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| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific | 
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| 12 |    main-programmer: Patrick Boenzli | 
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| 13 | */ | 
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| 14 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON | 
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| 15 |  | 
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| 16 |  | 
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| 17 | #include "sound_entity.h" | 
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| 18 |  | 
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| 19 | #include "util/loading/factory.h" | 
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| 20 | #include "material.h" | 
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| 21 |  | 
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| 22 | #include "sound/resource_sound_buffer.h" | 
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| 23 |  | 
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| 24 |  | 
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| 25 |  | 
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| 26 |  | 
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| 27 |  | 
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| 28 | ObjectListDefinition(SoundEntity); | 
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| 29 | CREATE_FACTORY(SoundEntity); | 
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| 30 |  | 
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| 31 | /** | 
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| 32 |  *  standard constructor | 
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| 33 | */ | 
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| 34 | SoundEntity::SoundEntity (const TiXmlElement* root) | 
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| 35 | { | 
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| 36 |   this->registerObject(this, SoundEntity::_objectList); | 
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| 37 |  | 
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| 38 |   this->toList(OM_COMMON); | 
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| 39 |  | 
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| 40 |   this->soundSource.setSourceNode(this); | 
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| 41 |  | 
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| 42 |   this->thunderBuffer = OrxSound::ResourceSoundBuffer("sounds/atmosphere/thunder.wav"); | 
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| 43 | } | 
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| 44 |  | 
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| 45 |  | 
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| 46 | /** | 
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| 47 |  *  standard deconstructor | 
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| 48 | */ | 
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| 49 | SoundEntity::~SoundEntity () | 
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| 50 | { | 
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| 51 | } | 
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| 52 |  | 
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| 53 | void SoundEntity::activate() | 
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| 54 | { | 
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| 55 | } | 
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| 56 |  | 
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| 57 |  | 
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| 58 | void SoundEntity::deactivate() | 
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| 59 | { | 
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| 60 |  | 
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| 61 | } | 
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| 62 |  | 
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| 63 |  | 
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| 64 | /** | 
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| 65 |  *  signal tick, time dependent things will be handled here | 
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| 66 |  * @param time since last tick | 
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| 67 | */ | 
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| 68 | void SoundEntity::tick (float dt) | 
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| 69 | { | 
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| 70 |  | 
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| 71 | } | 
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| 72 |  | 
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| 73 |  | 
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| 74 |  | 
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