| [4593] | 1 | /* | 
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| [3708] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 |    ### File Specific | 
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 | 12 |    main-programmer: Patrick Boenzli | 
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| [5443] | 13 |    co-programmer: Benjamin Grauer | 
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 | 14 |  | 
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| [3708] | 15 | */ | 
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| [5357] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON | 
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| [3708] | 17 |  | 
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| [5456] | 18 | #include "rocket.h" | 
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| [3708] | 19 |  | 
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| [4947] | 20 | #include "fast_factory.h" | 
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| [3708] | 21 |  | 
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| [5511] | 22 | #include "model.h" | 
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| [5443] | 23 | #include "state.h" | 
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 | 24 | #include "list.h" | 
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| [5444] | 25 | #include "class_list.h" | 
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| [5054] | 26 |  | 
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| [5443] | 27 | #include "particle_engine.h" | 
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 | 28 | #include "particle_emitter.h" | 
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 | 29 | #include "particle_system.h" | 
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 | 30 |  | 
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 | 31 |  | 
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| [3708] | 32 | using namespace std; | 
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 | 33 |  | 
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| [5456] | 34 | CREATE_FAST_FACTORY_STATIC(Rocket, CL_ROCKET); | 
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| [3708] | 35 |  | 
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 | 36 | /** | 
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| [4836] | 37 |  *  standard constructor | 
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| [3708] | 38 | */ | 
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| [5456] | 39 | Rocket::Rocket () : Projectile() | 
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| [3755] | 40 | { | 
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| [5456] | 41 |   this->setClassID(CL_TEST_BULLET, "Rocket"); | 
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| [4597] | 42 |  | 
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| [4948] | 43 |   float modelSize = .3; | 
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| [5499] | 44 |   this->loadModel("models/projectiles/orx-rocket.obj", .3); | 
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| [4948] | 45 |  | 
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 | 46 |   this->energyMin = 1; | 
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 | 47 |   this->energyMax = 10; | 
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| [5819] | 48 |   this->lifeSpan = 5; | 
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| [5443] | 49 |  | 
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| [5447] | 50 |   this->emitter = new ParticleEmitter(Vector(0,1,0), M_2_PI, 100, 5); | 
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| [5443] | 51 |   this->emitter->setParent(this); | 
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| [5449] | 52 |   this->emitter->setSpread(M_PI, M_PI); | 
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| [3755] | 53 | } | 
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| [3708] | 54 |  | 
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 | 55 |  | 
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 | 56 | /** | 
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| [4836] | 57 |  *  standard deconstructor | 
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| [3708] | 58 | */ | 
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| [5456] | 59 | Rocket::~Rocket () | 
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| [3708] | 60 | { | 
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| [5446] | 61 |   // delete this->emitter; | 
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| [5444] | 62 |  | 
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| [5445] | 63 |   /* this is normaly done by World.cc by deleting the ParticleEngine */ | 
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| [5779] | 64 |   if (Rocket::trailParticles != NULL && ClassList::getList(CL_TEST_BULLET)->size() <= 1) | 
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| [5447] | 65 |   { | 
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| [5456] | 66 |     if (ClassList::exists(Rocket::trailParticles, CL_PARTICLE_SYSTEM)) | 
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 | 67 |       delete Rocket::trailParticles; | 
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 | 68 |     Rocket::trailParticles = NULL; | 
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| [5447] | 69 |   } | 
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| [5779] | 70 |   if (Rocket::explosionParticles != NULL && ClassList::getList(CL_TEST_BULLET)->size() <= 1) | 
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| [5444] | 71 |   { | 
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| [5456] | 72 |     if (ClassList::exists(Rocket::explosionParticles, CL_PARTICLE_SYSTEM)) | 
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 | 73 |       delete Rocket::explosionParticles; | 
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 | 74 |     Rocket::explosionParticles = NULL; | 
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| [5444] | 75 |   } | 
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| [5445] | 76 |  | 
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| [3708] | 77 | } | 
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 | 78 |  | 
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| [5456] | 79 | ParticleSystem* Rocket::trailParticles = NULL; | 
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 | 80 | ParticleSystem* Rocket::explosionParticles = NULL; | 
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| [5443] | 81 |  | 
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| [5456] | 82 | void Rocket::activate() | 
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| [5443] | 83 | { | 
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 | 84 |   State::getWorldEntityList()->add(this); | 
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| [5456] | 85 |   if (unlikely(Rocket::trailParticles == NULL)) | 
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| [5447] | 86 |   { | 
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| [5471] | 87 |     Rocket::trailParticles = new ParticleSystem(2000, PARTICLE_SPRITE); | 
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| [5456] | 88 |     Rocket::trailParticles->setName("RocketTrailParticles"); | 
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| [5471] | 89 |     Rocket::trailParticles->setMaterialTexture("maps/radial-trans-noise.png"); | 
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 | 90 |     Rocket::trailParticles->setLifeSpan(1.0, .3); | 
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| [5456] | 91 |     Rocket::trailParticles->setRadius(0.0, .5); | 
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| [5472] | 92 |     Rocket::trailParticles->setRadius(0.2, 2.0); | 
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 | 93 |     Rocket::trailParticles->setRadius(.5, .8); | 
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| [5471] | 94 |     Rocket::trailParticles->setRadius(1.0, .8); | 
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| [5456] | 95 |     Rocket::trailParticles->setColor(0.0, 1,0,0,.7); | 
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| [5472] | 96 |     Rocket::trailParticles->setColor(0.2, .8,.8,0,.5); | 
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 | 97 |     Rocket::trailParticles->setColor(0.5, .8,.8,.8,.8); | 
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| [5471] | 98 |     Rocket::trailParticles->setColor(1.0, .8,.8,.8,.0); | 
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| [5447] | 99 |   } | 
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| [5456] | 100 |   if (unlikely(Rocket::explosionParticles == NULL)) | 
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| [5443] | 101 |   { | 
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| [5465] | 102 |     Rocket::explosionParticles = new ParticleSystem(200, PARTICLE_SPRITE); | 
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| [5456] | 103 |     Rocket::explosionParticles->setName("RocketExplosionParticles"); | 
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| [5471] | 104 |     Rocket::explosionParticles->setMaterialTexture("maps/radial-trans-noise.png"); | 
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| [5693] | 105 |     Rocket::explosionParticles->setLifeSpan(.5, .3); | 
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| [5456] | 106 |     Rocket::explosionParticles->setRadius(0.0, 10); | 
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| [5693] | 107 |     Rocket::explosionParticles->setRadius(.5, 15.0); | 
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 | 108 |     Rocket::explosionParticles->setRadius(1.0, 10.0); | 
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| [5465] | 109 |     Rocket::explosionParticles->setColor(0.0, 0,1,0,1); | 
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 | 110 |     Rocket::explosionParticles->setColor(0.5, .8,.8,0,.8); | 
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 | 111 |     Rocket::explosionParticles->setColor(0.8, .8,.8,.3,.8); | 
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| [5456] | 112 |     Rocket::explosionParticles->setColor(1.0, 1,1,1,.0); | 
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| [5443] | 113 |   } | 
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 | 114 |  | 
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| [5456] | 115 |   ParticleEngine::getInstance()->addConnection(this->emitter, Rocket::trailParticles); | 
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| [5447] | 116 |  | 
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| [5769] | 117 |   this->updateNode(0); | 
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| [5472] | 118 |   this->emitter->setEmissionRate(45.0); | 
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| [5471] | 119 |   this->emitter->setEmissionVelocity(0.0); | 
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| [5443] | 120 | } | 
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 | 121 |  | 
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 | 122 |  | 
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| [5456] | 123 | void Rocket::deactivate() | 
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| [5443] | 124 | { | 
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| [5447] | 125 |   ParticleEngine::getInstance()->breakConnections(this->emitter); | 
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 | 126 |   this->lifeCycle = 0.0; | 
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| [5443] | 127 |  | 
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| [5447] | 128 | //  GarbageCollector::getInstance()->collect(this); | 
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 | 129 |   State::getWorldEntityList()->remove(this); | 
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| [5456] | 130 |   Rocket::fastFactory->kill(this); | 
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| [5443] | 131 | } | 
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 | 132 |  | 
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 | 133 |  | 
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| [5456] | 134 | void Rocket::collidesWith(WorldEntity* entity, const Vector& location) | 
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| [5257] | 135 | { | 
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| [5447] | 136 |   if (this->hitEntity != entity && entity->isA(CL_NPC)) | 
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 | 137 |     this->destroy(); | 
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 | 138 |   this->hitEntity = entity; | 
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| [5257] | 139 | } | 
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| [3708] | 140 |  | 
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 | 141 | /** | 
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| [4836] | 142 |  *  signal tick, time dependent things will be handled here | 
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 | 143 |  * @param time since last tick | 
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| [3708] | 144 | */ | 
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| [5456] | 145 | void Rocket::tick (float time) | 
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| [3708] | 146 | { | 
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| [4464] | 147 |   //Vector v = *this->flightDirection * ( this->speed * time * 1000 + 0.1); | 
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 | 148 |   Vector v = this->velocity * (time); | 
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| [3708] | 149 |   this->shiftCoor(v); | 
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 | 150 |  | 
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| [4890] | 151 |   this->lifeCycle += time/this->lifeSpan; | 
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| [5447] | 152 |   if( this->lifeCycle >= 1.0) | 
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| [3708] | 153 |     { | 
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 | 154 |       PRINTF(5)("FINALIZE==========================\n"); | 
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| [4890] | 155 |       PRINTF(5)("current life cycle is: %f\n", this->lifeCycle); | 
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| [3708] | 156 |       PRINTF(5)("FINALIZE===========================\n"); | 
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| [5447] | 157 |  | 
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| [5443] | 158 |       this->deactivate(); | 
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| [3708] | 159 |     } | 
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 | 160 | } | 
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 | 161 |  | 
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 | 162 | /** | 
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| [4836] | 163 |  *  the function gets called, when the projectile is destroyed | 
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| [3708] | 164 | */ | 
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| [5456] | 165 | void Rocket::destroy () | 
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| [5257] | 166 | { | 
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| [5456] | 167 |   PRINTF(5)("DESTROY Rocket\n"); | 
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| [5448] | 168 |   this->lifeCycle = .95; //!< @todo calculate this usefully. | 
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| [5456] | 169 |   ParticleEngine::getInstance()->breakConnection(this->emitter, Rocket::trailParticles); | 
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 | 170 |   ParticleEngine::getInstance()->addConnection(this->emitter, Rocket::explosionParticles); | 
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| [3708] | 171 |  | 
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| [5465] | 172 |   this->emitter->setEmissionRate(1000.0); | 
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| [5447] | 173 |   this->emitter->setEmissionVelocity(50.0); | 
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 | 174 | //  this->deactivate(); | 
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| [3708] | 175 |  | 
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| [5257] | 176 | } | 
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 | 177 |  | 
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 | 178 |  | 
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| [5500] | 179 | void Rocket::draw () const | 
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| [3708] | 180 | { | 
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 | 181 |   glMatrixMode(GL_MODELVIEW); | 
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 | 182 |   glPushMatrix(); | 
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 | 183 |  | 
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| [4593] | 184 |   float matrix[4][4]; | 
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| [3708] | 185 |   glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z); | 
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 | 186 |   this->getAbsDir().matrix (matrix); | 
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| [4593] | 187 |   glMultMatrixf((float*)matrix); | 
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| [3755] | 188 |   glScalef(2.0, 2.0, 2.0); | 
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| [3708] | 189 |   this->model->draw(); | 
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 | 190 |  | 
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 | 191 |   glPopMatrix(); | 
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 | 192 | } | 
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 | 193 |  | 
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