| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Manuel Leuenberger | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #include "ground_turret.h" | 
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| 17 | #include "factory.h" | 
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| 18 | #include "model.h" | 
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| 19 | #include "turret.h" | 
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| 20 |  | 
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| 21 | CREATE_FACTORY(GroundTurret, CL_GROUND_TURRET); | 
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| 22 |  | 
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| 23 | using namespace std; | 
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| 24 |  | 
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| 25 |  | 
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| 26 | /** | 
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| 27 |  * constructs and loads a GroundTurret from a XML-element | 
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| 28 |  * @param root the XML-element to load from | 
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| 29 |  */ | 
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| 30 | GroundTurret::GroundTurret(const TiXmlElement* root) | 
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| 31 | { | 
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| 32 |   this->init(); | 
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| 33 |   if (root != NULL) | 
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| 34 |     this->loadParams(root); | 
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| 35 | } | 
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| 36 |  | 
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| 37 |  | 
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| 38 | /** | 
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| 39 |  * standard deconstructor | 
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| 40 |  */ | 
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| 41 | GroundTurret::~GroundTurret () | 
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| 42 | { | 
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| 43 |  | 
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| 44 | } | 
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| 45 |  | 
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| 46 |  | 
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| 47 | /** | 
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| 48 |  * initializes the GroundTurret | 
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| 49 |  * @todo change this to what you wish | 
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| 50 |  */ | 
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| 51 | void GroundTurret::init() | 
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| 52 | { | 
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| 53 |   this->setClassID(CL_GROUND_TURRET, "GroundTurret"); | 
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| 54 |   this->loadModel("models/ground_turret.obj", 5); | 
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| 55 |   left = new Turret(); | 
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| 56 |   left->setParent(this); | 
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| 57 |   left->setRelCoor(0,10,0); | 
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| 58 |   right = new Turret(); | 
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| 59 |   right->setParent(this); | 
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| 60 |   right->setRelCoor(0,10,0); | 
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| 61 | } | 
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| 62 |  | 
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| 63 |  | 
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| 64 | /** | 
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| 65 |  * loads a GroundTurret from a XML-element | 
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| 66 |  * @param root the XML-element to load from | 
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| 67 |  * @todo make the class Loadable | 
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| 68 |  */ | 
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| 69 | void GroundTurret::loadParams(const TiXmlElement* root) | 
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| 70 | { | 
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| 71 |   // all the clases this Entity is directly derived from must be called in this way, to load all settings. | 
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| 72 |   static_cast<NPC*>(this)->loadParams(root); | 
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| 73 |  | 
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| 74 |  | 
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| 75 |   /** | 
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| 76 |    * @todo: make the class Loadable | 
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| 77 |    */ | 
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| 78 | } | 
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| 79 |  | 
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| 80 |  | 
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| 81 | /** | 
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| 82 |  * advances the GroundTurret about time seconds | 
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| 83 |  * @param time the Time to step | 
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| 84 |  */ | 
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| 85 | void GroundTurret::tick(float time) | 
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| 86 | { | 
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| 87 |  | 
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| 88 | } | 
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| 89 |  | 
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| 90 | /** | 
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| 91 |  * draws this worldEntity | 
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| 92 |  */ | 
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| 93 | void GroundTurret::draw () const | 
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| 94 | { | 
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| 95 |   glMatrixMode(GL_MODELVIEW); | 
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| 96 |   glPushMatrix(); | 
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| 97 |   float matrix[4][4]; | 
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| 98 |  | 
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| 99 |   /* translate */ | 
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| 100 |   glTranslatef (this->getAbsCoor ().x, | 
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| 101 |                 this->getAbsCoor ().y, | 
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| 102 |                 this->getAbsCoor ().z); | 
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| 103 |   /* rotate */ | 
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| 104 |   this->getAbsDir().matrix(matrix); | 
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| 105 |   glMultMatrixf((float*)matrix); | 
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| 106 |  | 
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| 107 |   if (model) | 
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| 108 |     model->draw(); | 
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| 109 |   //left->draw(); | 
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| 110 |   //right->draw(); | 
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| 111 |   glPopMatrix(); | 
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| 112 | } | 
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| 113 |  | 
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| 114 |  | 
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| 115 | /** | 
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| 116 |  * | 
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| 117 |  * | 
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| 118 |  */ | 
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| 119 | void GroundTurret::collidesWith (WorldEntity* entity, const Vector& location) | 
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| 120 | { | 
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| 121 |  | 
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| 122 | } | 
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| 123 |  | 
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| 124 | /** | 
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| 125 |  * | 
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| 126 |  * | 
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| 127 |  */ | 
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| 128 | void GroundTurret::postSpawn () | 
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| 129 | { | 
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| 130 |      | 
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| 131 | } | 
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| 132 |  | 
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| 133 | /** | 
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| 134 |  * | 
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| 135 |  * | 
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| 136 |  */ | 
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| 137 | void GroundTurret::leftWorld () | 
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| 138 | { | 
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| 139 |      | 
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| 140 | } | 
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