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source: orxonox.OLD/trunk/src/world_entities/script_triggers/script_trigger.h @ 10622

Last change on this file since 10622 was 10622, checked in by snellen, 17 years ago

merged scriptimprovements back to trunk

File size: 1.5 KB
RevLine 
[8711]1/*!
2 * @file scrip_trigger.h
3 *  triggeres a script
4 */
5
[8170]6#ifndef _SCRIPT_TRIGGER_H
7#define _SCRIPT_TRIGGER_H
8
[8171]9#include <string>
10
[8170]11#include "world_entity.h"
12#include "loading/load_param.h"
[8171]13#include "script_manager.h"
[8211]14#include "script.h"
[8170]15
[10614]16
[8170]17class ScriptTrigger : public WorldEntity
18{
[9869]19  ObjectListDeclaration(ScriptTrigger);
[8170]20  public:
[8207]21    ScriptTrigger(const TiXmlElement* root = NULL);
[8170]22    ~ScriptTrigger();
23
[8207]24    ///LOADING
[8170]25    virtual void loadParams(const TiXmlElement* root);
[8211]26
27
[8208]28    /// DO WORK
[10614]29    virtual void tick(float timestep) = 0;
[8711]30    virtual void executeAction(float timestep);
[8243]31    void testScriptingFramework();
[8170]32
[8208]33    /// SET MEMBER
[8211]34    void setScript(const std::string& file);
[8711]35    void setFunction(const std::string& function){ this->functionName = function;}
[8408]36    void setDebugDraw(const bool draw) { this->doDebugDraw = draw; }
[8783]37    void setAddToScript(const bool add) { this->addToScript = add; }
[10607]38    void setTriggerParent(const std::string& name);
[10608]39   
40   
[8262]41    ///DRAWING
[8408]42    void draw()const{if(doDebugDraw)this->debugDraw();};
[8171]43
[8170]44  private:
45
[8408]46    bool         doDebugDraw;
[10607]47   
[8208]48    //for internal use
[10611]49    bool         executionStopped;   // true when something goes wrong and the trigger had to be stopped
[10609]50    int          returnCount;        //TODO: set return count correctly
51   
52  protected:
[10616]53    Script*      script;
54    std::string  functionName;
[8205]55    bool         scriptCalled;
[8211]56    bool         scriptIsOk;
[8894]57    bool         scriptFinished;
[10614]58    bool         addToScript;
[8173]59
[8170]60};
61
[8783]62
[8171]63#endif
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