| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 |    main-programmer: Silvan Nellen | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #include "util/loading/factory.h" | 
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| 17 | #include "action_trigger.h" | 
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| 18 | #include "debug.h" | 
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| 19 | #include "event_handler.h" | 
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| 20 |  | 
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| 21 | ObjectListDefinition(ActionTrigger); | 
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| 22 | CREATE_FACTORY(ActionTrigger); | 
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| 23 |  | 
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| 24 | CREATE_SCRIPTABLE_CLASS(ActionTrigger, | 
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| 25 |             // Coordinates | 
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| 26 |                         addMethod("setAbsCoor", Executor3<PNode, lua_State*,float,float,float>(&PNode::setAbsCoor)) | 
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| 27 |                             ->addMethod("getAbsCoorX", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorX)) | 
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| 28 |                             ->addMethod("getAbsCoorY", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorY)) | 
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| 29 |                             ->addMethod("getAbsCoorZ", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorZ)) | 
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| 30 |             //Properties | 
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| 31 |                             ->addMethod("setName", Executor1<BaseObject, lua_State*, const std::string&>(&BaseObject::setName)) | 
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| 32 |                             ->addMethod("setTarget", Executor1<ActionTrigger, lua_State*, const std::string&>(&ActionTrigger::setTarget)) | 
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| 33 |                             ->addMethod("setTriggerParent", Executor1<ScriptTrigger, lua_State*, const std::string&>(&ScriptTrigger::setTriggerParent)) | 
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| 34 |                             ->addMethod("setInvert", Executor1<ActionTrigger, lua_State*, bool>(&ActionTrigger::setInvert)) | 
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| 35 |                             ->addMethod("setRadius", Executor1<ActionTrigger, lua_State*, float>(&ActionTrigger::setRadius)) | 
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| 36 |                             ->addMethod("setScript", Executor1<ScriptTrigger, lua_State*, const std::string&>(&ScriptTrigger::setScript)) | 
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| 37 |                             ->addMethod("setFunction", Executor1<ScriptTrigger, lua_State*, const std::string&>(&ScriptTrigger::setFunction)) | 
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| 38 |                             ->addMethod("setDebugDraw", Executor1<ScriptTrigger, lua_State*, bool>(&ScriptTrigger::setDebugDraw)) | 
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| 39 |                             ->addMethod("setAddToScript", Executor1<ScriptTrigger, lua_State*, bool>(&ScriptTrigger::setAddToScript)) | 
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| 40 |                        ); | 
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| 41 |  | 
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| 42 |  | 
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| 43 | /** | 
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| 44 |  * Constructs a new ActionTrigger. | 
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| 45 |  * @param root the xml element to load the parameters from. | 
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| 46 |  * | 
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| 47 |  */ | 
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| 48 | ActionTrigger::ActionTrigger(const TiXmlElement* root) | 
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| 49 | { | 
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| 50 |   this->registerObject(this, ActionTrigger::_objectList); | 
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| 51 |   this->subscribeEvent(ES_GAME, KeyMapper::PEV_ACTION); | 
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| 52 |  | 
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| 53 |   radius = 10; | 
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| 54 |   invert = false; | 
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| 55 |   actionScheduled = false; | 
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| 56 |   | 
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| 57 |   if(root != NULL) | 
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| 58 |   { | 
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| 59 |     loadParams(root); | 
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| 60 |  | 
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| 61 |     if(addToScript && scriptIsOk) | 
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| 62 |     { | 
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| 63 |       script->addObject( "ActionTrigger", this->getName()); | 
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| 64 |     } | 
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| 65 |  | 
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| 66 |   } | 
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| 67 |  | 
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| 68 | } | 
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| 69 |  | 
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| 70 | /** | 
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| 71 |  * Deletes the ActionTrigger. | 
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| 72 |  * | 
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| 73 |  */ | 
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| 74 | ActionTrigger::~ActionTrigger() | 
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| 75 | { | 
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| 76 |  | 
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| 77 | } | 
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| 78 |  | 
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| 79 | /** | 
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| 80 |  * Reads the values from the tml element and sets them. | 
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| 81 |  * @param root the xml element to load the parameters from. | 
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| 82 |  * | 
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| 83 |  */ | 
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| 84 | void ActionTrigger::loadParams(const TiXmlElement* root) | 
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| 85 | { | 
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| 86 |  | 
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| 87 |   ScriptTrigger ::loadParams(root); | 
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| 88 |  | 
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| 89 |   | 
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| 90 |   LoadParam(root, "radius", this, ActionTrigger, setRadius) | 
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| 91 |       .describe("the fileName of the script, that should be triggered by this script trigger") | 
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| 92 |       .defaultValues(0); | 
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| 93 |   LoadParam(root, "worldentity", this, ActionTrigger, setTarget) | 
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| 94 |       .describe("The name of the target as it is in the *.oxw file") | 
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| 95 |       .defaultValues(""); | 
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| 96 |   LoadParam(root, "invert", this, ActionTrigger, setInvert) | 
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| 97 |       .describe("") | 
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| 98 |       .defaultValues(false); | 
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| 99 |   | 
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| 100 | } | 
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| 101 |  | 
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| 102 |  | 
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| 103 | /** | 
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| 104 |  * Sets the target(a world entity) of the ActionTrigger. If the distance between the target and this trigger is smaller than the radius, the script gets triggered. | 
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| 105 |  * @param target The worldentity that the script supervises. | 
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| 106 |  */ | 
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| 107 | void ActionTrigger::setTarget(const std::string& target) | 
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| 108 | { | 
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| 109 |  | 
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| 110 |   WorldEntity* targetEntity = WorldEntity::objectList().getObject(target); | 
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| 111 |   if (targetEntity != NULL) | 
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| 112 |   { | 
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| 113 |     this->setTarget(targetEntity); | 
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| 114 |   } | 
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| 115 |   else | 
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| 116 |   { | 
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| 117 |     PRINTF(2)("ERROR SCRTIPTTRIGGER : Target %s for %s::%s does not Exist\n", target.c_str(), this->getClassCName(), this->getCName()); | 
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| 118 |   } | 
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| 119 | } | 
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| 120 |  | 
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| 121 | void ActionTrigger::process( const Event &event) | 
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| 122 | { | 
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| 123 |  if (event.type == KeyMapper::PEV_ACTION && event.bPressed) | 
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| 124 |  { | 
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| 125 |    actionScheduled = true; | 
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| 126 |  } | 
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| 127 | } | 
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| 128 |  | 
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| 129 | void ActionTrigger::tick( float timestep ) | 
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| 130 | { | 
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| 131 |   if( scriptFinished ) return; | 
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| 132 |  | 
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| 133 |   if( this->target != NULL && actionScheduled) | 
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| 134 |   { | 
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| 135 |     if( !invert && this->distance(target) < radius && actionScheduled) | 
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| 136 |     { | 
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| 137 |       executeScriptFunction(timestep); | 
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| 138 |       scriptCalled = true; | 
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| 139 |     } | 
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| 140 |     else if( invert && this->distance(target) > radius  && actionScheduled) | 
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| 141 |     { | 
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| 142 |       executeScriptFunction(timestep); | 
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| 143 |       scriptCalled = true; | 
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| 144 |     } | 
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| 145 |   } | 
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| 146 |  | 
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| 147 |   actionScheduled = false; | 
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| 148 | } | 
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| 149 |  | 
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| 150 |  | 
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| 151 |  | 
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