| 1 | //for testing | 
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| 2 | #include "luaincl.h" | 
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| 3 | #include "script_trigger.h" | 
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| 4 | #include "class_list.h" | 
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| 5 | #include "script.h" | 
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| 6 |  | 
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| 7 | #include "state.h" | 
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| 8 |   | 
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| 9 |   | 
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| 10 |   | 
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| 11 | ScriptTrigger::ScriptTrigger(const TiXmlElement* root) | 
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| 12 | { | 
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| 13 |   scriptCalled = false; | 
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| 14 |   scriptIsOk = false; | 
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| 15 |   loadParams(root); | 
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| 16 |  | 
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| 17 |  | 
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| 18 | } | 
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| 19 |  | 
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| 20 | ScriptTrigger::~ScriptTrigger() | 
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| 21 | { | 
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| 22 |  | 
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| 23 | } | 
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| 24 |  | 
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| 25 | void ScriptTrigger::loadParams(const TiXmlElement* root) | 
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| 26 | { | 
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| 27 |   if(root != NULL) | 
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| 28 |   { | 
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| 29 |     WorldEntity ::loadParams(root); | 
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| 30 |  | 
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| 31 |     LoadParam(root, "file", this, ScriptTrigger, setScript) | 
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| 32 |         .describe("the fileName of the script, that should be triggered by this script trigger") | 
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| 33 |         .defaultValues(""); | 
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| 34 |     LoadParam(root, "function", this, ScriptTrigger, setFunction) | 
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| 35 |         .describe("the function of the script, that should be triggered by this script trigger") | 
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| 36 |         .defaultValues(""); | 
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| 37 |     LoadParam(root, "abs-coor", this, ScriptTrigger, setAbsCoor) | 
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| 38 |         .describe("where this script trigger should be located") | 
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| 39 |         .defaultValues(""); | 
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| 40 |     LoadParam(root, "radius", this, ScriptTrigger, setRadius) | 
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| 41 |         .describe("the fileName of the script, that should be triggered by this script trigger") | 
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| 42 |         .defaultValues(0); | 
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| 43 |     LoadParam(root, "delay", this, ScriptTrigger, setDelay) | 
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| 44 |         .describe("the delay after which the funtion sould be triggered") | 
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| 45 |         .defaultValues(0); | 
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| 46 |     LoadParam(root, "worldentity", this, ScriptTrigger, setTarget) | 
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| 47 |         .describe("The name of the target as it is in the *.oxw file") | 
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| 48 |         .defaultValues(""); | 
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| 49 |     LoadParam(root, "triggerparent", this, ScriptTrigger, setTriggerParent) | 
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| 50 |         .describe("The name of the parent as it is in the *.oxw file") | 
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| 51 |         .defaultValues(""); | 
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| 52 |     LoadParam(root, "callonce", this, ScriptTrigger, setCallOnce) | 
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| 53 |         .describe("True if the script shoul only be called once") | 
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| 54 |         .defaultValues(""); | 
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| 55 |   } | 
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| 56 |  | 
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| 57 | } | 
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| 58 |  | 
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| 59 |  | 
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| 60 | void ScriptTrigger::setTarget(const std::string& target) | 
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| 61 | { | 
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| 62 |   BaseObject* targetEntity = ClassList::getObject(target, CL_WORLD_ENTITY); | 
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| 63 |  | 
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| 64 |   if (targetEntity != NULL) | 
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| 65 |   { | 
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| 66 |     this->setTarget(dynamic_cast<WorldEntity*>(targetEntity)); | 
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| 67 |   } | 
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| 68 |   else | 
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| 69 |   { | 
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| 70 |     PRINTF(2)("Target %s for %s::%s does not Exist\n", target.c_str(), this->getClassName(), this->getName()); | 
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| 71 |   } | 
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| 72 | } | 
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| 73 |  | 
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| 74 | void ScriptTrigger::setTriggerParent(const std::string& parent) | 
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| 75 | { | 
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| 76 |   BaseObject* parentEntity = ClassList::getObject(parent, CL_WORLD_ENTITY); | 
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| 77 |  | 
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| 78 |   if (parentEntity != NULL) | 
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| 79 |   { | 
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| 80 |     this->setParent(dynamic_cast<WorldEntity*>(parentEntity)); | 
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| 81 |     this->setParentMode(PNODE_MOVEMENT); | 
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| 82 |   } | 
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| 83 |   else | 
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| 84 |   { | 
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| 85 |     PRINTF(2)("Parent %s for %s::%s does not Exist\n", parent.c_str(), this->getClassName(), this->getName()); | 
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| 86 |   } | 
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| 87 | } | 
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| 88 |  | 
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| 89 | void ScriptTrigger::tick(float timestep) | 
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| 90 | { | 
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| 91 |   printf("SCRIPTTRIGGER: tick called\n"); | 
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| 92 |  if((this->getAbsDirV()-target->getAbsDirV()).len() < radius) | 
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| 93 |  { | 
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| 94 |   if(!callOnce) | 
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| 95 |    { | 
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| 96 |     executeAction(); | 
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| 97 |    } | 
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| 98 |   else if(callOnce && !scriptCalled) | 
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| 99 |   { | 
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| 100 |    executeAction(); | 
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| 101 |    scriptCalled = true; | 
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| 102 |   } | 
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| 103 |  } | 
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| 104 |  | 
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| 105 | } | 
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| 106 |  | 
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| 107 |  | 
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| 108 | void ScriptTrigger::executeAction() | 
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| 109 | { | 
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| 110 |      if(scriptIsOk) | 
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| 111 |      { | 
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| 112 |        testScriptingFramework(); | 
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| 113 |      if(!(script->selectFunction(this->functionName,0)) ) | 
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| 114 |        printf("Error ScriptTrigger: Selection of %s in %s failed.\n",functionName.c_str(), script->getFileName().c_str()); | 
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| 115 |      if( !(script->executeFunction()) ) | 
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| 116 |        printf("Error ScriptTrigger: Execution of %s in %s failed.\n",functionName.c_str(), script->getFileName().c_str()); | 
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| 117 |      } | 
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| 118 | } | 
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| 119 |  | 
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| 120 |  | 
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| 121 | void ScriptTrigger::setScript(const std::string& file) | 
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| 122 | { | 
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| 123 |   ScriptManager* scriptManager = State::getScriptManager(); | 
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| 124 |   if (scriptManager != NULL) | 
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| 125 |   { | 
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| 126 |     script = scriptManager->getScriptByFile(file); | 
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| 127 |     if(script != NULL) | 
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| 128 |       scriptIsOk = true; | 
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| 129 |   } | 
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| 130 | } | 
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| 131 |  | 
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| 132 |  | 
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| 133 |  void ScriptTrigger::testScriptingFramework() | 
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| 134 |  { | 
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| 135 |    std::string file("lunartest2.lua"); | 
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| 136 |      // Script script; | 
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| 137 |    Script* script = State::getScriptManager()->getScriptByFile(file); | 
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| 138 |    printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); | 
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| 139 |  | 
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| 140 |       // Register classes with the script | 
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| 141 |       // Lunar<Account>::Register(&script); | 
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| 142 |       //Lunar<Object>::Register(&script); | 
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| 143 |  | 
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| 144 |       //Object* obj= new Object(); | 
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| 145 |       //Account a; | 
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| 146 |       //Account *b = new Account(30); | 
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| 147 |  | 
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| 148 |       // Add instances to the script | 
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| 149 |       //Lunar<Object>::insertObject(&script,obj,"Obj",true); | 
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| 150 |       //Lunar<Account>::insertObject(&script,&a,"a",false); | 
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| 151 |       //Lunar<Account>::insertObject(&script,b,"b",true); | 
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| 152 |        //printf("-------------------------- top of the stack:%i\n",lua_gettop(script.getLuaState())); | 
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| 153 |  | 
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| 154 |       //Load a file | 
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| 155 |       //std::string file("lunartest2.lua"); | 
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| 156 |  | 
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| 157 |       //if(script.loadFile(file)) | 
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| 158 |         //printf("File %s succefully loaded\n", file.c_str()); | 
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| 159 |       //printf("-------------------------- top of the stack:%i\n",lua_gettop(script.getLuaState())); | 
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| 160 |  | 
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| 161 |       //execute a function | 
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| 162 |    printf("----------- main -----------\n"); | 
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| 163 |    std::string main("main"); | 
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| 164 |    if( script->selectFunction(main,3)) | 
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| 165 |      printf("function %s selected\n",main.c_str()); | 
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| 166 |  | 
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| 167 |    script->pushParam(3.14159,main); | 
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| 168 |    script->executeFunction(); | 
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| 169 |  | 
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| 170 |    float retf = script->getReturnedFloat(); | 
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| 171 |    printf("main returned %f\n",retf); | 
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| 172 |  | 
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| 173 |  | 
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| 174 |    if(script->getReturnedBool()) | 
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| 175 |      printf("main returned true\n"); | 
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| 176 |    else | 
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| 177 |      printf("main returned false\n"); | 
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| 178 |  | 
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| 179 |    int ret = script->getReturnedInt(); | 
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| 180 |    printf("main returned %i\n",ret); | 
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| 181 |  | 
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| 182 |       //printf("-------------------------- top of the stack:%i\n",lua_gettop(script.getLuaState())); | 
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| 183 |       //execute a 2nd function | 
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| 184 |    printf("----------- test -----------\n"); | 
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| 185 |    std::string test("test"); | 
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| 186 |    if( script->selectFunction(test,0)) | 
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| 187 |      printf("function %s selected\n",test.c_str()); | 
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| 188 |  | 
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| 189 |    script->executeFunction(); | 
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| 190 |  | 
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| 191 |  | 
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| 192 |       //if(argc>1) lua_dofile(script.getLuaState(), argv[1]); | 
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| 193 |    printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); | 
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| 194 |  | 
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| 195 |  } | 
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