Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/trunk/src/world_entities/projectiles/rail_projectile.cc @ 10235

Last change on this file since 10235 was 10114, checked in by patrick, 17 years ago

merged network back to trunk

File size: 4.0 KB
RevLine 
[4593]1/*
[3708]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific
12   main-programmer: Patrick Boenzli
[5443]13   co-programmer: Benjamin Grauer
14
[3708]15*/
[5357]16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON
[3708]17
[9165]18#include "rail_projectile.h"
[3708]19
[5443]20#include "state.h"
[5511]21#include "model.h"
[5054]22
[9869]23#include "particles/dot_emitter.h"
24#include "particles/sprite_particles.h"
[5443]25
[6753]26#include <cassert>
[8362]27#include "debug.h"
[5443]28
[3708]29
[10114]30
31ObjectListDefinition(RailProjectile);
[9869]32CREATE_FAST_FACTORY_STATIC(RailProjectile);
[9406]33
[3708]34/**
[4836]35 *  standard constructor
[3708]36*/
[9165]37RailProjectile::RailProjectile () : Projectile()
[3755]38{
[9869]39  this->registerObject(this, RailProjectile::_objectList);
[4597]40
[9869]41  this->loadModel("models/projectiles/laser.obj", 1);
[4948]42
[7077]43  this->setMinEnergy(10);
[6700]44  this->setHealthMax(10);
[9167]45  this->lifeSpan = .5f;
[5443]46
[6825]47  this->emitter = new DotEmitter(100, 5, M_2_PI);
[5443]48  this->emitter->setParent(this);
[5449]49  this->emitter->setSpread(M_PI, M_PI);
[5465]50  this->emitter->setEmissionRate(300.0);
[5456]51  this->emitter->setEmissionVelocity(50.0);
[3755]52}
[3708]53
54
55/**
[4836]56 *  standard deconstructor
[3708]57*/
[9165]58RailProjectile::~RailProjectile ()
[3708]59{
[5446]60  // delete this->emitter;
[5444]61
[5445]62  /* this is normaly done by World.cc by deleting the ParticleEngine */
[9869]63  if (RailProjectile::explosionParticles != NULL && RailProjectile::objectList().size() <= 1)
[5447]64  {
[9165]65    //if (ClassList::exists(RailProjectile::explosionParticles, CL_PARTICLE_SYSTEM))
66    //  delete RailProjectile::explosionParticles;
67    PRINTF(1)("Deleting RailProjectile Particles\n");
68    RailProjectile::explosionParticles = NULL;
[5447]69  }
[5445]70
[3708]71}
72
[9165]73SpriteParticles* RailProjectile::explosionParticles = NULL;
[5443]74
[9165]75void RailProjectile::activate()
[5443]76{
[9165]77  if (unlikely(RailProjectile::explosionParticles == NULL))
[5447]78  {
[9165]79    RailProjectile::explosionParticles = new SpriteParticles(1000);
80    RailProjectile::explosionParticles->setName("RailProjectileExplosionParticles");
81    RailProjectile::explosionParticles->setLifeSpan(.5, .3);
82    RailProjectile::explosionParticles->setRadius(0.0, 10.0);
83    RailProjectile::explosionParticles->setRadius(.5, 6.0);
84    RailProjectile::explosionParticles->setRadius(1.0, 3.0);
85    RailProjectile::explosionParticles->setColor(0.0, 1,1,0,.9);
86    RailProjectile::explosionParticles->setColor(0.5, .8,.8,0,.5);
87    RailProjectile::explosionParticles->setColor(1.0, .8,.8,.7,.0);
[5447]88  }
[7077]89
90  this->setHealth(10);
[5443]91}
92
93
[9165]94void RailProjectile::deactivate()
[5443]95{
[9165]96  assert (RailProjectile::explosionParticles != NULL);
97  RailProjectile::explosionParticles->removeEmitter(this->emitter);
[5447]98  this->lifeCycle = 0.0;
[5443]99
[6142]100  this->toList(OM_NULL);
[6056]101  this->removeNode();
[9165]102  RailProjectile::fastFactory->kill(this);
[5443]103}
104
105
[9165]106void RailProjectile::collidesWith(WorldEntity* entity, const Vector& location)
[5257]107{
[10114]108  if (this->hitEntity != entity && entity->isA( "NPC" ))
[9162]109    this->destroy( entity );
[5447]110  this->hitEntity = entity;
[5257]111}
[3708]112
113/**
[4836]114 *  signal tick, time dependent things will be handled here
[6056]115 * @param dt time since last tick
[3708]116*/
[9165]117void RailProjectile::tick (float dt)
[3708]118{
[4464]119  //Vector v = *this->flightDirection * ( this->speed * time * 1000 + 0.1);
[6056]120  Vector v = this->velocity * dt;
[3708]121  this->shiftCoor(v);
122
[6056]123  if (this->tickLifeCycle(dt))
124    this->deactivate();
[3708]125}
126
127/**
[4836]128 *  the function gets called, when the projectile is destroyed
[3708]129*/
[9165]130void RailProjectile::destroy (WorldEntity* killer)
[5257]131{
[9162]132  Projectile::destroy( killer );
[9165]133  PRINTF(5)("DESTROY RailProjectile\n");
[5448]134  this->lifeCycle = .95; //!< @todo calculate this usefully.
[6619]135
[9165]136  this->emitter->setSystem(RailProjectile::explosionParticles);
[5257]137}
138
139
[9165]140void RailProjectile::draw () const
[3708]141{
[5457]142  glPushAttrib(GL_ENABLE_BIT);
143  glDisable(GL_LIGHTING);
[3708]144
[9061]145  WorldEntity::draw();
146/*  glMatrixMode(GL_MODELVIEW);
147  glPushMatrix();
148
[4593]149  float matrix[4][4];
[3708]150  glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z);
151  this->getAbsDir().matrix (matrix);
[4593]152  glMultMatrixf((float*)matrix);
[3755]153  glScalef(2.0, 2.0, 2.0);
[5994]154  this->getModel()->draw();
[9061]155  glPopMatrix();*/
156
[5457]157  glPopAttrib();
[3708]158}
159
Note: See TracBrowser for help on using the repository browser.