| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific | 
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| 12 |    main-programmer: Patrick Boenzli | 
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| 13 |    co-programmer: Benjamin Grauer | 
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| 14 |  | 
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| 15 | */ | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON | 
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| 17 |  | 
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| 18 | #include "rocket.h" | 
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| 19 |  | 
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| 20 | #include "fast_factory.h" | 
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| 21 |  | 
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| 22 | #include "state.h" | 
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| 23 | #include "list.h" | 
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| 24 | #include "class_list.h" | 
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| 25 |  | 
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| 26 | #include "particle_engine.h" | 
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| 27 | #include "particle_emitter.h" | 
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| 28 | #include "particle_system.h" | 
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| 29 |  | 
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| 30 |  | 
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| 31 | using namespace std; | 
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| 32 |  | 
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| 33 | CREATE_FAST_FACTORY_STATIC(Rocket, CL_ROCKET); | 
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| 34 |  | 
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| 35 | /** | 
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| 36 |  *  standard constructor | 
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| 37 | */ | 
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| 38 | Rocket::Rocket () : Projectile() | 
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| 39 | { | 
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| 40 |   this->setClassID(CL_TEST_BULLET, "Rocket"); | 
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| 41 |  | 
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| 42 |   float modelSize = .3; | 
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| 43 |   this->loadModelWithScale("models/projectiles/orx-rocket.obj", .3); | 
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| 44 |  | 
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| 45 |   this->energyMin = 1; | 
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| 46 |   this->energyMax = 10; | 
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| 47 |   this->remove(); | 
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| 48 |   this->lifeSpan = 2; | 
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| 49 |  | 
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| 50 |   this->emitter = new ParticleEmitter(Vector(0,1,0), M_2_PI, 100, 5); | 
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| 51 |   this->emitter->setParent(this); | 
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| 52 |   this->emitter->setSpread(M_PI, M_PI); | 
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| 53 | } | 
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| 54 |  | 
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| 55 |  | 
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| 56 | /** | 
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| 57 |  *  standard deconstructor | 
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| 58 | */ | 
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| 59 | Rocket::~Rocket () | 
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| 60 | { | 
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| 61 |   // delete this->emitter; | 
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| 62 |  | 
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| 63 |   /* this is normaly done by World.cc by deleting the ParticleEngine */ | 
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| 64 |   if (Rocket::trailParticles != NULL && ClassList::getList(CL_TEST_BULLET)->getSize() <= 1) | 
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| 65 |   { | 
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| 66 |     if (ClassList::exists(Rocket::trailParticles, CL_PARTICLE_SYSTEM)) | 
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| 67 |       delete Rocket::trailParticles; | 
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| 68 |     Rocket::trailParticles = NULL; | 
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| 69 |   } | 
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| 70 |   if (Rocket::explosionParticles != NULL && ClassList::getList(CL_TEST_BULLET)->getSize() <= 1) | 
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| 71 |   { | 
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| 72 |     if (ClassList::exists(Rocket::explosionParticles, CL_PARTICLE_SYSTEM)) | 
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| 73 |       delete Rocket::explosionParticles; | 
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| 74 |     Rocket::explosionParticles = NULL; | 
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| 75 |   } | 
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| 76 |  | 
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| 77 | } | 
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| 78 |  | 
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| 79 | ParticleSystem* Rocket::trailParticles = NULL; | 
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| 80 | ParticleSystem* Rocket::explosionParticles = NULL; | 
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| 81 |  | 
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| 82 | void Rocket::activate() | 
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| 83 | { | 
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| 84 |   State::getWorldEntityList()->add(this); | 
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| 85 |   if (unlikely(Rocket::trailParticles == NULL)) | 
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| 86 |   { | 
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| 87 |     Rocket::trailParticles = new ParticleSystem(2000, PARTICLE_SPRITE); | 
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| 88 |     Rocket::trailParticles->setName("RocketTrailParticles"); | 
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| 89 |     Rocket::trailParticles->setMaterialTexture("maps/radial-trans-noise.png"); | 
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| 90 |     Rocket::trailParticles->setLifeSpan(1.0, .3); | 
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| 91 |     Rocket::trailParticles->setRadius(0.0, .5); | 
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| 92 |     Rocket::trailParticles->setRadius(0.2, 2.0); | 
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| 93 |     Rocket::trailParticles->setRadius(.5, .8); | 
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| 94 |     Rocket::trailParticles->setRadius(1.0, .8); | 
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| 95 |     Rocket::trailParticles->setColor(0.0, 1,0,0,.7); | 
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| 96 |     Rocket::trailParticles->setColor(0.2, .8,.8,0,.5); | 
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| 97 |     Rocket::trailParticles->setColor(0.5, .8,.8,.8,.8); | 
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| 98 |     Rocket::trailParticles->setColor(1.0, .8,.8,.8,.0); | 
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| 99 |   } | 
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| 100 |   if (unlikely(Rocket::explosionParticles == NULL)) | 
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| 101 |   { | 
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| 102 |     Rocket::explosionParticles = new ParticleSystem(200, PARTICLE_SPRITE); | 
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| 103 |     Rocket::explosionParticles->setName("RocketExplosionParticles"); | 
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| 104 |     Rocket::explosionParticles->setMaterialTexture("maps/radial-trans-noise.png"); | 
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| 105 |     Rocket::explosionParticles->setLifeSpan(.6, .3); | 
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| 106 |     Rocket::explosionParticles->setRadius(0.0, 10); | 
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| 107 |     Rocket::explosionParticles->setRadius(.5, 20.0); | 
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| 108 |     Rocket::explosionParticles->setRadius(1.0, 20.0); | 
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| 109 |     Rocket::explosionParticles->setColor(0.0, 0,1,0,1); | 
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| 110 |     Rocket::explosionParticles->setColor(0.5, .8,.8,0,.8); | 
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| 111 |     Rocket::explosionParticles->setColor(0.8, .8,.8,.3,.8); | 
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| 112 |     Rocket::explosionParticles->setColor(1.0, 1,1,1,.0); | 
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| 113 |   } | 
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| 114 |  | 
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| 115 |   ParticleEngine::getInstance()->addConnection(this->emitter, Rocket::trailParticles); | 
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| 116 |  | 
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| 117 |   this->update(0); | 
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| 118 |   this->emitter->setEmissionRate(45.0); | 
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| 119 |   this->emitter->setEmissionVelocity(0.0); | 
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| 120 | } | 
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| 121 |  | 
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| 122 |  | 
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| 123 | void Rocket::deactivate() | 
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| 124 | { | 
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| 125 |   ParticleEngine::getInstance()->breakConnections(this->emitter); | 
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| 126 |   this->lifeCycle = 0.0; | 
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| 127 |  | 
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| 128 | //  GarbageCollector::getInstance()->collect(this); | 
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| 129 |   State::getWorldEntityList()->remove(this); | 
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| 130 |   Rocket::fastFactory->kill(this); | 
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| 131 | } | 
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| 132 |  | 
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| 133 |  | 
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| 134 | void Rocket::collidesWith(WorldEntity* entity, const Vector& location) | 
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| 135 | { | 
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| 136 |   if (this->hitEntity != entity && entity->isA(CL_NPC)) | 
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| 137 |     this->destroy(); | 
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| 138 |   this->hitEntity = entity; | 
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| 139 | } | 
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| 140 |  | 
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| 141 | /** | 
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| 142 |  *  signal tick, time dependent things will be handled here | 
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| 143 |  * @param time since last tick | 
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| 144 | */ | 
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| 145 | void Rocket::tick (float time) | 
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| 146 | { | 
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| 147 |   //Vector v = *this->flightDirection * ( this->speed * time * 1000 + 0.1); | 
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| 148 |   Vector v = this->velocity * (time); | 
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| 149 |   this->shiftCoor(v); | 
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| 150 |  | 
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| 151 |   this->lifeCycle += time/this->lifeSpan; | 
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| 152 |   if( this->lifeCycle >= 1.0) | 
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| 153 |     { | 
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| 154 |       PRINTF(5)("FINALIZE==========================\n"); | 
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| 155 |       PRINTF(5)("current life cycle is: %f\n", this->lifeCycle); | 
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| 156 |       PRINTF(5)("FINALIZE===========================\n"); | 
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| 157 |  | 
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| 158 |       this->deactivate(); | 
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| 159 |     } | 
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| 160 | } | 
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| 161 |  | 
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| 162 | /** | 
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| 163 |  *  the function gets called, when the projectile is destroyed | 
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| 164 | */ | 
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| 165 | void Rocket::destroy () | 
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| 166 | { | 
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| 167 |   PRINTF(5)("DESTROY Rocket\n"); | 
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| 168 |   this->lifeCycle = .95; //!< @todo calculate this usefully. | 
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| 169 |   ParticleEngine::getInstance()->breakConnection(this->emitter, Rocket::trailParticles); | 
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| 170 |   ParticleEngine::getInstance()->addConnection(this->emitter, Rocket::explosionParticles); | 
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| 171 |  | 
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| 172 |   this->emitter->setEmissionRate(1000.0); | 
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| 173 |   this->emitter->setEmissionVelocity(50.0); | 
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| 174 | //  this->deactivate(); | 
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| 175 |  | 
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| 176 | } | 
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| 177 |  | 
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| 178 |  | 
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| 179 | void Rocket::draw () | 
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| 180 | { | 
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| 181 |   glMatrixMode(GL_MODELVIEW); | 
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| 182 |   glPushMatrix(); | 
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| 183 |  | 
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| 184 |   float matrix[4][4]; | 
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| 185 |   glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z); | 
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| 186 |   this->getAbsDir().matrix (matrix); | 
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| 187 |   glMultMatrixf((float*)matrix); | 
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| 188 |   glScalef(2.0, 2.0, 2.0); | 
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| 189 |   this->model->draw(); | 
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| 190 |  | 
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| 191 |   glPopMatrix(); | 
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| 192 | } | 
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| 193 |  | 
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