| [4593] | 1 | /* | 
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| [3708] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 |    ### File Specific | 
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 | 12 |    main-programmer: Patrick Boenzli | 
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| [5443] | 13 |    co-programmer: Benjamin Grauer | 
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 | 14 |  | 
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| [3708] | 15 | */ | 
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| [5357] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON | 
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| [3708] | 17 |  | 
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| [5456] | 18 | #include "rocket.h" | 
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| [3708] | 19 |  | 
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| [5443] | 20 | #include "state.h" | 
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| [5444] | 21 | #include "class_list.h" | 
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| [5054] | 22 |  | 
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| [6822] | 23 | #include "dot_emitter.h" | 
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| [6621] | 24 | #include "sprite_particles.h" | 
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| [5443] | 25 |  | 
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| [8362] | 26 | #include "debug.h" | 
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| [5443] | 27 |  | 
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| [5456] | 28 | CREATE_FAST_FACTORY_STATIC(Rocket, CL_ROCKET); | 
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| [3708] | 29 |  | 
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 | 30 | /** | 
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| [4836] | 31 |  *  standard constructor | 
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| [3708] | 32 | */ | 
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| [5456] | 33 | Rocket::Rocket () : Projectile() | 
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| [3755] | 34 | { | 
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| [6628] | 35 |   this->setClassID(CL_ROCKET, "Rocket"); | 
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| [4597] | 36 |  | 
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| [5499] | 37 |   this->loadModel("models/projectiles/orx-rocket.obj", .3); | 
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| [4948] | 38 |  | 
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| [6431] | 39 |   this->setMinEnergy(1); | 
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| [6700] | 40 |   this->setHealthMax(10); | 
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| [5819] | 41 |   this->lifeSpan = 5; | 
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| [5443] | 42 |  | 
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| [6825] | 43 |   this->emitter = new DotEmitter(100, 5, M_2_PI); | 
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| [5443] | 44 |   this->emitter->setParent(this); | 
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| [5449] | 45 |   this->emitter->setSpread(M_PI, M_PI); | 
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| [3755] | 46 | } | 
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| [3708] | 47 |  | 
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 | 48 |  | 
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 | 49 | /** | 
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| [4836] | 50 |  *  standard deconstructor | 
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| [3708] | 51 | */ | 
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| [5456] | 52 | Rocket::~Rocket () | 
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| [3708] | 53 | { | 
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| [5446] | 54 |   // delete this->emitter; | 
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| [5444] | 55 |  | 
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| [5445] | 56 |   /* this is normaly done by World.cc by deleting the ParticleEngine */ | 
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| [6627] | 57 |   if (Rocket::trailParticles != NULL && ClassList::getList(CL_ROCKET)->size() <= 1) | 
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| [5447] | 58 |   { | 
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| [6628] | 59 | /*    if (ClassList::exists(Rocket::trailParticles, CL_PARTICLE_SYSTEM)) | 
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 | 60 |       delete Rocket::trailParticles;*/ | 
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| [5456] | 61 |     Rocket::trailParticles = NULL; | 
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| [5447] | 62 |   } | 
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| [6627] | 63 |   if (Rocket::explosionParticles != NULL && ClassList::getList(CL_ROCKET)->size() <= 1) | 
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| [5444] | 64 |   { | 
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| [6628] | 65 | /*    if (ClassList::exists(Rocket::explosionParticles, CL_PARTICLE_SYSTEM)) | 
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 | 66 |       delete Rocket::explosionParticles;*/ | 
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| [5456] | 67 |     Rocket::explosionParticles = NULL; | 
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| [5444] | 68 |   } | 
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| [5445] | 69 |  | 
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| [3708] | 70 | } | 
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 | 71 |  | 
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| [6622] | 72 | SpriteParticles* Rocket::trailParticles = NULL; | 
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 | 73 | SpriteParticles* Rocket::explosionParticles = NULL; | 
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| [5443] | 74 |  | 
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| [5456] | 75 | void Rocket::activate() | 
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| [5443] | 76 | { | 
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| [5456] | 77 |   if (unlikely(Rocket::trailParticles == NULL)) | 
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| [5447] | 78 |   { | 
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| [6621] | 79 |     Rocket::trailParticles = new SpriteParticles(2000); | 
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| [5456] | 80 |     Rocket::trailParticles->setName("RocketTrailParticles"); | 
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| [5471] | 81 |     Rocket::trailParticles->setMaterialTexture("maps/radial-trans-noise.png"); | 
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 | 82 |     Rocket::trailParticles->setLifeSpan(1.0, .3); | 
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| [5456] | 83 |     Rocket::trailParticles->setRadius(0.0, .5); | 
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| [5472] | 84 |     Rocket::trailParticles->setRadius(0.2, 2.0); | 
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 | 85 |     Rocket::trailParticles->setRadius(.5, .8); | 
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| [5471] | 86 |     Rocket::trailParticles->setRadius(1.0, .8); | 
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| [5456] | 87 |     Rocket::trailParticles->setColor(0.0, 1,0,0,.7); | 
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| [5472] | 88 |     Rocket::trailParticles->setColor(0.2, .8,.8,0,.5); | 
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 | 89 |     Rocket::trailParticles->setColor(0.5, .8,.8,.8,.8); | 
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| [5471] | 90 |     Rocket::trailParticles->setColor(1.0, .8,.8,.8,.0); | 
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| [5447] | 91 |   } | 
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| [5456] | 92 |   if (unlikely(Rocket::explosionParticles == NULL)) | 
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| [5443] | 93 |   { | 
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| [6621] | 94 |     Rocket::explosionParticles = new SpriteParticles(200); | 
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| [5456] | 95 |     Rocket::explosionParticles->setName("RocketExplosionParticles"); | 
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| [5471] | 96 |     Rocket::explosionParticles->setMaterialTexture("maps/radial-trans-noise.png"); | 
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| [5693] | 97 |     Rocket::explosionParticles->setLifeSpan(.5, .3); | 
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| [5456] | 98 |     Rocket::explosionParticles->setRadius(0.0, 10); | 
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| [5693] | 99 |     Rocket::explosionParticles->setRadius(.5, 15.0); | 
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 | 100 |     Rocket::explosionParticles->setRadius(1.0, 10.0); | 
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| [5465] | 101 |     Rocket::explosionParticles->setColor(0.0, 0,1,0,1); | 
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 | 102 |     Rocket::explosionParticles->setColor(0.5, .8,.8,0,.8); | 
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 | 103 |     Rocket::explosionParticles->setColor(0.8, .8,.8,.3,.8); | 
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| [5456] | 104 |     Rocket::explosionParticles->setColor(1.0, 1,1,1,.0); | 
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| [5443] | 105 |   } | 
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 | 106 |  | 
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| [6619] | 107 |   this->emitter->setSystem(Rocket::trailParticles); | 
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| [5447] | 108 |  | 
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| [5769] | 109 |   this->updateNode(0); | 
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| [5472] | 110 |   this->emitter->setEmissionRate(45.0); | 
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| [5471] | 111 |   this->emitter->setEmissionVelocity(0.0); | 
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| [5443] | 112 | } | 
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 | 113 |  | 
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 | 114 |  | 
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| [5456] | 115 | void Rocket::deactivate() | 
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| [5443] | 116 | { | 
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| [6619] | 117 |   this->emitter->setSystem(NULL); | 
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| [5447] | 118 |   this->lifeCycle = 0.0; | 
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| [6142] | 119 |   this->toList(OM_NULL); | 
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| [5443] | 120 |  | 
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| [5447] | 121 | //  GarbageCollector::getInstance()->collect(this); | 
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| [6142] | 122 |   this->toList(OM_DEAD); | 
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| [5456] | 123 |   Rocket::fastFactory->kill(this); | 
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| [5443] | 124 | } | 
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 | 125 |  | 
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 | 126 |  | 
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| [5456] | 127 | void Rocket::collidesWith(WorldEntity* entity, const Vector& location) | 
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| [5257] | 128 | { | 
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| [6433] | 129 |   if (this->hitEntity != entity) | 
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| [5447] | 130 |     this->destroy(); | 
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 | 131 |   this->hitEntity = entity; | 
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| [5257] | 132 | } | 
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| [3708] | 133 |  | 
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 | 134 | /** | 
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| [4836] | 135 |  *  signal tick, time dependent things will be handled here | 
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 | 136 |  * @param time since last tick | 
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| [3708] | 137 | */ | 
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| [6056] | 138 | void Rocket::tick (float dt) | 
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| [3708] | 139 | { | 
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| [4464] | 140 |   //Vector v = *this->flightDirection * ( this->speed * time * 1000 + 0.1); | 
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| [6056] | 141 |   Vector v = this->velocity * (dt); | 
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| [3708] | 142 |   this->shiftCoor(v); | 
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 | 143 |  | 
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| [6056] | 144 |   if(this->tickLifeCycle(dt)) | 
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 | 145 |     this->deactivate(); | 
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| [3708] | 146 | } | 
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 | 147 |  | 
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 | 148 | /** | 
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| [4836] | 149 |  *  the function gets called, when the projectile is destroyed | 
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| [3708] | 150 | */ | 
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| [5456] | 151 | void Rocket::destroy () | 
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| [5257] | 152 | { | 
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| [7086] | 153 |   Projectile::destroy(); | 
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 | 154 |  | 
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| [5456] | 155 |   PRINTF(5)("DESTROY Rocket\n"); | 
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| [5448] | 156 |   this->lifeCycle = .95; //!< @todo calculate this usefully. | 
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| [6619] | 157 |   this->emitter->setSystem(Rocket::explosionParticles); | 
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| [3708] | 158 |  | 
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| [5465] | 159 |   this->emitter->setEmissionRate(1000.0); | 
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| [5447] | 160 |   this->emitter->setEmissionVelocity(50.0); | 
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 | 161 | //  this->deactivate(); | 
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| [3708] | 162 |  | 
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| [5257] | 163 | } | 
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 | 164 |  | 
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 | 165 |  | 
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| [5500] | 166 | void Rocket::draw () const | 
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| [3708] | 167 | { | 
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 | 168 |   glMatrixMode(GL_MODELVIEW); | 
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 | 169 |   glPushMatrix(); | 
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 | 170 |  | 
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| [4593] | 171 |   float matrix[4][4]; | 
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| [3708] | 172 |   glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z); | 
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 | 173 |   this->getAbsDir().matrix (matrix); | 
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| [4593] | 174 |   glMultMatrixf((float*)matrix); | 
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| [3755] | 175 |   glScalef(2.0, 2.0, 2.0); | 
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| [5994] | 176 |   this->getModel()->draw(); | 
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| [3708] | 177 |  | 
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 | 178 |   glPopMatrix(); | 
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 | 179 | } | 
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 | 180 |  | 
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