| 
                Last change
                  on this file since 8562 was
                  8228,
                  checked in by patrick, 19 years ago
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          | 
               
trunk: merged the network branche back to trunk with command: svn merge branches/network trunk -r8150:HEAD 
 
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        | 
            File size:
            1.1 KB
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| 1 | /*! | 
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| 2 |  * @file cpectator.h | 
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| 3 |  * Implements a playable for lazy people | 
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| 4 |  */ | 
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| 5 |  | 
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| 6 | #ifndef _SPECTATOR_H | 
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| 7 | #define _SPECTATOR_H | 
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| 8 |  | 
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| 9 | #include "playable.h" | 
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| 10 |  | 
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| 11 | class Spectator : public Playable | 
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| 12 | { | 
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| 13 |  | 
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| 14 |   public: | 
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| 15 |     Spectator(const TiXmlElement* root = NULL); | 
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| 16 |     virtual ~Spectator(); | 
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| 17 |  | 
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| 18 |     virtual void loadParams(const TiXmlElement* root); | 
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| 19 |  | 
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| 20 |     virtual void setPlayDirection(const Quaternion& rot, float speed = 0.0f); | 
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| 21 |  | 
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| 22 |     virtual void enter(); | 
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| 23 |     virtual void leave(); | 
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| 24 |  | 
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| 25 |     virtual void reset(); | 
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| 26 |  | 
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| 27 |     virtual void collidesWith(WorldEntity* entity, const Vector& location); | 
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| 28 |     virtual void tick(float time); | 
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| 29 |  | 
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| 30 |     virtual void process(const Event &event); | 
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| 31 |  | 
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| 32 |   private: | 
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| 33 |     void init(); | 
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| 34 |  | 
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| 35 |     bool                  bLeft; | 
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| 36 |     bool                  bRight; | 
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| 37 |     bool                  bForward; | 
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| 38 |     bool                  bBackward; | 
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| 39 |      | 
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| 40 |     float                 xMouse;             //!< mouse moved in x-Direction | 
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| 41 |     float                 yMouse;             //!< mouse moved in y-Direction | 
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| 42 |     Quaternion            mouseDir;           //!< the direction where the player wants to fly | 
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| 43 |  | 
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| 44 |     float                 angleX; | 
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| 45 |     float                 angleY; | 
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| 46 |  | 
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| 47 | }; | 
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| 48 |  | 
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| 49 | #endif | 
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