| [4593] | 1 | /* |
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| [3708] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific |
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| 12 | main-programmer: Patrick Boenzli |
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| [5443] | 13 | co-programmer: Benjamin Grauer |
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| 14 | |
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| [3708] | 15 | */ |
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| [5357] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON |
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| [3708] | 17 | |
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| [5456] | 18 | #include "rocket.h" |
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| [3708] | 19 | |
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| [5443] | 20 | #include "state.h" |
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| [5054] | 21 | |
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| [9869] | 22 | #include "particles/dot_emitter.h" |
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| 23 | #include "particles/sprite_particles.h" |
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| [5443] | 24 | |
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| [8362] | 25 | #include "debug.h" |
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| [5443] | 26 | |
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| [9869] | 27 | #include "class_id_DEPRECATED.h" |
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| 28 | ObjectListDefinitionID(Rocket, CL_ROCKET); |
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| 29 | CREATE_FAST_FACTORY_STATIC(Rocket); |
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| [3708] | 30 | |
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| 31 | /** |
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| [4836] | 32 | * standard constructor |
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| [3708] | 33 | */ |
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| [5456] | 34 | Rocket::Rocket () : Projectile() |
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| [3755] | 35 | { |
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| [9869] | 36 | this->registerObject(this, Rocket::_objectList); |
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| [4597] | 37 | |
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| [5499] | 38 | this->loadModel("models/projectiles/orx-rocket.obj", .3); |
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| [4948] | 39 | |
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| [6431] | 40 | this->setMinEnergy(1); |
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| [6700] | 41 | this->setHealthMax(10); |
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| [5819] | 42 | this->lifeSpan = 5; |
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| [5443] | 43 | |
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| [6825] | 44 | this->emitter = new DotEmitter(100, 5, M_2_PI); |
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| [5443] | 45 | this->emitter->setParent(this); |
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| [5449] | 46 | this->emitter->setSpread(M_PI, M_PI); |
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| [3755] | 47 | } |
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| [3708] | 48 | |
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| 49 | |
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| 50 | /** |
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| [4836] | 51 | * standard deconstructor |
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| [3708] | 52 | */ |
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| [5456] | 53 | Rocket::~Rocket () |
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| [3708] | 54 | { |
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| [5446] | 55 | // delete this->emitter; |
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| [5444] | 56 | |
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| [5445] | 57 | /* this is normaly done by World.cc by deleting the ParticleEngine */ |
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| [9869] | 58 | if (Rocket::trailParticles != NULL && Rocket::objectList().size() <= 1) |
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| [5447] | 59 | { |
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| [6628] | 60 | /* if (ClassList::exists(Rocket::trailParticles, CL_PARTICLE_SYSTEM)) |
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| 61 | delete Rocket::trailParticles;*/ |
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| [5456] | 62 | Rocket::trailParticles = NULL; |
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| [5447] | 63 | } |
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| [9869] | 64 | if (Rocket::explosionParticles != NULL && Rocket::objectList().size() <= 1) |
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| [5444] | 65 | { |
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| [6628] | 66 | /* if (ClassList::exists(Rocket::explosionParticles, CL_PARTICLE_SYSTEM)) |
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| 67 | delete Rocket::explosionParticles;*/ |
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| [5456] | 68 | Rocket::explosionParticles = NULL; |
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| [5444] | 69 | } |
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| [5445] | 70 | |
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| [3708] | 71 | } |
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| 72 | |
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| [6622] | 73 | SpriteParticles* Rocket::trailParticles = NULL; |
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| 74 | SpriteParticles* Rocket::explosionParticles = NULL; |
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| [5443] | 75 | |
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| [5456] | 76 | void Rocket::activate() |
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| [5443] | 77 | { |
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| [5456] | 78 | if (unlikely(Rocket::trailParticles == NULL)) |
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| [5447] | 79 | { |
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| [6621] | 80 | Rocket::trailParticles = new SpriteParticles(2000); |
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| [5456] | 81 | Rocket::trailParticles->setName("RocketTrailParticles"); |
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| [5471] | 82 | Rocket::trailParticles->setMaterialTexture("maps/radial-trans-noise.png"); |
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| 83 | Rocket::trailParticles->setLifeSpan(1.0, .3); |
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| [5456] | 84 | Rocket::trailParticles->setRadius(0.0, .5); |
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| [5472] | 85 | Rocket::trailParticles->setRadius(0.2, 2.0); |
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| 86 | Rocket::trailParticles->setRadius(.5, .8); |
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| [5471] | 87 | Rocket::trailParticles->setRadius(1.0, .8); |
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| [5456] | 88 | Rocket::trailParticles->setColor(0.0, 1,0,0,.7); |
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| [5472] | 89 | Rocket::trailParticles->setColor(0.2, .8,.8,0,.5); |
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| 90 | Rocket::trailParticles->setColor(0.5, .8,.8,.8,.8); |
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| [5471] | 91 | Rocket::trailParticles->setColor(1.0, .8,.8,.8,.0); |
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| [5447] | 92 | } |
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| [5456] | 93 | if (unlikely(Rocket::explosionParticles == NULL)) |
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| [5443] | 94 | { |
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| [6621] | 95 | Rocket::explosionParticles = new SpriteParticles(200); |
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| [5456] | 96 | Rocket::explosionParticles->setName("RocketExplosionParticles"); |
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| [5471] | 97 | Rocket::explosionParticles->setMaterialTexture("maps/radial-trans-noise.png"); |
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| [5693] | 98 | Rocket::explosionParticles->setLifeSpan(.5, .3); |
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| [5456] | 99 | Rocket::explosionParticles->setRadius(0.0, 10); |
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| [5693] | 100 | Rocket::explosionParticles->setRadius(.5, 15.0); |
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| 101 | Rocket::explosionParticles->setRadius(1.0, 10.0); |
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| [5465] | 102 | Rocket::explosionParticles->setColor(0.0, 0,1,0,1); |
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| 103 | Rocket::explosionParticles->setColor(0.5, .8,.8,0,.8); |
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| 104 | Rocket::explosionParticles->setColor(0.8, .8,.8,.3,.8); |
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| [5456] | 105 | Rocket::explosionParticles->setColor(1.0, 1,1,1,.0); |
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| [5443] | 106 | } |
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| 107 | |
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| [6619] | 108 | this->emitter->setSystem(Rocket::trailParticles); |
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| [5447] | 109 | |
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| [5769] | 110 | this->updateNode(0); |
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| [5472] | 111 | this->emitter->setEmissionRate(45.0); |
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| [5471] | 112 | this->emitter->setEmissionVelocity(0.0); |
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| [5443] | 113 | } |
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| 114 | |
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| 115 | |
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| [5456] | 116 | void Rocket::deactivate() |
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| [5443] | 117 | { |
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| [6619] | 118 | this->emitter->setSystem(NULL); |
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| [5447] | 119 | this->lifeCycle = 0.0; |
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| [6142] | 120 | this->toList(OM_NULL); |
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| [5443] | 121 | |
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| [5447] | 122 | // GarbageCollector::getInstance()->collect(this); |
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| [6142] | 123 | this->toList(OM_DEAD); |
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| [5456] | 124 | Rocket::fastFactory->kill(this); |
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| [5443] | 125 | } |
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| 126 | |
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| 127 | |
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| [5456] | 128 | void Rocket::collidesWith(WorldEntity* entity, const Vector& location) |
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| [5257] | 129 | { |
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| [6433] | 130 | if (this->hitEntity != entity) |
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| [9235] | 131 | this->destroy( entity ); |
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| [5447] | 132 | this->hitEntity = entity; |
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| [5257] | 133 | } |
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| [3708] | 134 | |
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| 135 | /** |
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| [4836] | 136 | * signal tick, time dependent things will be handled here |
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| 137 | * @param time since last tick |
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| [3708] | 138 | */ |
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| [6056] | 139 | void Rocket::tick (float dt) |
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| [3708] | 140 | { |
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| [4464] | 141 | //Vector v = *this->flightDirection * ( this->speed * time * 1000 + 0.1); |
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| [6056] | 142 | Vector v = this->velocity * (dt); |
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| [3708] | 143 | this->shiftCoor(v); |
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| 144 | |
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| [6056] | 145 | if(this->tickLifeCycle(dt)) |
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| 146 | this->deactivate(); |
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| [3708] | 147 | } |
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| 148 | |
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| 149 | /** |
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| [4836] | 150 | * the function gets called, when the projectile is destroyed |
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| [3708] | 151 | */ |
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| [9235] | 152 | void Rocket::destroy (WorldEntity* killer) |
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| [5257] | 153 | { |
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| [9235] | 154 | Projectile::destroy( killer ); |
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| [7086] | 155 | |
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| [5456] | 156 | PRINTF(5)("DESTROY Rocket\n"); |
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| [5448] | 157 | this->lifeCycle = .95; //!< @todo calculate this usefully. |
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| [6619] | 158 | this->emitter->setSystem(Rocket::explosionParticles); |
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| [3708] | 159 | |
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| [5465] | 160 | this->emitter->setEmissionRate(1000.0); |
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| [5447] | 161 | this->emitter->setEmissionVelocity(50.0); |
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| 162 | // this->deactivate(); |
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| [3708] | 163 | |
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| [5257] | 164 | } |
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| 165 | |
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| 166 | |
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| [5500] | 167 | void Rocket::draw () const |
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| [3708] | 168 | { |
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| 169 | glMatrixMode(GL_MODELVIEW); |
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| 170 | glPushMatrix(); |
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| 171 | |
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| [4593] | 172 | float matrix[4][4]; |
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| [3708] | 173 | glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z); |
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| 174 | this->getAbsDir().matrix (matrix); |
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| [4593] | 175 | glMultMatrixf((float*)matrix); |
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| [3755] | 176 | glScalef(2.0, 2.0, 2.0); |
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| [5994] | 177 | this->getModel()->draw(); |
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| [3708] | 178 | |
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| 179 | glPopMatrix(); |
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| 180 | } |
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| 181 | |
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