTICLE_SPRITE); |
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| 100 | TestBullet::explosionParticles->setName("TestBulletExplosionParticles"); |
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| 101 | TestBullet::explosionParticles->setLifeSpan(.5, .3); |
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| 102 | TestBullet::explosionParticles->setRadius(0.0, 10); |
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| 103 | TestBullet::explosionParticles->setRadius(.5, 20.0); |
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| 104 | TestBullet::explosionParticles->setRadius(1.0, 3.0); |
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| 105 | TestBullet::explosionParticles->setColor(0.0, 0,1,0,.9); |
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| 106 | TestBullet::explosionParticles->setColor(0.5, .8,.8,0,.5); |
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| 107 | TestBullet::explosionParticles->setColor(1.0, 1,1,1,.0); |
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| 108 | } |
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| 109 | |
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| 110 | ParticleEngine::getInstance()->addConnection(this->emitter, TestBullet::trailParticles); |
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| 111 | |
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| 112 | this->emitter->setEmissionRate(20.0); |
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| 113 | this->emitter->setEmissionVelocity(3.0); |
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| 114 | } |
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| 115 | |
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| 116 | |
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| 117 | void TestBullet::deactivate() |
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| 118 | { |
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| 119 | ParticleEngine::getInstance()->breakConnections(this->emitter); |
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| 120 | this->lifeCycle = 0.0; |
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| 121 | |
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| 122 | // GarbageCollector::getInstance()->collect(this); |
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| 123 | State::getWorldEntityList()->remove(this); |
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| 124 | TestBullet::fastFactory->kill(this); |
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| 125 | } |
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| 126 | |
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| 127 | |
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| 128 | void TestBullet::collidesWith(WorldEntity* entity, const Vector& location) |
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| 129 | { |
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| 130 | if (this->hitEntity != entity && entity->isA(CL_NPC)) |
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| 131 | this->destroy(); |
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| 132 | this->hitEntity = entity; |
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| 133 | } |
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| 134 | |
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| 135 | /** |
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| 136 | * signal tick, time dependent things will be handled here |
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| 137 | * @param time since last tick |
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| 138 | */ |
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| 139 | void TestBullet::tick (float time) |
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| 140 | { |
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| 141 | //Vector v = *this->flightDirection * ( this->speed * time * 1000 + 0.1); |
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| 142 | Vector v = this->velocity * (time); |
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| 143 | this->shiftCoor(v); |
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| 144 | |
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| 145 | this->lifeCycle += time/this->lifeSpan; |
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| 146 | if( this->lifeCycle >= 1.0) |
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| 147 | { |
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| 148 | PRINTF(5)("FINALIZE==========================\n"); |
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| 149 | PRINTF(5)("current life cycle is: %f\n", this->lifeCycle); |
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| 150 | PRINTF(5)("FINALIZE===========================\n"); |
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| 151 | |
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| 152 | this->deactivate(); |
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| 153 | } |
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| 154 | } |
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| 155 | |
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| 156 | /** |
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| 157 | * the function gets called, when the projectile is destroyed |
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| 158 | */ |
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| 159 | void TestBullet::destroy () |
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| 160 | { |
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| 161 | PRINTF(5)("DESTROY TestBullet\n"); |
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| 162 | this->lifeCycle = .95; //!< @todo calculate this usefully. |
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| 163 | ParticleEngine::getInstance()->breakConnection(this->emitter, TestBullet::trailParticles); |
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| 164 | ParticleEngine::getInstance()->addConnection(this->emitter, TestBullet::explosionParticles); |
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| 165 | |
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| 166 | this->emitter->setEmissionRate(30.0); |
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| 167 | this->emitter->setEmissionVelocity(50.0); |
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| 168 | // this->deactivate(); |
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| 169 | |
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| 170 | } |
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| 171 | |
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| 172 | |
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| 173 | void TestBullet::draw () const |
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| 174 | { |
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| 175 | glMatrixMode(GL_MODELVIEW); |
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| 176 | glPushMatrix(); |
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| 177 | |
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| 178 | float matrix[4][4]; |
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| 179 | glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z); |
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| 180 | this->getAbsDir().matrix (matrix); |
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| 181 | glMultMatrixf((float*)matrix); |
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| 182 | glScalef(2.0, 2.0, 2.0); |
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| 183 | this->model->draw(); |
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| 184 | |
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| 185 | glPopMatrix(); |
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| 186 | } |
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| 187 | |
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