| 
                Last change
                  on this file since 6222 was
                  5750,
                  checked in by bensch, 20 years ago
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          | 
               
orxonox/trunk: merged the WorldEntities into the Trunk. 
Merged with command: 
svn merge branches/world_entities/ trunk/ -r5516:HEAD 
 
conflics from world_entities changed in favor of branches/world_entity 
all other conflict in favor of the trunk 
 
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            File size:
            662 bytes
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| 1 | /*! | 
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| 2 |  * @file cannon.h | 
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| 3 |  * a weapon that is fix on top of the player to fire heavy weaponary. | 
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| 4 | */ | 
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| 5 |  | 
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| 6 |  | 
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| 7 | #ifndef _CANNON_H | 
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| 8 | #define _CANNON_H | 
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| 9 |  | 
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| 10 | #include "weapon.h" | 
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| 11 |  | 
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| 12 | class Cannon : public Weapon | 
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| 13 |   { | 
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| 14 |   public: | 
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| 15 |     Cannon (); | 
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| 16 |     Cannon (const TiXmlElement* root); | 
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| 17 |     virtual ~Cannon (); | 
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| 18 |  | 
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| 19 |     void init(); | 
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| 20 |     void loadParams(const TiXmlElement* root); | 
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| 21 |  | 
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| 22 |     virtual void activate(); | 
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| 23 |     virtual void deactivate(); | 
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| 24 |  | 
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| 25 |     virtual void fire(); | 
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| 26 |     virtual void destroy(); | 
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| 27 |  | 
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| 28 |     virtual void draw() const; | 
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| 29 |  | 
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| 30 |   private: | 
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| 31 | //     PNode* objectComponent1;         //<! the gun is made of multiple parts, these PNodes represent their location and orientation | 
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| 32 |   }; | 
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| 33 | #endif /* _CANNON_H */ | 
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