| 
                Last change
                  on this file since 10651 was
                  10638,
                  checked in by snellen, 19 years ago
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Merged inputdevice-branch back to trunk: New ScriptTrigger (ActionTrigger) available 
 
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            File size:
            1.4 KB
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| 1 | /*! | 
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| 2 |  * @file scrip_trigger.h | 
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| 3 |  *  triggeres a script | 
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| 4 |  */ | 
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| 5 |  | 
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| 6 | #ifndef _SCRIPT_TRIGGER_H | 
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| 7 | #define _SCRIPT_TRIGGER_H | 
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| 8 |  | 
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| 9 | #include <string> | 
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| 10 |  | 
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| 11 | #include "world_entity.h" | 
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| 12 | #include "loading/load_param.h" | 
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| 13 | #include "script_manager.h" | 
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| 14 | #include "script.h" | 
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| 15 |  | 
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| 16 |  | 
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| 17 | class ScriptTrigger : public WorldEntity | 
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| 18 | { | 
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| 19 |   ObjectListDeclaration(ScriptTrigger); | 
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| 20 |   public: | 
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| 21 |     ScriptTrigger(const TiXmlElement* root = NULL); | 
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| 22 |     ~ScriptTrigger(); | 
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| 23 |  | 
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| 24 |     ///LOADING | 
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| 25 |     virtual void loadParams(const TiXmlElement* root); | 
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| 26 |  | 
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| 27 |  | 
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| 28 |     /// DO WORK | 
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| 29 |     virtual void tick(float timestep){} | 
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| 30 |     virtual void executeScriptFunction(float timestep); | 
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| 31 |  | 
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| 32 |     /// SET MEMBER | 
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| 33 |     void setScript(const std::string& file); | 
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| 34 |     void setFunction(const std::string& function){ this->functionName = function;} | 
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| 35 |     void setDebugDraw(const bool draw) { this->doDebugDraw = draw; } | 
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| 36 |     void setAddToScript(const bool add) { this->addToScript = add; } | 
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| 37 |     void setTriggerParent(const std::string& name); | 
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| 38 |      | 
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| 39 |      | 
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| 40 |     ///DRAWING | 
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| 41 |     void draw()const{if(doDebugDraw)this->debugDraw();}; | 
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| 42 |  | 
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| 43 |   private: | 
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| 44 |  | 
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| 45 |     bool         doDebugDraw; | 
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| 46 |      | 
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| 47 |     //for internal use | 
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| 48 |     bool         executionStopped;   // true when something goes wrong and the trigger had to be stopped | 
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| 49 |     int          returnCount;        //TODO: set return count correctly | 
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| 50 |      | 
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| 51 |   protected: | 
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| 52 |     Script*      script; | 
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| 53 |     std::string  functionName; | 
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| 54 |     bool         scriptCalled; | 
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| 55 |     bool         scriptIsOk; | 
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| 56 |     bool         scriptFinished; | 
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| 57 |     bool         addToScript; | 
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| 58 |  | 
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| 59 | }; | 
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| 60 |  | 
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| 61 |  | 
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| 62 | #endif | 
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