| Last change
                  on this file since 10459 was
                  10368,
                  checked in by patrick, 19 years ago | 
        
          | 
merged the branche playability into the trunk
 | 
        | File size:
            606 bytes | 
      
      
        
  | Line |  | 
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| 1 | #ifndef _TEST_ENTITY_H | 
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| 2 | #define _TEST_ENTITY_H | 
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| 3 |  | 
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| 4 | #include "world_entity.h" | 
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| 5 |  | 
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| 6 | class TiXmlElement; | 
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| 7 | class Material; | 
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| 8 |  | 
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| 9 | class TestEntity2 : public WorldEntity | 
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| 10 | { | 
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| 11 | ObjectListDeclaration(TestEntity2); | 
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| 12 |  | 
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| 13 | public: | 
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| 14 | TestEntity2 (); | 
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| 15 | TestEntity2(const TiXmlElement* root); | 
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| 16 | virtual ~TestEntity2 (); | 
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| 17 |  | 
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| 18 | void init(); | 
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| 19 | virtual void loadParams(const TiXmlElement* root); | 
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| 20 |  | 
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| 21 |  | 
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| 22 | virtual void tick (float time); | 
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| 23 | virtual void draw() const; | 
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| 24 |  | 
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| 25 | private: | 
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| 26 | virtual void updateAngle(); | 
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| 27 |  | 
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| 28 | Material*       material; | 
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| 29 | float           angle; | 
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| 30 | float           rotationSpeed; | 
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| 31 | }; | 
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| 32 |  | 
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| 33 | #endif /* _TEST_ENTITY_H */ | 
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