| [4593] | 1 | /* | 
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| [3708] | 2 | orxonox - the future of 3D-vertical-scrollers | 
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|  | 3 |  | 
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|  | 4 | Copyright (C) 2004 orx | 
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|  | 5 |  | 
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|  | 6 | This program is free software; you can redistribute it and/or modify | 
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|  | 7 | it under the terms of the GNU General Public License as published by | 
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|  | 8 | the Free Software Foundation; either version 2, or (at your option) | 
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|  | 9 | any later version. | 
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|  | 10 |  | 
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|  | 11 | ### File Specific | 
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|  | 12 | main-programmer: Patrick Boenzli | 
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| [5443] | 13 | co-programmer: Benjamin Grauer | 
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|  | 14 |  | 
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| [3708] | 15 | */ | 
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| [5357] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON | 
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| [3708] | 17 |  | 
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| [5456] | 18 | #include "rocket.h" | 
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| [3708] | 19 |  | 
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| [5443] | 20 | #include "state.h" | 
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| [5054] | 21 |  | 
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| [9869] | 22 | #include "particles/dot_emitter.h" | 
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|  | 23 | #include "particles/sprite_particles.h" | 
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| [5443] | 24 |  | 
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| [8362] | 25 | #include "debug.h" | 
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| [5443] | 26 |  | 
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| [10114] | 27 |  | 
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|  | 28 | ObjectListDefinition(Rocket); | 
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| [9869] | 29 | CREATE_FAST_FACTORY_STATIC(Rocket); | 
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| [3708] | 30 |  | 
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|  | 31 | /** | 
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| [4836] | 32 | *  standard constructor | 
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| [3708] | 33 | */ | 
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| [5456] | 34 | Rocket::Rocket () : Projectile() | 
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| [3755] | 35 | { | 
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| [9869] | 36 | this->registerObject(this, Rocket::_objectList); | 
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| [4597] | 37 |  | 
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| [5499] | 38 | this->loadModel("models/projectiles/orx-rocket.obj", .3); | 
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| [4948] | 39 |  | 
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| [6431] | 40 | this->setMinEnergy(1); | 
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| [6700] | 41 | this->setHealthMax(10); | 
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| [5819] | 42 | this->lifeSpan = 5; | 
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| [5443] | 43 |  | 
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| [6825] | 44 | this->emitter = new DotEmitter(100, 5, M_2_PI); | 
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| [5443] | 45 | this->emitter->setParent(this); | 
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| [5449] | 46 | this->emitter->setSpread(M_PI, M_PI); | 
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| [3755] | 47 | } | 
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| [3708] | 48 |  | 
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|  | 49 |  | 
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|  | 50 | /** | 
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| [4836] | 51 | *  standard deconstructor | 
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| [3708] | 52 | */ | 
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| [5456] | 53 | Rocket::~Rocket () | 
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| [3708] | 54 | { | 
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| [5446] | 55 | // delete this->emitter; | 
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| [5444] | 56 |  | 
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| [5445] | 57 | /* this is normaly done by World.cc by deleting the ParticleEngine */ | 
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| [9869] | 58 | if (Rocket::trailParticles != NULL && Rocket::objectList().size() <= 1) | 
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| [5447] | 59 | { | 
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| [6628] | 60 | /*    if (ClassList::exists(Rocket::trailParticles, CL_PARTICLE_SYSTEM)) | 
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|  | 61 | delete Rocket::trailParticles;*/ | 
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| [5456] | 62 | Rocket::trailParticles = NULL; | 
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| [5447] | 63 | } | 
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| [9869] | 64 | if (Rocket::explosionParticles != NULL && Rocket::objectList().size() <= 1) | 
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| [5444] | 65 | { | 
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| [6628] | 66 | /*    if (ClassList::exists(Rocket::explosionParticles, CL_PARTICLE_SYSTEM)) | 
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|  | 67 | delete Rocket::explosionParticles;*/ | 
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| [5456] | 68 | Rocket::explosionParticles = NULL; | 
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| [5444] | 69 | } | 
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| [5445] | 70 |  | 
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| [3708] | 71 | } | 
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|  | 72 |  | 
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| [6622] | 73 | SpriteParticles* Rocket::trailParticles = NULL; | 
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|  | 74 | SpriteParticles* Rocket::explosionParticles = NULL; | 
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| [5443] | 75 |  | 
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| [5456] | 76 | void Rocket::activate() | 
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| [5443] | 77 | { | 
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| [5456] | 78 | if (unlikely(Rocket::trailParticles == NULL)) | 
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| [5447] | 79 | { | 
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| [6621] | 80 | Rocket::trailParticles = new SpriteParticles(2000); | 
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| [5456] | 81 | Rocket::trailParticles->setName("RocketTrailParticles"); | 
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| [10317] | 82 | Rocket::trailParticles->setMaterialTexture("textures/radial-trans-noise.png"); | 
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| [5471] | 83 | Rocket::trailParticles->setLifeSpan(1.0, .3); | 
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| [5456] | 84 | Rocket::trailParticles->setRadius(0.0, .5); | 
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| [5472] | 85 | Rocket::trailParticles->setRadius(0.2, 2.0); | 
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|  | 86 | Rocket::trailParticles->setRadius(.5, .8); | 
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| [5471] | 87 | Rocket::trailParticles->setRadius(1.0, .8); | 
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| [5456] | 88 | Rocket::trailParticles->setColor(0.0, 1,0,0,.7); | 
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| [5472] | 89 | Rocket::trailParticles->setColor(0.2, .8,.8,0,.5); | 
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|  | 90 | Rocket::trailParticles->setColor(0.5, .8,.8,.8,.8); | 
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| [5471] | 91 | Rocket::trailParticles->setColor(1.0, .8,.8,.8,.0); | 
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| [5447] | 92 | } | 
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| [5456] | 93 | if (unlikely(Rocket::explosionParticles == NULL)) | 
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| [5443] | 94 | { | 
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| [6621] | 95 | Rocket::explosionParticles = new SpriteParticles(200); | 
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| [5456] | 96 | Rocket::explosionParticles->setName("RocketExplosionParticles"); | 
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| [10317] | 97 | Rocket::explosionParticles->setMaterialTexture("textures/radial-trans-noise.png"); | 
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| [5693] | 98 | Rocket::explosionParticles->setLifeSpan(.5, .3); | 
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| [5456] | 99 | Rocket::explosionParticles->setRadius(0.0, 10); | 
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| [5693] | 100 | Rocket::explosionParticles->setRadius(.5, 15.0); | 
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|  | 101 | Rocket::explosionParticles->setRadius(1.0, 10.0); | 
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| [5465] | 102 | Rocket::explosionParticles->setColor(0.0, 0,1,0,1); | 
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|  | 103 | Rocket::explosionParticles->setColor(0.5, .8,.8,0,.8); | 
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|  | 104 | Rocket::explosionParticles->setColor(0.8, .8,.8,.3,.8); | 
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| [5456] | 105 | Rocket::explosionParticles->setColor(1.0, 1,1,1,.0); | 
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| [5443] | 106 | } | 
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|  | 107 |  | 
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| [6619] | 108 | this->emitter->setSystem(Rocket::trailParticles); | 
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| [5447] | 109 |  | 
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| [5769] | 110 | this->updateNode(0); | 
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| [5472] | 111 | this->emitter->setEmissionRate(45.0); | 
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| [5471] | 112 | this->emitter->setEmissionVelocity(0.0); | 
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| [5443] | 113 | } | 
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|  | 114 |  | 
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|  | 115 |  | 
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| [5456] | 116 | void Rocket::deactivate() | 
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| [5443] | 117 | { | 
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| [6619] | 118 | this->emitter->setSystem(NULL); | 
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| [5447] | 119 | this->lifeCycle = 0.0; | 
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| [6142] | 120 | this->toList(OM_NULL); | 
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| [5443] | 121 |  | 
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| [5447] | 122 | //  GarbageCollector::getInstance()->collect(this); | 
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| [6142] | 123 | this->toList(OM_DEAD); | 
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| [5456] | 124 | Rocket::fastFactory->kill(this); | 
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| [5443] | 125 | } | 
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|  | 126 |  | 
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|  | 127 |  | 
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| [5456] | 128 | void Rocket::collidesWith(WorldEntity* entity, const Vector& location) | 
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| [5257] | 129 | { | 
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| [6433] | 130 | if (this->hitEntity != entity) | 
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| [9235] | 131 | this->destroy( entity ); | 
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| [5447] | 132 | this->hitEntity = entity; | 
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| [5257] | 133 | } | 
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| [3708] | 134 |  | 
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|  | 135 | /** | 
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| [4836] | 136 | *  signal tick, time dependent things will be handled here | 
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|  | 137 | * @param time since last tick | 
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| [3708] | 138 | */ | 
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| [6056] | 139 | void Rocket::tick (float dt) | 
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| [3708] | 140 | { | 
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| [4464] | 141 | //Vector v = *this->flightDirection * ( this->speed * time * 1000 + 0.1); | 
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| [6056] | 142 | Vector v = this->velocity * (dt); | 
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| [3708] | 143 | this->shiftCoor(v); | 
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|  | 144 |  | 
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| [6056] | 145 | if(this->tickLifeCycle(dt)) | 
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|  | 146 | this->deactivate(); | 
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| [3708] | 147 | } | 
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|  | 148 |  | 
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|  | 149 | /** | 
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| [4836] | 150 | *  the function gets called, when the projectile is destroyed | 
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| [3708] | 151 | */ | 
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| [9235] | 152 | void Rocket::destroy (WorldEntity* killer) | 
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| [5257] | 153 | { | 
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| [9235] | 154 | Projectile::destroy( killer ); | 
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| [7086] | 155 |  | 
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| [5456] | 156 | PRINTF(5)("DESTROY Rocket\n"); | 
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| [5448] | 157 | this->lifeCycle = .95; //!< @todo calculate this usefully. | 
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| [6619] | 158 | this->emitter->setSystem(Rocket::explosionParticles); | 
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| [3708] | 159 |  | 
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| [5465] | 160 | this->emitter->setEmissionRate(1000.0); | 
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| [5447] | 161 | this->emitter->setEmissionVelocity(50.0); | 
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|  | 162 | //  this->deactivate(); | 
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| [3708] | 163 |  | 
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| [5257] | 164 | } | 
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|  | 165 |  | 
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|  | 166 |  | 
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| [5500] | 167 | void Rocket::draw () const | 
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| [3708] | 168 | { | 
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|  | 169 | glMatrixMode(GL_MODELVIEW); | 
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|  | 170 | glPushMatrix(); | 
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|  | 171 |  | 
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| [4593] | 172 | float matrix[4][4]; | 
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| [3708] | 173 | glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z); | 
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|  | 174 | this->getAbsDir().matrix (matrix); | 
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| [4593] | 175 | glMultMatrixf((float*)matrix); | 
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| [3755] | 176 | glScalef(2.0, 2.0, 2.0); | 
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| [5994] | 177 | this->getModel()->draw(); | 
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| [3708] | 178 |  | 
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|  | 179 | glPopMatrix(); | 
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|  | 180 | } | 
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|  | 181 |  | 
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