| 1 | /* | 
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| 2 | orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 | Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 | This program is free software; you can redistribute it and/or modify | 
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| 7 | it under the terms of the GNU General Public License as published by | 
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| 8 | the Free Software Foundation; either version 2, or (at your option) | 
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| 9 | any later version. | 
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| 10 |  | 
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| 11 | ### File Specific | 
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| 12 | main-programmer: Patrick Boenzli | 
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| 13 | */ | 
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| 14 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON | 
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| 15 |  | 
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| 16 |  | 
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| 17 | #include "sound_entity.h" | 
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| 18 |  | 
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| 19 | #include "util/loading/load_param.h" | 
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| 20 | #include "util/loading/factory.h" | 
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| 21 | #include "material.h" | 
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| 22 |  | 
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| 23 | #include "sound/resource_sound_buffer.h" | 
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| 24 |  | 
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| 25 |  | 
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| 26 |  | 
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| 27 |  | 
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| 28 |  | 
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| 29 |  | 
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| 30 | ObjectListDefinition(SoundEntity); | 
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| 31 | CREATE_FACTORY(SoundEntity); | 
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| 32 |  | 
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| 33 | /** | 
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| 34 | *  standard constructor | 
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| 35 | */ | 
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| 36 | SoundEntity::SoundEntity (const TiXmlElement* root) | 
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| 37 | { | 
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| 38 | this->registerObject(this, SoundEntity::_objectList); | 
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| 39 |  | 
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| 40 | this->toList(OM_COMMON); | 
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| 41 |  | 
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| 42 | this->soundSource.setSourceNode(this); | 
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| 43 |  | 
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| 44 | this->bInit = false; | 
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| 45 |  | 
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| 46 | if( root != NULL) | 
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| 47 | this->loadParams(root); | 
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| 48 |  | 
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| 49 | } | 
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| 50 |  | 
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| 51 |  | 
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| 52 | /** | 
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| 53 | *  standard deconstructor | 
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| 54 | */ | 
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| 55 | SoundEntity::~SoundEntity () | 
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| 56 | { | 
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| 57 | } | 
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| 58 |  | 
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| 59 | /** | 
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| 60 | * loading stuff | 
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| 61 | * @param root xml element | 
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| 62 | */ | 
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| 63 | void SoundEntity::loadParams(const TiXmlElement* root) | 
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| 64 | { | 
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| 65 | LoadParam(root, "soundfile", this, SoundEntity, setSoundFile) | 
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| 66 | .describe("Sets the file of the sound source"); | 
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| 67 |  | 
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| 68 | LoadParam(root, "frequency", this, SoundEntity, setSoundFile) | 
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| 69 | .describe("Sets the file of the sound source"); | 
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| 70 | } | 
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| 71 |  | 
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| 72 |  | 
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| 73 | /** | 
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| 74 | * sets the sound file | 
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| 75 | * @param fileName name of the sound source | 
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| 76 | */ | 
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| 77 | void SoundEntity::setSoundFile(const std::string& fileName) | 
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| 78 | { | 
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| 79 | this->soundBuffer = OrxSound::ResourceSoundBuffer(fileName); | 
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| 80 | this->bInit = true; | 
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| 81 | } | 
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| 82 |  | 
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| 83 |  | 
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| 84 | void SoundEntity::activate() | 
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| 85 | { | 
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| 86 | this->soundSource.play(); | 
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| 87 | } | 
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| 88 |  | 
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| 89 |  | 
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| 90 | void SoundEntity::deactivate() | 
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| 91 | { | 
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| 92 |  | 
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| 93 | } | 
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| 94 |  | 
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| 95 |  | 
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| 96 | /** | 
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| 97 | *  signal tick, time dependent things will be handled here | 
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| 98 | * @param time since last tick | 
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| 99 | */ | 
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| 100 | void SoundEntity::tick (float dt) | 
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| 101 | { | 
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| 102 |  | 
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| 103 | } | 
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| 104 |  | 
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| 105 |  | 
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| 106 |  | 
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