|
Last change
on this file since 9001 was
8793,
checked in by patrick, 19 years ago
|
|
trunk: merged the weather engine branche to the trunk
|
|
File size:
925 bytes
|
| Rev | Line | |
|---|
| [8732] | 1 | /*! |
|---|
| 2 | * @file skydome.h |
|---|
| 3 | */ |
|---|
| 4 | |
|---|
| 5 | #ifndef _SKYDOME_H |
|---|
| 6 | #define _SKYDOME_H |
|---|
| 7 | |
|---|
| 8 | /* INCLUDES */ |
|---|
| 9 | #include "world_entity.h" |
|---|
| 10 | #include "shader.h" |
|---|
| 11 | |
|---|
| 12 | // typedef struct VERTEX |
|---|
| 13 | // { |
|---|
| 14 | // float x,y,z; |
|---|
| 15 | // unsigned int color; |
|---|
| 16 | // float u, v; |
|---|
| 17 | // } ; |
|---|
| 18 | |
|---|
| 19 | |
|---|
| 20 | //! A Class to handle a SkyDome |
|---|
| 21 | class Skydome : public WorldEntity |
|---|
| 22 | { |
|---|
| 23 | public: |
|---|
| 24 | Skydome(); |
|---|
| 25 | |
|---|
| 26 | virtual ~Skydome(); |
|---|
| 27 | |
|---|
| 28 | void init(); |
|---|
| 29 | virtual void draw() const; |
|---|
| 30 | |
|---|
| 31 | void generateSkyPlane(int divisions, float planetRadius, float atmosphereRadius, |
|---|
| 32 | float hTile, float vTile); |
|---|
| 33 | |
|---|
| 34 | void setShader(Shader* shader); |
|---|
| 35 | void setTexture(GLuint texture); |
|---|
| 36 | |
|---|
| 37 | private: |
|---|
| 38 | |
|---|
| 39 | typedef struct VertexInfo |
|---|
| 40 | { |
|---|
| 41 | float x,y,z; |
|---|
| 42 | unsigned int color; |
|---|
| 43 | float u, v; |
|---|
| 44 | }; |
|---|
| 45 | |
|---|
| 46 | |
|---|
| 47 | VertexInfo *planeVertices; |
|---|
| 48 | int numPlaneVertices; |
|---|
| 49 | |
|---|
| 50 | int *indices; |
|---|
| 51 | int numIndices; |
|---|
| 52 | |
|---|
| 53 | float pRadius; |
|---|
| 54 | |
|---|
| 55 | VertexInfo *vertices; |
|---|
| 56 | int numVertices; |
|---|
| 57 | |
|---|
| 58 | GLuint texture; |
|---|
| 59 | Shader* shader; |
|---|
| 60 | }; |
|---|
| 61 | |
|---|
| 62 | #endif /* _SKYDOME_H */ |
|---|
Note: See
TracBrowser
for help on using the repository browser.