| 1 |  | 
|---|
| 2 |  | 
|---|
| 3 | /* | 
|---|
| 4 |    orxonox - the future of 3D-vertical-scrollers | 
|---|
| 5 |  | 
|---|
| 6 |    Copyright (C) 2004 orx | 
|---|
| 7 |  | 
|---|
| 8 |    This program is free software; you can redistribute it and/or modify | 
|---|
| 9 |    it under the terms of the GNU General Public License as published by | 
|---|
| 10 |    the Free Software Foundation; either version 2, or (at your option) | 
|---|
| 11 |    any later version. | 
|---|
| 12 |  | 
|---|
| 13 |    ### File Specific | 
|---|
| 14 |    main-programmer: | 
|---|
| 15 |    co-programmer: | 
|---|
| 16 | */ | 
|---|
| 17 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY | 
|---|
| 18 |  | 
|---|
| 19 |  | 
|---|
| 20 | #include "executor/executor.h" | 
|---|
| 21 | #include "util/loading/factory.h" | 
|---|
| 22 | #include "util/loading/load_param.h" | 
|---|
| 23 |  | 
|---|
| 24 |  | 
|---|
| 25 | #include "test_entity.h" | 
|---|
| 26 | #include "debug.h" | 
|---|
| 27 |  | 
|---|
| 28 | #include "track/track.h" | 
|---|
| 29 |  | 
|---|
| 30 |  | 
|---|
| 31 |  | 
|---|
| 32 |  | 
|---|
| 33 | #include "state.h" | 
|---|
| 34 |  | 
|---|
| 35 |  | 
|---|
| 36 |  | 
|---|
| 37 |  | 
|---|
| 38 | ObjectListDefinition(TestEntity); | 
|---|
| 39 | CREATE_FACTORY(TestEntity); | 
|---|
| 40 |  | 
|---|
| 41 | #include "script_class.h" | 
|---|
| 42 | CREATE_SCRIPTABLE_CLASS(TestEntity, | 
|---|
| 43 |                         addMethod("getAbsCoorX", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorX)) | 
|---|
| 44 |                         ->addMethod("getAbsCoorY", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorY)) | 
|---|
| 45 |                         ->addMethod("getAbsCoorZ", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorZ)) | 
|---|
| 46 |                         ->addMethod("setAbsCoor", Executor3<PNode, lua_State*,float,float,float>(&PNode::setAbsCoor)) | 
|---|
| 47 |                         ->addMethod("setAbsDir", Executor4<PNode, lua_State*,float,float,float,float>(&PNode::setAbsDir)) | 
|---|
| 48 |                        ); | 
|---|
| 49 |  | 
|---|
| 50 |  | 
|---|
| 51 | /** | 
|---|
| 52 |  * | 
|---|
| 53 |  */ | 
|---|
| 54 | TestEntity::TestEntity () | 
|---|
| 55 | { | 
|---|
| 56 |   this->init(); | 
|---|
| 57 | } | 
|---|
| 58 |  | 
|---|
| 59 |  | 
|---|
| 60 | /** | 
|---|
| 61 |  * | 
|---|
| 62 |  */ | 
|---|
| 63 | TestEntity::TestEntity(const TiXmlElement* root) | 
|---|
| 64 | { | 
|---|
| 65 |   if( root != NULL) | 
|---|
| 66 |     this->loadParams(root); | 
|---|
| 67 |  | 
|---|
| 68 |   this->init(); | 
|---|
| 69 | } | 
|---|
| 70 |  | 
|---|
| 71 |  | 
|---|
| 72 | /** | 
|---|
| 73 |  * | 
|---|
| 74 |  */ | 
|---|
| 75 | TestEntity::~TestEntity () | 
|---|
| 76 | {} | 
|---|
| 77 |  | 
|---|
| 78 |  | 
|---|
| 79 | /** | 
|---|
| 80 |  * | 
|---|
| 81 |  */ | 
|---|
| 82 | void TestEntity::init() | 
|---|
| 83 | { | 
|---|
| 84 |   this->registerObject(this, TestEntity::_objectList); | 
|---|
| 85 |   this->toList(OM_GROUP_00); | 
|---|
| 86 |  | 
|---|
| 87 |  //add to track | 
|---|
| 88 |   if(this->entityTrack) | 
|---|
| 89 |     this->setParent(this->entityTrack->getTrackNode()); | 
|---|
| 90 |  | 
|---|
| 91 | } | 
|---|
| 92 |  | 
|---|
| 93 |  | 
|---|
| 94 | /** | 
|---|
| 95 |  * loads the Settings of a MD2Creature from an XML-element. | 
|---|
| 96 |  * @param root the XML-element to load the MD2Creature's properties from | 
|---|
| 97 |  */ | 
|---|
| 98 | void TestEntity::loadParams(const TiXmlElement* root) | 
|---|
| 99 | { | 
|---|
| 100 |   WorldEntity::loadParams(root); | 
|---|
| 101 | } | 
|---|
| 102 |  | 
|---|
| 103 | void TestEntity::draw() const | 
|---|
| 104 | { | 
|---|
| 105 | //   if(!mediaLoaded) | 
|---|
| 106 | //     false; | 
|---|
| 107 |  | 
|---|
| 108 |   glPushAttrib(GL_ENABLE_BIT); | 
|---|
| 109 |   glDisable(GL_LIGHTING); | 
|---|
| 110 | //   glDisable(GL_BLEND); | 
|---|
| 111 | //  | 
|---|
| 112 | //   glEnable(GL_TEXTURE_2D); | 
|---|
| 113 | //   glBindTexture(GL_TEXTURE_2D, media_container->getFrameTexture(counter)); | 
|---|
| 114 |  | 
|---|
| 115 |   glPushMatrix(); | 
|---|
| 116 |  /* glTranslatef (this->getAbsCoor ().x, | 
|---|
| 117 |                 this->getAbsCoor ().y, | 
|---|
| 118 |                 this->getAbsCoor ().z); | 
|---|
| 119 |   glRotatef(axis, 0.0f, 1.0f, 0.0f);*/ | 
|---|
| 120 | //PRINTF(0)("axis: %f\n", axis); | 
|---|
| 121 |  | 
|---|
| 122 |   glColor3f(1.0, 0, 0); | 
|---|
| 123 |  | 
|---|
| 124 |   glBegin(GL_QUADS); | 
|---|
| 125 |     glVertex3f( 0.0f, -100.0f, 0.0f); | 
|---|
| 126 | //     glTexCoord2f(1.0f, 1.0f); | 
|---|
| 127 |     glVertex3f( 0.0f,  -100.0f , 2000.0f); | 
|---|
| 128 | //     glTexCoord2f(0.0f, 1.0f); | 
|---|
| 129 |     glVertex3f( 10000.0f,  -100.0f , 2000.0f ); | 
|---|
| 130 | //     glTexCoord2f(0.0f, 0.0f); | 
|---|
| 131 |     glVertex3f( 10000.0f, -100.0f, 0.0f ); | 
|---|
| 132 | //     glTexCoord2f(1.0f, 0.0f); | 
|---|
| 133 |      | 
|---|
| 134 |   glEnd(); | 
|---|
| 135 |  | 
|---|
| 136 |   glPopMatrix(); | 
|---|
| 137 |   glPopAttrib(); | 
|---|
| 138 |  | 
|---|
| 139 |  | 
|---|
| 140 | if( this->entityTrack != NULL) | 
|---|
| 141 |     this->entityTrack->drawGraph(); | 
|---|
| 142 |  | 
|---|
| 143 | } | 
|---|
| 144 |  | 
|---|
| 145 | /** | 
|---|
| 146 |  * | 
|---|
| 147 |  */ | 
|---|
| 148 | void TestEntity::tick (float time) | 
|---|
| 149 | { | 
|---|
| 150 |  if(this->entityTrack) | 
|---|
| 151 |     this->entityTrack->tick(time); | 
|---|
| 152 |  | 
|---|
| 153 |  | 
|---|
| 154 | } | 
|---|
| 155 |  | 
|---|
| 156 |  | 
|---|
| 157 |  | 
|---|
| 158 |  | 
|---|
| 159 |  | 
|---|
| 160 |  | 
|---|