| 
                Last change
                  on this file since 6133 was
                  5405,
                  checked in by bensch, 20 years ago
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orxonox/trunk: renamed definition to the right term declaration… 
 
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            File size:
            1.0 KB
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  | Line |   | 
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| 1 | /*! | 
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| 2 |  * @file crosshair.h | 
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| 3 |   *  Definition of ... | 
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| 4 |  | 
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| 5 | */ | 
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| 6 |  | 
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| 7 | #ifndef _CROSSHAIR_H | 
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| 8 | #define _CROSSHAIR_H | 
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| 9 |  | 
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| 10 | #include "p_node.h" | 
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| 11 | #include "element_2d.h" | 
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| 12 | #include "event_listener.h" | 
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| 13 |  | 
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| 14 | #include "vector.h" | 
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| 15 |  | 
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| 16 |  | 
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| 17 | // FORWARD DECLARATION | 
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| 18 | class Model; | 
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| 19 | class Material; | 
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| 20 | class TiXmlElement; | 
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| 21 |  | 
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| 22 | //! A class that enables the | 
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| 23 | class Crosshair : public PNode, public Element2D, public EventListener { | 
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| 24 |  | 
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| 25 |  public: | 
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| 26 |   Crosshair(const TiXmlElement* root = NULL); | 
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| 27 |   virtual ~Crosshair(); | 
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| 28 |  | 
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| 29 |   void init(); | 
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| 30 |   void loadParams(const TiXmlElement* root); | 
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| 31 |  | 
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| 32 |   void setSize(float size); | 
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| 33 |   void setTexture(const char* textureFile); | 
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| 34 |   /** @param rotationSpeed the speed at what the crosshair should rotate */ | 
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| 35 |   void setRotationSpeed(float rotationSpeed) { this->rotationSpeed = rotationSpeed; }; | 
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| 36 |  | 
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| 37 |   virtual void process(const Event &event); | 
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| 38 |   virtual void tick(float dt); | 
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| 39 |   virtual void draw() const; | 
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| 40 |  | 
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| 41 |  private: | 
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| 42 |    Material*        material;             //!< a material for the Aim. | 
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| 43 |    float            rotationSpeed;        //!< Speed of the Rotation. | 
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| 44 | }; | 
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| 45 |  | 
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| 46 | #endif /* _CROSSHAIR_H */ | 
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