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Last change
on this file since 5819 was
5750,
checked in by bensch, 20 years ago
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orxonox/trunk: merged the WorldEntities into the Trunk.
Merged with command:
svn merge branches/world_entities/ trunk/ -r5516:HEAD
conflics from world_entities changed in favor of branches/world_entity
all other conflict in favor of the trunk
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File size:
662 bytes
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| 1 | /*! |
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| 2 | * @file cannon.h |
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| 3 | * a weapon that is fix on top of the player to fire heavy weaponary. |
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| 4 | */ |
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| 5 | |
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| 6 | |
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| 7 | #ifndef _CANNON_H |
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| 8 | #define _CANNON_H |
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| 9 | |
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| 10 | #include "weapon.h" |
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| 11 | |
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| 12 | class Cannon : public Weapon |
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| 13 | { |
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| 14 | public: |
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| 15 | Cannon (); |
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| 16 | Cannon (const TiXmlElement* root); |
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| 17 | virtual ~Cannon (); |
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| 18 | |
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| 19 | void init(); |
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| 20 | void loadParams(const TiXmlElement* root); |
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| 21 | |
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| 22 | virtual void activate(); |
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| 23 | virtual void deactivate(); |
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| 24 | |
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| 25 | virtual void fire(); |
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| 26 | virtual void destroy(); |
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| 27 | |
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| 28 | virtual void draw() const; |
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| 29 | |
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| 30 | private: |
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| 31 | // PNode* objectComponent1; //<! the gun is made of multiple parts, these PNodes represent their location and orientation |
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| 32 | }; |
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| 33 | #endif /* _CANNON_H */ |
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