Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/trunk/src/world_entities/weapons/rocket.cc @ 5497

Last change on this file since 5497 was 5497, checked in by bensch, 19 years ago

orxonox/trunk: removed the Kill-counter again, as it was very bad coding-style

File size: 5.3 KB
RevLine 
[4593]1/*
[3708]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific
12   main-programmer: Patrick Boenzli
[5443]13   co-programmer: Benjamin Grauer
14
[3708]15*/
[5357]16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON
[3708]17
[5456]18#include "rocket.h"
[3708]19
[4947]20#include "fast_factory.h"
[3708]21
[5443]22#include "state.h"
23#include "list.h"
[5444]24#include "class_list.h"
[5054]25
[5443]26#include "particle_engine.h"
27#include "particle_emitter.h"
28#include "particle_system.h"
29
30
[3708]31using namespace std;
32
[5456]33CREATE_FAST_FACTORY_STATIC(Rocket, CL_ROCKET);
[3708]34
35/**
[4836]36 *  standard constructor
[3708]37*/
[5456]38Rocket::Rocket () : Projectile()
[3755]39{
[5456]40  this->setClassID(CL_TEST_BULLET, "Rocket");
[4597]41
[4948]42  float modelSize = .3;
[5057]43  this->loadModelWithScale("models/projectiles/orx-rocket.obj", .3);
[4948]44
45  this->energyMin = 1;
46  this->energyMax = 10;
[4969]47  this->remove();
[5451]48  this->lifeSpan = 2;
[5443]49
[5447]50  this->emitter = new ParticleEmitter(Vector(0,1,0), M_2_PI, 100, 5);
[5443]51  this->emitter->setParent(this);
[5449]52  this->emitter->setSpread(M_PI, M_PI);
[3755]53}
[3708]54
55
56/**
[4836]57 *  standard deconstructor
[3708]58*/
[5456]59Rocket::~Rocket ()
[3708]60{
[5446]61  // delete this->emitter;
[5444]62
[5445]63  /* this is normaly done by World.cc by deleting the ParticleEngine */
[5456]64  if (Rocket::trailParticles != NULL && ClassList::getList(CL_TEST_BULLET)->getSize() <= 1)
[5447]65  {
[5456]66    if (ClassList::exists(Rocket::trailParticles, CL_PARTICLE_SYSTEM))
67      delete Rocket::trailParticles;
68    Rocket::trailParticles = NULL;
[5447]69  }
[5456]70  if (Rocket::explosionParticles != NULL && ClassList::getList(CL_TEST_BULLET)->getSize() <= 1)
[5444]71  {
[5456]72    if (ClassList::exists(Rocket::explosionParticles, CL_PARTICLE_SYSTEM))
73      delete Rocket::explosionParticles;
74    Rocket::explosionParticles = NULL;
[5444]75  }
[5445]76
[3708]77}
78
[5456]79ParticleSystem* Rocket::trailParticles = NULL;
80ParticleSystem* Rocket::explosionParticles = NULL;
[5443]81
[5456]82void Rocket::activate()
[5443]83{
84  State::getWorldEntityList()->add(this);
[5456]85  if (unlikely(Rocket::trailParticles == NULL))
[5447]86  {
[5471]87    Rocket::trailParticles = new ParticleSystem(2000, PARTICLE_SPRITE);
[5456]88    Rocket::trailParticles->setName("RocketTrailParticles");
[5471]89    Rocket::trailParticles->setMaterialTexture("maps/radial-trans-noise.png");
90    Rocket::trailParticles->setLifeSpan(1.0, .3);
[5456]91    Rocket::trailParticles->setRadius(0.0, .5);
[5472]92    Rocket::trailParticles->setRadius(0.2, 2.0);
93    Rocket::trailParticles->setRadius(.5, .8);
[5471]94    Rocket::trailParticles->setRadius(1.0, .8);
[5456]95    Rocket::trailParticles->setColor(0.0, 1,0,0,.7);
[5472]96    Rocket::trailParticles->setColor(0.2, .8,.8,0,.5);
97    Rocket::trailParticles->setColor(0.5, .8,.8,.8,.8);
[5471]98    Rocket::trailParticles->setColor(1.0, .8,.8,.8,.0);
[5447]99  }
[5456]100  if (unlikely(Rocket::explosionParticles == NULL))
[5443]101  {
[5465]102    Rocket::explosionParticles = new ParticleSystem(200, PARTICLE_SPRITE);
[5456]103    Rocket::explosionParticles->setName("RocketExplosionParticles");
[5471]104    Rocket::explosionParticles->setMaterialTexture("maps/radial-trans-noise.png");
[5465]105    Rocket::explosionParticles->setLifeSpan(.6, .3);
[5456]106    Rocket::explosionParticles->setRadius(0.0, 10);
107    Rocket::explosionParticles->setRadius(.5, 20.0);
[5465]108    Rocket::explosionParticles->setRadius(1.0, 20.0);
109    Rocket::explosionParticles->setColor(0.0, 0,1,0,1);
110    Rocket::explosionParticles->setColor(0.5, .8,.8,0,.8);
111    Rocket::explosionParticles->setColor(0.8, .8,.8,.3,.8);
[5456]112    Rocket::explosionParticles->setColor(1.0, 1,1,1,.0);
[5443]113  }
114
[5456]115  ParticleEngine::getInstance()->addConnection(this->emitter, Rocket::trailParticles);
[5447]116
[5479]117  this->update(0);
[5472]118  this->emitter->setEmissionRate(45.0);
[5471]119  this->emitter->setEmissionVelocity(0.0);
[5443]120}
121
122
[5456]123void Rocket::deactivate()
[5443]124{
[5447]125  ParticleEngine::getInstance()->breakConnections(this->emitter);
126  this->lifeCycle = 0.0;
[5443]127
[5447]128//  GarbageCollector::getInstance()->collect(this);
129  State::getWorldEntityList()->remove(this);
[5456]130  Rocket::fastFactory->kill(this);
[5443]131}
132
133
[5456]134void Rocket::collidesWith(WorldEntity* entity, const Vector& location)
[5257]135{
[5447]136  if (this->hitEntity != entity && entity->isA(CL_NPC))
137    this->destroy();
138  this->hitEntity = entity;
[5257]139}
[3708]140
141/**
[4836]142 *  signal tick, time dependent things will be handled here
143 * @param time since last tick
[3708]144*/
[5456]145void Rocket::tick (float time)
[3708]146{
[4464]147  //Vector v = *this->flightDirection * ( this->speed * time * 1000 + 0.1);
148  Vector v = this->velocity * (time);
[3708]149  this->shiftCoor(v);
150
[4890]151  this->lifeCycle += time/this->lifeSpan;
[5447]152  if( this->lifeCycle >= 1.0)
[3708]153    {
154      PRINTF(5)("FINALIZE==========================\n");
[4890]155      PRINTF(5)("current life cycle is: %f\n", this->lifeCycle);
[3708]156      PRINTF(5)("FINALIZE===========================\n");
[5447]157
[5443]158      this->deactivate();
[3708]159    }
160}
161
162/**
[4836]163 *  the function gets called, when the projectile is destroyed
[3708]164*/
[5456]165void Rocket::destroy ()
[5257]166{
[5456]167  PRINTF(5)("DESTROY Rocket\n");
[5448]168  this->lifeCycle = .95; //!< @todo calculate this usefully.
[5456]169  ParticleEngine::getInstance()->breakConnection(this->emitter, Rocket::trailParticles);
170  ParticleEngine::getInstance()->addConnection(this->emitter, Rocket::explosionParticles);
[3708]171
[5465]172  this->emitter->setEmissionRate(1000.0);
[5447]173  this->emitter->setEmissionVelocity(50.0);
174//  this->deactivate();
[3708]175
[5257]176}
177
178
[5456]179void Rocket::draw ()
[3708]180{
181  glMatrixMode(GL_MODELVIEW);
182  glPushMatrix();
183
[4593]184  float matrix[4][4];
[3708]185  glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z);
186  this->getAbsDir().matrix (matrix);
[4593]187  glMultMatrixf((float*)matrix);
[3755]188  glScalef(2.0, 2.0, 2.0);
[3708]189  this->model->draw();
190
191  glPopMatrix();
192}
193
Note: See TracBrowser for help on using the repository browser.