| 1 | //for testing | 
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| 2 | #include "luaincl.h" | 
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| 3 |  | 
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| 4 | #include "script_trigger.h" | 
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| 5 | #include "class_list.h" | 
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| 6 | #include "script.h" | 
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| 7 |  | 
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| 8 | #include "state.h" | 
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| 9 |  | 
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| 10 |  | 
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| 11 |  | 
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| 12 | /** | 
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| 13 |  * Constructs a new ScriptTrigger. | 
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| 14 |  * @param root the xml element to load the parameters from. | 
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| 15 |  * | 
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| 16 |  */ | 
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| 17 | ScriptTrigger::ScriptTrigger(const TiXmlElement* root) | 
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| 18 | { | 
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| 19 |   this->setClassID(CL_SCRIPT_TRIGGER, "ScriptTrigger"); | 
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| 20 |   this->toList(OM_COMMON); | 
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| 21 |  | 
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| 22 |   doDebugDraw = false; | 
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| 23 |   scriptCalled = false; | 
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| 24 |   scriptIsOk = false; | 
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| 25 |   loadParams(root); | 
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| 26 |  | 
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| 27 | } | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |  * Deletes the ScriptTrigger. | 
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| 31 |  *  | 
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| 32 |  */ | 
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| 33 | ScriptTrigger::~ScriptTrigger() | 
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| 34 | { | 
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| 35 |  | 
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| 36 | } | 
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| 37 |  | 
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| 38 | /** | 
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| 39 |  * Reads the values from the tml element and sets them. | 
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| 40 |  * @param root the xml element to load the parameters from. | 
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| 41 |  * | 
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| 42 |  */ | 
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| 43 | void ScriptTrigger::loadParams(const TiXmlElement* root) | 
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| 44 | { | 
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| 45 |   if(root != NULL) | 
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| 46 |   { | 
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| 47 |     WorldEntity ::loadParams(root); | 
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| 48 |  | 
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| 49 |     LoadParam(root, "file", this, ScriptTrigger, setScript) | 
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| 50 |         .describe("the fileName of the script, that should be triggered by this script trigger") | 
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| 51 |         .defaultValues(""); | 
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| 52 |     LoadParam(root, "function", this, ScriptTrigger, setFunction) | 
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| 53 |         .describe("the function of the script, that should be triggered by this script trigger") | 
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| 54 |         .defaultValues(""); | 
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| 55 |     LoadParam(root, "abs-coor", this, ScriptTrigger, setAbsCoor) | 
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| 56 |         .describe("where this script trigger should be located") | 
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| 57 |         .defaultValues(""); | 
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| 58 |     LoadParam(root, "radius", this, ScriptTrigger, setRadius) | 
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| 59 |         .describe("the fileName of the script, that should be triggered by this script trigger") | 
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| 60 |         .defaultValues(0); | 
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| 61 |     LoadParam(root, "delay", this, ScriptTrigger, setDelay) | 
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| 62 |         .describe("the delay after which the funtion sould be triggered") | 
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| 63 |         .defaultValues(0); | 
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| 64 |     LoadParam(root, "worldentity", this, ScriptTrigger, setTarget) | 
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| 65 |         .describe("The name of the target as it is in the *.oxw file") | 
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| 66 |         .defaultValues(""); | 
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| 67 |     LoadParam(root, "triggerparent", this, ScriptTrigger, setTriggerParent) | 
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| 68 |         .describe("The name of the parent as it is in the *.oxw file") | 
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| 69 |         .defaultValues(""); | 
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| 70 |     LoadParam(root, "callonce", this, ScriptTrigger, setCallOnce) | 
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| 71 |         .describe("True if the script shoul only be called once") | 
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| 72 |         .defaultValues(""); | 
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| 73 |     LoadParam(root, "debugdraw", this, ScriptTrigger, setDebugDraw) | 
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| 74 |         .describe("True if the script should only be called once") | 
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| 75 |         .defaultValues(""); | 
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| 76 |   } | 
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| 77 |  | 
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| 78 | } | 
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| 79 |  | 
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| 80 |  | 
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| 81 | /** | 
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| 82 |  * Sets the target(a world entity) of the ScriptTrigger. If the distance between the target and this trigger is smaller than the radius, the script gets triggered. | 
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| 83 |  * @param target The worldentity that the script supervises. | 
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| 84 |  */ | 
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| 85 | void ScriptTrigger::setTarget(const std::string& target) | 
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| 86 | { | 
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| 87 |   BaseObject* targetEntity = ClassList::getObject(target, CL_WORLD_ENTITY); | 
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| 88 |  | 
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| 89 |   if (targetEntity != NULL) | 
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| 90 |   { | 
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| 91 |     this->setTarget(dynamic_cast<WorldEntity*>(targetEntity)); | 
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| 92 |   } | 
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| 93 |   else | 
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| 94 |   { | 
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| 95 |     PRINTF(2)("Target %s for %s::%s does not Exist\n", target.c_str(), this->getClassName(), this->getName()); | 
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| 96 |   } | 
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| 97 | } | 
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| 98 |  | 
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| 99 | /** | 
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| 100 |  * Sets the parent of the trigger. | 
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| 101 |  * @param parent The parrent.  | 
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| 102 |  */ | 
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| 103 | void ScriptTrigger::setTriggerParent(const std::string& parent) | 
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| 104 | { | 
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| 105 |   BaseObject* parentEntity = ClassList::getObject(parent, CL_WORLD_ENTITY); | 
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| 106 |  | 
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| 107 |   if (parentEntity != NULL) | 
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| 108 |   { | 
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| 109 |     this->setParent(dynamic_cast<WorldEntity*>(parentEntity)); | 
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| 110 |     this->setParentMode(PNODE_MOVEMENT); | 
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| 111 |   } | 
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| 112 |   else | 
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| 113 |   { | 
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| 114 |     PRINTF(2)("Parent %s for %s::%s does not Exist\n", parent.c_str(), this->getClassName(), this->getName()); | 
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| 115 |   } | 
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| 116 | } | 
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| 117 |  | 
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| 118 | void ScriptTrigger::tick(float timestep) | 
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| 119 | { | 
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| 120 |  | 
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| 121 |   if( this->distance(target) < radius) | 
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| 122 |  { | 
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| 123 |   if(!callOnce) | 
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| 124 |    { | 
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| 125 |     executeAction(); | 
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| 126 |    } | 
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| 127 |   else if(callOnce && !scriptCalled) | 
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| 128 |   { | 
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| 129 |    executeAction(); | 
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| 130 |    scriptCalled = true; | 
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| 131 |   } | 
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| 132 |  } | 
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| 133 |  //else | 
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| 134 |    //printf("SCRIPTTRIGGER: target out of range\n"); | 
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| 135 |  | 
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| 136 | } | 
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| 137 |  | 
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| 138 |  | 
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| 139 | void ScriptTrigger::executeAction() | 
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| 140 | { | 
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| 141 |      if(scriptIsOk) | 
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| 142 |      { | 
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| 143 |        testScriptingFramework(); | 
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| 144 |      /*if(!(script->selectFunction(this->functionName,0)) ) | 
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| 145 |        printf("Error ScriptTrigger: Selection of %s in %s failed.\n",functionName.c_str(), script->getFileName().c_str()); | 
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| 146 |      if( !(script->executeFunction()) ) | 
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| 147 |        printf("Error ScriptTrigger: Execution of %s in %s failed.\n",functionName.c_str(), script->getFileName().c_str());*/ | 
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| 148 |      } | 
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| 149 | } | 
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| 150 |  | 
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| 151 |  | 
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| 152 | void ScriptTrigger::setScript(const std::string& file) | 
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| 153 | { | 
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| 154 |  | 
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| 155 |   ScriptManager* scriptManager = State::getScriptManager(); | 
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| 156 |   if (scriptManager != NULL) | 
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| 157 |   { | 
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| 158 |  | 
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| 159 |     script = scriptManager->getScriptByFile(file); | 
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| 160 |     if(script != NULL) | 
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| 161 |     { | 
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| 162 |       scriptIsOk = true; | 
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| 163 |     } | 
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| 164 |   } | 
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| 165 | } | 
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| 166 |  | 
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| 167 |  | 
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| 168 |  void ScriptTrigger::testScriptingFramework() | 
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| 169 |  { | 
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| 170 |    std::string file("lunartest2.lua"); | 
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| 171 |    //get script | 
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| 172 |    Script* script = State::getScriptManager()->getScriptByFile(file); | 
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| 173 |    printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); | 
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| 174 |  | 
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| 175 |       //execute a function | 
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| 176 |    printf("----------- main -----------\n"); | 
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| 177 |    std::string main("main"); | 
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| 178 |    if( script->selectFunction(main,3)) | 
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| 179 |      printf("function %s selected\n",main.c_str()); | 
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| 180 |  | 
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| 181 |    script->pushParam(3.14159,main); | 
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| 182 |    printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); | 
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| 183 |    script->executeFunction(); | 
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| 184 |  | 
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| 185 |    int ret = script->getReturnedInt(); | 
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| 186 |    printf("main returned %i\n",ret); | 
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| 187 |  | 
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| 188 |    if(script->getReturnedBool()) | 
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| 189 |      printf("main returned true\n"); | 
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| 190 |    else | 
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| 191 |      printf("main returned false\n"); | 
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| 192 |  | 
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| 193 |    float retf = script->getReturnedFloat(); | 
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| 194 |    printf("main returned %f\n",retf); | 
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| 195 |     | 
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| 196 |  | 
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| 197 |    printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); | 
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| 198 |       //execute a 2nd function | 
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| 199 |    printf("----------- test -----------\n"); | 
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| 200 |    std::string test("test"); | 
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| 201 |    if( script->selectFunction(test,0)) | 
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| 202 |      printf("function %s selected\n",test.c_str()); | 
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| 203 |  | 
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| 204 |    script->executeFunction(); | 
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| 205 |  | 
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| 206 |  | 
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| 207 |       //if(argc>1) lua_dofile(script.getLuaState(), argv[1]); | 
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| 208 |    printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); | 
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| 209 |  | 
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| 210 |  } | 
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