| 1 | /* |
|---|
| 2 | orxonox - the future of 3D-vertical-scrollers |
|---|
| 3 | |
|---|
| 4 | Copyright (C) 2004 orx |
|---|
| 5 | |
|---|
| 6 | This program is free software; you can redistribute it and/or modify |
|---|
| 7 | it under the terms of the GNU General Public License as published by |
|---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
|---|
| 9 | any later version. |
|---|
| 10 | |
|---|
| 11 | ### File Specific: |
|---|
| 12 | main-programmer: Silvan Nellen |
|---|
| 13 | co-programmer: ... |
|---|
| 14 | */ |
|---|
| 15 | |
|---|
| 16 | #include "util/loading/factory.h" |
|---|
| 17 | #include "action_trigger.h" |
|---|
| 18 | #include "debug.h" |
|---|
| 19 | #include "event_handler.h" |
|---|
| 20 | |
|---|
| 21 | ObjectListDefinition(ActionTrigger); |
|---|
| 22 | CREATE_FACTORY(ActionTrigger); |
|---|
| 23 | |
|---|
| 24 | CREATE_SCRIPTABLE_CLASS(ActionTrigger, |
|---|
| 25 | // Coordinates |
|---|
| 26 | addMethod("setAbsCoor", Executor3<PNode, lua_State*,float,float,float>(&PNode::setAbsCoor)) |
|---|
| 27 | ->addMethod("getAbsCoorX", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorX)) |
|---|
| 28 | ->addMethod("getAbsCoorY", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorY)) |
|---|
| 29 | ->addMethod("getAbsCoorZ", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorZ)) |
|---|
| 30 | //Properties |
|---|
| 31 | ->addMethod("setName", Executor1<BaseObject, lua_State*, const std::string&>(&BaseObject::setName)) |
|---|
| 32 | ->addMethod("setTarget", Executor1<ActionTrigger, lua_State*, const std::string&>(&ActionTrigger::setTarget)) |
|---|
| 33 | ->addMethod("setTriggerParent", Executor1<ScriptTrigger, lua_State*, const std::string&>(&ScriptTrigger::setTriggerParent)) |
|---|
| 34 | ->addMethod("setInvert", Executor1<ActionTrigger, lua_State*, bool>(&ActionTrigger::setInvert)) |
|---|
| 35 | ->addMethod("setRadius", Executor1<ActionTrigger, lua_State*, float>(&ActionTrigger::setRadius)) |
|---|
| 36 | ->addMethod("setScript", Executor1<ScriptTrigger, lua_State*, const std::string&>(&ScriptTrigger::setScript)) |
|---|
| 37 | ->addMethod("setFunction", Executor1<ScriptTrigger, lua_State*, const std::string&>(&ScriptTrigger::setFunction)) |
|---|
| 38 | ->addMethod("setDebugDraw", Executor1<ScriptTrigger, lua_State*, bool>(&ScriptTrigger::setDebugDraw)) |
|---|
| 39 | ->addMethod("setAddToScript", Executor1<ScriptTrigger, lua_State*, bool>(&ScriptTrigger::setAddToScript)) |
|---|
| 40 | ); |
|---|
| 41 | |
|---|
| 42 | |
|---|
| 43 | /** |
|---|
| 44 | * Constructs a new ActionTrigger. |
|---|
| 45 | * @param root the xml element to load the parameters from. |
|---|
| 46 | * |
|---|
| 47 | */ |
|---|
| 48 | ActionTrigger::ActionTrigger(const TiXmlElement* root) |
|---|
| 49 | { |
|---|
| 50 | this->registerObject(this, ActionTrigger::_objectList); |
|---|
| 51 | this->subscribeEvent(ES_GAME, KeyMapper::PEV_ACTION); |
|---|
| 52 | |
|---|
| 53 | radius = 10; |
|---|
| 54 | invert = false; |
|---|
| 55 | actionScheduled = false; |
|---|
| 56 | |
|---|
| 57 | if(root != NULL) |
|---|
| 58 | { |
|---|
| 59 | loadParams(root); |
|---|
| 60 | |
|---|
| 61 | if(addToScript && scriptIsOk) |
|---|
| 62 | { |
|---|
| 63 | script->addObject( "ActionTrigger", this->getName()); |
|---|
| 64 | } |
|---|
| 65 | |
|---|
| 66 | } |
|---|
| 67 | |
|---|
| 68 | } |
|---|
| 69 | |
|---|
| 70 | /** |
|---|
| 71 | * Deletes the ActionTrigger. |
|---|
| 72 | * |
|---|
| 73 | */ |
|---|
| 74 | ActionTrigger::~ActionTrigger() |
|---|
| 75 | { |
|---|
| 76 | |
|---|
| 77 | } |
|---|
| 78 | |
|---|
| 79 | /** |
|---|
| 80 | * Reads the values from the tml element and sets them. |
|---|
| 81 | * @param root the xml element to load the parameters from. |
|---|
| 82 | * |
|---|
| 83 | */ |
|---|
| 84 | void ActionTrigger::loadParams(const TiXmlElement* root) |
|---|
| 85 | { |
|---|
| 86 | |
|---|
| 87 | ScriptTrigger ::loadParams(root); |
|---|
| 88 | |
|---|
| 89 | |
|---|
| 90 | LoadParam(root, "radius", this, ActionTrigger, setRadius) |
|---|
| 91 | .describe("the fileName of the script, that should be triggered by this script trigger") |
|---|
| 92 | .defaultValues(0); |
|---|
| 93 | LoadParam(root, "worldentity", this, ActionTrigger, setTarget) |
|---|
| 94 | .describe("The name of the target as it is in the *.oxw file") |
|---|
| 95 | .defaultValues(""); |
|---|
| 96 | LoadParam(root, "invert", this, ActionTrigger, setInvert) |
|---|
| 97 | .describe("") |
|---|
| 98 | .defaultValues(false); |
|---|
| 99 | |
|---|
| 100 | } |
|---|
| 101 | |
|---|
| 102 | |
|---|
| 103 | /** |
|---|
| 104 | * Sets the target(a world entity) of the ActionTrigger. If the distance between the target and this trigger is smaller than the radius, the script gets triggered. |
|---|
| 105 | * @param target The worldentity that the script supervises. |
|---|
| 106 | */ |
|---|
| 107 | void ActionTrigger::setTarget(const std::string& target) |
|---|
| 108 | { |
|---|
| 109 | |
|---|
| 110 | WorldEntity* targetEntity = WorldEntity::objectList().getObject(target); |
|---|
| 111 | if (targetEntity != NULL) |
|---|
| 112 | { |
|---|
| 113 | this->setTarget(targetEntity); |
|---|
| 114 | } |
|---|
| 115 | else |
|---|
| 116 | { |
|---|
| 117 | PRINTF(2)("ERROR SCRTIPTTRIGGER : Target %s for %s::%s does not Exist\n", target.c_str(), this->getClassCName(), this->getCName()); |
|---|
| 118 | } |
|---|
| 119 | } |
|---|
| 120 | |
|---|
| 121 | void ActionTrigger::process( const Event &event) |
|---|
| 122 | { |
|---|
| 123 | if (event.type == KeyMapper::PEV_ACTION && event.bPressed) |
|---|
| 124 | { |
|---|
| 125 | actionScheduled = true; |
|---|
| 126 | } |
|---|
| 127 | } |
|---|
| 128 | |
|---|
| 129 | void ActionTrigger::tick( float timestep ) |
|---|
| 130 | { |
|---|
| 131 | if( scriptFinished ) return; |
|---|
| 132 | |
|---|
| 133 | if( this->target != NULL && actionScheduled) |
|---|
| 134 | { |
|---|
| 135 | if( !invert && this->distance(target) < radius && actionScheduled) |
|---|
| 136 | { |
|---|
| 137 | executeScriptFunction(timestep); |
|---|
| 138 | scriptCalled = true; |
|---|
| 139 | } |
|---|
| 140 | else if( invert && this->distance(target) > radius && actionScheduled) |
|---|
| 141 | { |
|---|
| 142 | executeScriptFunction(timestep); |
|---|
| 143 | scriptCalled = true; |
|---|
| 144 | } |
|---|
| 145 | } |
|---|
| 146 | |
|---|
| 147 | actionScheduled = false; |
|---|
| 148 | } |
|---|
| 149 | |
|---|
| 150 | |
|---|
| 151 | |
|---|