| 1 | /* | 
|---|
| 2 |    orxonox - the future of 3D-vertical-scrollers | 
|---|
| 3 |  | 
|---|
| 4 |    Copyright (C) 2004 orx | 
|---|
| 5 |  | 
|---|
| 6 |    This program is free software; you can redistribute it and/or modify | 
|---|
| 7 |    it under the terms of the GNU General Public License as published by | 
|---|
| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
|---|
| 9 |    any later version. | 
|---|
| 10 |  | 
|---|
| 11 |    ### File Specific: | 
|---|
| 12 |    main-programmer: Benjamin Grauer | 
|---|
| 13 |    co-programmer: ... | 
|---|
| 14 | */ | 
|---|
| 15 |  | 
|---|
| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY | 
|---|
| 17 |  | 
|---|
| 18 | #include "skybox.h" | 
|---|
| 19 |  | 
|---|
| 20 | #include "util/loading/load_param.h" | 
|---|
| 21 | #include "util/loading/factory.h" | 
|---|
| 22 | #include "static_model.h" | 
|---|
| 23 |  | 
|---|
| 24 | #include "material.h" | 
|---|
| 25 | #include "texture.h" | 
|---|
| 26 |  | 
|---|
| 27 | #include "network_game_manager.h" | 
|---|
| 28 | #include "converter.h" | 
|---|
| 29 | #include "util/loading/resource_manager.h" | 
|---|
| 30 |  | 
|---|
| 31 |  | 
|---|
| 32 | using namespace std; | 
|---|
| 33 |  | 
|---|
| 34 | CREATE_FACTORY(SkyBox, CL_SKYBOX); | 
|---|
| 35 |  | 
|---|
| 36 | /** | 
|---|
| 37 |  * Constructs a SkyBox and takes fileName as a map. | 
|---|
| 38 |  * @param fileName the file to take as input for the SkyBox | 
|---|
| 39 | */ | 
|---|
| 40 | SkyBox::SkyBox(const std::string& fileName) | 
|---|
| 41 | { | 
|---|
| 42 |   this->preInit(); | 
|---|
| 43 |   if (!fileName.empty()) | 
|---|
| 44 |     this->setTextureAndType(fileName, ".jpg"); | 
|---|
| 45 |   this->postInit(); | 
|---|
| 46 | } | 
|---|
| 47 |  | 
|---|
| 48 | /** | 
|---|
| 49 |  *  initializes a skybox from a XmlElement | 
|---|
| 50 | */ | 
|---|
| 51 | SkyBox::SkyBox(const TiXmlElement* root) | 
|---|
| 52 | { | 
|---|
| 53 |   this->preInit(); | 
|---|
| 54 |  | 
|---|
| 55 |   if( root != NULL) | 
|---|
| 56 |     this->loadParams(root); | 
|---|
| 57 |  | 
|---|
| 58 |   this->postInit(); | 
|---|
| 59 | } | 
|---|
| 60 |  | 
|---|
| 61 | void SkyBox::loadParams(const TiXmlElement* root) | 
|---|
| 62 | { | 
|---|
| 63 |   WorldEntity::loadParams(root); | 
|---|
| 64 |  | 
|---|
| 65 |   LoadParam(root, "Materialset", this, SkyBox, setTexture) | 
|---|
| 66 |       .describe("Sets the material on the SkyBox. The string must be the path relative to the data-dir, and without a trailing .jpg"); | 
|---|
| 67 |  | 
|---|
| 68 |   LoadParam(root, "Size", this, SkyBox, setSize) | 
|---|
| 69 |       .describe("Sets the Size of the SkyBox (normally this should be 90% of the maximal viewing Distance)."); | 
|---|
| 70 | } | 
|---|
| 71 |  | 
|---|
| 72 | void SkyBox::preInit() | 
|---|
| 73 | { | 
|---|
| 74 |   this->setClassID(CL_SKYBOX, "SkyBox"); | 
|---|
| 75 |   this->toList(OM_ENVIRON_NOTICK); | 
|---|
| 76 |   //this->size = 100.0; | 
|---|
| 77 |   this->textureSize = 1024.0f; | 
|---|
| 78 |  | 
|---|
| 79 |   for (int i = 0; i < 6; i++) | 
|---|
| 80 |     { | 
|---|
| 81 |       this->material[i] = new Material(); | 
|---|
| 82 |       this->material[i]->setIllum(3); | 
|---|
| 83 |       this->material[i]->setDiffuse(0.0,0.0,0.0); | 
|---|
| 84 |       this->material[i]->setSpecular(0.0,0.0,0.0); | 
|---|
| 85 |       this->material[i]->setAmbient(2.0, 2.0, 2.0); | 
|---|
| 86 |  | 
|---|
| 87 |       this->cubeTexture[i] = NULL; | 
|---|
| 88 |     } | 
|---|
| 89 |   this->setParentMode(PNODE_MOVEMENT); | 
|---|
| 90 |  | 
|---|
| 91 |   this->textureName = ""; | 
|---|
| 92 | } | 
|---|
| 93 |  | 
|---|
| 94 | void SkyBox::postInit() | 
|---|
| 95 | { | 
|---|
| 96 |   this->rebuild(); | 
|---|
| 97 | } | 
|---|
| 98 |  | 
|---|
| 99 |  | 
|---|
| 100 | /** | 
|---|
| 101 |  *  default destructor | 
|---|
| 102 | */ | 
|---|
| 103 | SkyBox::~SkyBox() | 
|---|
| 104 | { | 
|---|
| 105 |   PRINTF(5)("Deleting SkyBox\n"); | 
|---|
| 106 |   for (int i = 0; i < 6; i++) | 
|---|
| 107 |   { | 
|---|
| 108 |     if (this->material[i]) | 
|---|
| 109 |       delete this->material[i]; | 
|---|
| 110 |     if (this->cubeTexture[i]) | 
|---|
| 111 |       ResourceManager::getInstance()->unload(this->cubeTexture[i]); | 
|---|
| 112 |   } | 
|---|
| 113 | } | 
|---|
| 114 |  | 
|---|
| 115 | void SkyBox::setTexture(const std::string& name) | 
|---|
| 116 | { | 
|---|
| 117 |   this->textureName = name; | 
|---|
| 118 |   this->setTextureAndType (name, "jpg"); | 
|---|
| 119 | }; | 
|---|
| 120 |  | 
|---|
| 121 |  | 
|---|
| 122 | /** | 
|---|
| 123 |  *  sets A set of textures when just giving a Name and an extension: | 
|---|
| 124 |  | 
|---|
| 125 |    usage: give this function an argument like | 
|---|
| 126 |    setTexture("skybox", "jpg"); | 
|---|
| 127 |    and it will convert this to | 
|---|
| 128 |    setTextures("skybox_top.jpg", "skybox_bottom.jpg", "skybox_left.jpg", | 
|---|
| 129 |                "skybox_right.jpg", "skybox_front.jpg", "skybox_back.jpg"); | 
|---|
| 130 | */ | 
|---|
| 131 | void SkyBox::setTextureAndType(const std::string& name, const std::string& extension) | 
|---|
| 132 | { | 
|---|
| 133 |   std::string top = name + "_top." + extension; | 
|---|
| 134 |   std::string bottom = name + "_bottom." + extension; | 
|---|
| 135 |   std::string left = name + "_left." + extension; | 
|---|
| 136 |   std::string right = name + "_right." + extension; | 
|---|
| 137 |   std::string front = name + "_front." + extension; | 
|---|
| 138 |   std::string back = name + "_back." + extension; | 
|---|
| 139 |  | 
|---|
| 140 |   this->setTextures(top, bottom, left, right, front, back); | 
|---|
| 141 | } | 
|---|
| 142 |  | 
|---|
| 143 | /** | 
|---|
| 144 |  *  Defines which textures should be loaded onto the SkyBox. | 
|---|
| 145 |  * @param top the top texture. | 
|---|
| 146 |  * @param bottom the bottom texture. | 
|---|
| 147 |  * @param left the left texture. | 
|---|
| 148 |  * @param right the right texture. | 
|---|
| 149 |  * @param front the front texture. | 
|---|
| 150 |  * @param back the back texture. | 
|---|
| 151 | */ | 
|---|
| 152 | void SkyBox::setTextures(const std::string& top, const std::string& bottom, const std::string& left, | 
|---|
| 153 |                           const std::string& right, const std::string& front, const std::string& back) | 
|---|
| 154 | { | 
|---|
| 155 |   this->material[0]->setDiffuseMap(top); | 
|---|
| 156 |   this->material[1]->setDiffuseMap(bottom); | 
|---|
| 157 |   this->material[2]->setDiffuseMap(left); | 
|---|
| 158 |   this->material[3]->setDiffuseMap(right); | 
|---|
| 159 |   this->material[4]->setDiffuseMap(front); | 
|---|
| 160 |   this->material[5]->setDiffuseMap(back); | 
|---|
| 161 |   if (GLEW_EXT_texture_cube_map) | 
|---|
| 162 |     this->loadCubeMapTextures(top, bottom, left, right, front, back); | 
|---|
| 163 | } | 
|---|
| 164 |  | 
|---|
| 165 | void SkyBox::loadCubeMapTextures(const std::string& top, const std::string& bottom, const std::string& left, | 
|---|
| 166 |                                   const std::string& right, const std::string& front, const std::string& back) | 
|---|
| 167 | { | 
|---|
| 168 |   this->cubeTexture[0] = (Texture*)ResourceManager::getInstance()->load(top, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT); | 
|---|
| 169 |   this->cubeTexture[1] = (Texture*)ResourceManager::getInstance()->load(bottom, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT); | 
|---|
| 170 |   this->cubeTexture[2] = (Texture*)ResourceManager::getInstance()->load(left, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT); | 
|---|
| 171 |   this->cubeTexture[3] = (Texture*)ResourceManager::getInstance()->load(right, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT); | 
|---|
| 172 |   this->cubeTexture[4] = (Texture*)ResourceManager::getInstance()->load(front, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT); | 
|---|
| 173 |   this->cubeTexture[5] = (Texture*)ResourceManager::getInstance()->load(back, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT); | 
|---|
| 174 | } | 
|---|
| 175 |  | 
|---|
| 176 | void SkyBox::enableCubeMap() | 
|---|
| 177 | { | 
|---|
| 178 |   glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); | 
|---|
| 179 |   glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); | 
|---|
| 180 |   glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); | 
|---|
| 181 |  | 
|---|
| 182 |   glEnable(GL_TEXTURE_CUBE_MAP_EXT); | 
|---|
| 183 |  | 
|---|
| 184 |   glEnable(GL_TEXTURE_GEN_S); | 
|---|
| 185 |   glEnable(GL_TEXTURE_GEN_T); | 
|---|
| 186 |   glEnable(GL_TEXTURE_GEN_R); | 
|---|
| 187 |  | 
|---|
| 188 | } | 
|---|
| 189 |  | 
|---|
| 190 | void SkyBox::disableCubeMap() | 
|---|
| 191 | { | 
|---|
| 192 |   glDisable(GL_TEXTURE_CUBE_MAP); | 
|---|
| 193 |   glDisable(GL_TEXTURE_2D); | 
|---|
| 194 |   glDisable(GL_TEXTURE_GEN_S); | 
|---|
| 195 |   glDisable(GL_TEXTURE_GEN_T); | 
|---|
| 196 |   glDisable(GL_TEXTURE_GEN_R); | 
|---|
| 197 |  | 
|---|
| 198 |   glDisable(GL_TEXTURE_GEN_S); | 
|---|
| 199 |   glDisable(GL_TEXTURE_GEN_T); | 
|---|
| 200 |   glDisable(GL_TEXTURE_GEN_R); | 
|---|
| 201 | } | 
|---|
| 202 |  | 
|---|
| 203 |  | 
|---|
| 204 |  | 
|---|
| 205 | /** | 
|---|
| 206 |  * @param size The new size of the SkyBox | 
|---|
| 207 |  | 
|---|
| 208 |  * do not forget to rebuild the SkyBox after this. | 
|---|
| 209 | */ | 
|---|
| 210 | void SkyBox::setSize(float size) | 
|---|
| 211 | { | 
|---|
| 212 |   this->size = size; | 
|---|
| 213 | } | 
|---|
| 214 |  | 
|---|
| 215 |  | 
|---|
| 216 |  | 
|---|
| 217 | void SkyBox::draw() | 
|---|
| 218 | { | 
|---|
| 219 |   glPushAttrib(GL_ENABLE_BIT); | 
|---|
| 220 | //   glPushAttrib(GL_LIGHTING_BIT); | 
|---|
| 221 |   glDisable(GL_LIGHTING); | 
|---|
| 222 |  | 
|---|
| 223 |   glPushAttrib(GL_ENABLE_BIT); | 
|---|
| 224 |   glDisable(GL_FOG); | 
|---|
| 225 |  | 
|---|
| 226 |   WorldEntity::draw(); | 
|---|
| 227 |  | 
|---|
| 228 |   glPopAttrib(); | 
|---|
| 229 |   glPopAttrib(); | 
|---|
| 230 |  | 
|---|
| 231 | } | 
|---|
| 232 |  | 
|---|
| 233 |  | 
|---|
| 234 | /** | 
|---|
| 235 |  *  rebuilds the SkyBox | 
|---|
| 236 |  | 
|---|
| 237 |    this must be done, when changing the Size of the Skybox (runtime-efficency) | 
|---|
| 238 | */ | 
|---|
| 239 | void SkyBox::rebuild() | 
|---|
| 240 | { | 
|---|
| 241 |   StaticModel* model = new StaticModel(); | 
|---|
| 242 |  | 
|---|
| 243 |   model->addVertex (-0.5*size, -0.5*size, 0.5*size); | 
|---|
| 244 |   model->addVertex (0.5*size, -0.5*size, 0.5*size); | 
|---|
| 245 |   model->addVertex (-0.5*size, 0.5*size, 0.5*size); | 
|---|
| 246 |   model->addVertex (0.5*size, 0.5*size, 0.5*size); | 
|---|
| 247 |   model->addVertex (-0.5*size, 0.5*size, -0.5*size); | 
|---|
| 248 |   model->addVertex (0.5*size, 0.5*size, -0.5*size); | 
|---|
| 249 |   model->addVertex (-0.5*size, -0.5*size, -0.5*size); | 
|---|
| 250 |   model->addVertex (0.5*size, -0.5*size, -0.5*size); | 
|---|
| 251 |  | 
|---|
| 252 | //   model->addVertexTexture (0.0, 1.0); | 
|---|
| 253 | //   model->addVertexTexture (1.0, 1.0); | 
|---|
| 254 | //   model->addVertexTexture (1.0, 0.0); | 
|---|
| 255 | //   model->addVertexTexture (0.0, 0.0); | 
|---|
| 256 |  | 
|---|
| 257 |   model->addVertexTexture (1.0/this->textureSize, (this->textureSize - 1.0)/this->textureSize); | 
|---|
| 258 |   model->addVertexTexture ((this->textureSize - 1.0)/this->textureSize, (this->textureSize - 1.0)/this->textureSize); | 
|---|
| 259 |   model->addVertexTexture ((this->textureSize - 1.0)/this->textureSize, 1.0/this->textureSize); | 
|---|
| 260 |   model->addVertexTexture (1.0/this->textureSize, 1.0/this->textureSize); | 
|---|
| 261 |  | 
|---|
| 262 |  | 
|---|
| 263 |   model->addVertexNormal (0.0, 0.0, 1.0); | 
|---|
| 264 |   model->addVertexNormal (0.0, 1.0, 0.0); | 
|---|
| 265 |   model->addVertexNormal (0.0, 0.0, -1.0); | 
|---|
| 266 |   model->addVertexNormal (0.0, -1.0, 0.0); | 
|---|
| 267 |   model->addVertexNormal (1.0, 0.0, 0.0); | 
|---|
| 268 |   model->addVertexNormal (-1.0, 0.0, 0.0); | 
|---|
| 269 |  | 
|---|
| 270 |   model->setMaterial(material[0]); | 
|---|
| 271 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 2,0,3, 3,1,3, 5,2,3, 4,3,3); // top | 
|---|
| 272 |   model->setMaterial(material[1]); | 
|---|
| 273 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,0,1, 7,1,1, 1,2,1, 0,3,1); // bottom | 
|---|
| 274 |   model->setMaterial(material[2]); | 
|---|
| 275 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 4,2,2, 5,3,2, 7,0,2, 6,1,2); // left | 
|---|
| 276 |   model->setMaterial(material[3]); | 
|---|
| 277 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 0,0,0, 1,1,0, 3,2,0, 2,3,0); // right | 
|---|
| 278 |   model->setMaterial(material[4]); | 
|---|
| 279 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 1,0,5, 7,1,5, 5,2,5, 3,3,5); // front | 
|---|
| 280 |   model->setMaterial(material[5]); | 
|---|
| 281 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,0,4, 0,1,4, 2,2,4, 4,3,4); // back | 
|---|
| 282 |  | 
|---|
| 283 |   model->finalize(); | 
|---|
| 284 |  | 
|---|
| 285 |   this->setModel(model); | 
|---|
| 286 | } | 
|---|
| 287 |  | 
|---|
| 288 | int SkyBox::writeBytes( const byte * data, int length, int sender ) | 
|---|
| 289 | { | 
|---|
| 290 |   setRequestedSync( false ); | 
|---|
| 291 |   setIsOutOfSync( false ); | 
|---|
| 292 |  | 
|---|
| 293 |   SYNCHELP_READ_BEGIN(); | 
|---|
| 294 |  | 
|---|
| 295 |   SYNCHELP_READ_FKT( WorldEntity::writeState, NWT_SB_WE_STATE ); | 
|---|
| 296 |  | 
|---|
| 297 |   SYNCHELP_READ_FLOAT( size, NWT_SB_SIZE ); | 
|---|
| 298 |   if ( !this->textureName.empty() ) | 
|---|
| 299 |   { | 
|---|
| 300 |     textureName = ""; | 
|---|
| 301 |   } | 
|---|
| 302 |   char* texName; | 
|---|
| 303 |   SYNCHELP_READ_STRINGM( texName, NWT_SB_TEXTURENAME ); | 
|---|
| 304 |  | 
|---|
| 305 |   this->setSize( size ); | 
|---|
| 306 |   this->setTextureAndType( texName, "jpg" ); | 
|---|
| 307 |   this->rebuild(); | 
|---|
| 308 |  | 
|---|
| 309 |   return SYNCHELP_READ_N; | 
|---|
| 310 | } | 
|---|
| 311 |  | 
|---|
| 312 |  | 
|---|
| 313 |  | 
|---|
| 314 | int SkyBox::readBytes( byte * data, int maxLength, int * reciever ) | 
|---|
| 315 | { | 
|---|
| 316 |   if ( isOutOfSync() && !requestedSync() && this->getHostID()!=this->getOwner() ) | 
|---|
| 317 |   { | 
|---|
| 318 |     (NetworkGameManager::getInstance())->sync( this->getUniqueID(), this->getOwner() ); | 
|---|
| 319 |     setRequestedSync( true ); | 
|---|
| 320 |   } | 
|---|
| 321 |  | 
|---|
| 322 |   int rec = this->getRequestSync(); | 
|---|
| 323 |   if ( rec > 0 ) | 
|---|
| 324 |   { | 
|---|
| 325 |     *reciever = rec; | 
|---|
| 326 |  | 
|---|
| 327 |     SYNCHELP_WRITE_BEGIN(); | 
|---|
| 328 |  | 
|---|
| 329 |     SYNCHELP_WRITE_FKT( WorldEntity::readState, NWT_SB_WE_STATE ); | 
|---|
| 330 |  | 
|---|
| 331 |     SYNCHELP_WRITE_FLOAT(this->size, NWT_SB_SIZE); | 
|---|
| 332 |     SYNCHELP_WRITE_STRING(this->textureName.c_str(), NWT_SB_TEXTURENAME); | 
|---|
| 333 |  | 
|---|
| 334 |     return SYNCHELP_WRITE_N; | 
|---|
| 335 |   } | 
|---|
| 336 |  | 
|---|
| 337 |   *reciever = 0; | 
|---|
| 338 |   return 0; | 
|---|
| 339 | } | 
|---|
| 340 |  | 
|---|
| 341 | void SkyBox::writeDebug( ) const | 
|---|
| 342 | { | 
|---|
| 343 | } | 
|---|
| 344 |  | 
|---|
| 345 | void SkyBox::readDebug( ) const | 
|---|
| 346 | { | 
|---|
| 347 | } | 
|---|