| 1 | /* | 
|---|
| 2 |    orxonox - the future of 3D-vertical-scrollers | 
|---|
| 3 |  | 
|---|
| 4 |    Copyright (C) 2004-2006 orx | 
|---|
| 5 |  | 
|---|
| 6 |    This program is free software; you can redistribute it and/or modify | 
|---|
| 7 |    it under the terms of the GNU General Public License as published by | 
|---|
| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
|---|
| 9 |    any later version. | 
|---|
| 10 |  | 
|---|
| 11 |    ### File Specific | 
|---|
| 12 |    main-programmer: Marc Schaerrer | 
|---|
| 13 |    co-programmer: Benjamin Grauer | 
|---|
| 14 |  | 
|---|
| 15 | */ | 
|---|
| 16 |  | 
|---|
| 17 |  | 
|---|
| 18 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON | 
|---|
| 19 |  | 
|---|
| 20 | #include "mbolt.h" | 
|---|
| 21 |  | 
|---|
| 22 | #include "state.h" | 
|---|
| 23 | #include "model.h" | 
|---|
| 24 |  | 
|---|
| 25 | #include "world_entities/npcs/npc.h" | 
|---|
| 26 |  | 
|---|
| 27 | #include "particles/dot_emitter.h" | 
|---|
| 28 | #include "particles/sprite_particles.h" | 
|---|
| 29 |  | 
|---|
| 30 | #include "space_ships/space_ship.h" | 
|---|
| 31 |  | 
|---|
| 32 | #include <cassert> | 
|---|
| 33 | #include "debug.h" | 
|---|
| 34 |  | 
|---|
| 35 | #include "static_model.h" | 
|---|
| 36 |  | 
|---|
| 37 | #include "effects/trail.h" | 
|---|
| 38 |  | 
|---|
| 39 |  | 
|---|
| 40 |  | 
|---|
| 41 | ObjectListDefinition(MBolt); | 
|---|
| 42 | CREATE_FAST_FACTORY_STATIC(MBolt); | 
|---|
| 43 |  | 
|---|
| 44 | /** | 
|---|
| 45 |  *  standard constructor | 
|---|
| 46 | */ | 
|---|
| 47 | MBolt::MBolt () : Projectile() | 
|---|
| 48 | { | 
|---|
| 49 |   this->registerObject(this, MBolt::_objectList); | 
|---|
| 50 |   this->loadModel("models/projectiles/mbolt.obj",4); | 
|---|
| 51 |  | 
|---|
| 52 |  | 
|---|
| 53 |   //this->loadModel("models/projectiles/laser.obj"); | 
|---|
| 54 |  | 
|---|
| 55 |   this->setMinEnergy(4); | 
|---|
| 56 |   this->setHealthMax(0); | 
|---|
| 57 |   this->lifeSpan = 1.5; | 
|---|
| 58 |   this->angle     = 0; | 
|---|
| 59 |  | 
|---|
| 60 |   //this->emitter = new DotEmitter(1000, 0, 0); | 
|---|
| 61 |   this->emitter = new DotEmitter(50, 0, 0); | 
|---|
| 62 |   this->emitter->setParent(this); | 
|---|
| 63 |   this->emitter->setSpread(M_PI,M_PI); | 
|---|
| 64 |   this->emitter->setInheritSpeed(this->velocity.len()); | 
|---|
| 65 |   this->emitter->setEmissionRate(500.0); | 
|---|
| 66 |   this->emitter->setEmissionVelocity(this->velocity.len()); | 
|---|
| 67 |  | 
|---|
| 68 |   this->mat = new Material("mBolt"); | 
|---|
| 69 |   //this->mat->setBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); | 
|---|
| 70 |   this->mat->setBlendFunc(GL_SRC_ALPHA,GL_ONE); | 
|---|
| 71 |   this->mat->setDiffuse(1,1,1); | 
|---|
| 72 |   this->mat->setDiffuseMap("laser_add.png"); | 
|---|
| 73 |   this->mat->setDiffuseMap("laser.png",1); | 
|---|
| 74 |  | 
|---|
| 75 |   dynamic_cast<StaticModel*>(this->getModel())->addMaterial(*this->mat); | 
|---|
| 76 |   dynamic_cast<StaticModel*>(this->getModel())->finalize(); | 
|---|
| 77 |  | 
|---|
| 78 |   dynamic_cast<StaticModel*>(this->getModel())->rebuild(); | 
|---|
| 79 |   //this->buildObbTree(4); | 
|---|
| 80 |  | 
|---|
| 81 |   this->trail = new Trail(6, 4, .1, this); | 
|---|
| 82 |   //this->trail->setParent( this); | 
|---|
| 83 |   this->trail->setTexture( "textures/laser.png"); | 
|---|
| 84 | //   this->trail->setAbsCoor(this->getAbsCoor() - Vector(.7,0,0)); | 
|---|
| 85 |   this->trail->setAbsCoor(this->getAbsCoor() - this->getVelocity().getNormalized() * .7); | 
|---|
| 86 |  | 
|---|
| 87 | } | 
|---|
| 88 |  | 
|---|
| 89 |  | 
|---|
| 90 | /** | 
|---|
| 91 |  *  standard deconstructor | 
|---|
| 92 |  * | 
|---|
| 93 |  */ | 
|---|
| 94 | MBolt::~MBolt () | 
|---|
| 95 | { | 
|---|
| 96 |  | 
|---|
| 97 |   if (MBolt::explosionParticles != NULL && MBolt::objectList().size() <= 1) | 
|---|
| 98 |   { | 
|---|
| 99 |     if (ParticleSystem::objectList().exists(MBolt::explosionParticles)) | 
|---|
| 100 |       delete MBolt::explosionParticles; | 
|---|
| 101 |     MBolt::explosionParticles = NULL; | 
|---|
| 102 |     PRINTF(1)("Deleting MBolt Explosion Particles\n"); | 
|---|
| 103 |   } | 
|---|
| 104 |  | 
|---|
| 105 |   delete this->emitter; | 
|---|
| 106 |   delete this->trail; | 
|---|
| 107 | } | 
|---|
| 108 |  | 
|---|
| 109 | SpriteParticles* MBolt::explosionParticles = NULL; | 
|---|
| 110 |  | 
|---|
| 111 | void MBolt::activate() | 
|---|
| 112 | { | 
|---|
| 113 |   this->origList = this->getOMListNumber(); | 
|---|
| 114 |   this->toList(OM_ENVIRON); | 
|---|
| 115 |   if (unlikely(MBolt::explosionParticles == NULL)) | 
|---|
| 116 |   { | 
|---|
| 117 |     MBolt::explosionParticles = new SpriteParticles(1000); | 
|---|
| 118 |     MBolt::explosionParticles->setName("MBoltExplosionParticles"); | 
|---|
| 119 |     MBolt::explosionParticles->setLifeSpan(.2, .1); | 
|---|
| 120 |     MBolt::explosionParticles->setRadius(0.0, 10.0); | 
|---|
| 121 |     MBolt::explosionParticles->setRadius(.5, 6.0); | 
|---|
| 122 |     MBolt::explosionParticles->setRadius(1.0, 3.0); | 
|---|
| 123 |     MBolt::explosionParticles->setColor(0.0, 1,1,0,.9); | 
|---|
| 124 |     MBolt::explosionParticles->setColor(0.5, .8,.8,0,.5); | 
|---|
| 125 |     MBolt::explosionParticles->setColor(1.0, .8,.8,.7,.0); | 
|---|
| 126 |   } | 
|---|
| 127 |  | 
|---|
| 128 |   this->setPhysDamage(10); | 
|---|
| 129 |   this->setElecDamage(0); | 
|---|
| 130 |   this->setHealth(0); | 
|---|
| 131 |  | 
|---|
| 132 |   this->emitter->setSpread(0); | 
|---|
| 133 |   this->emitter->setEmissionRate(10.0); | 
|---|
| 134 |   this->emitter->setEmissionVelocity(50); | 
|---|
| 135 | } | 
|---|
| 136 |  | 
|---|
| 137 |  | 
|---|
| 138 | void MBolt::deactivate() | 
|---|
| 139 | { | 
|---|
| 140 |   assert (MBolt::explosionParticles != NULL); | 
|---|
| 141 |   MBolt::explosionParticles->removeEmitter(this->emitter); | 
|---|
| 142 |   this->lifeCycle = 0.0; | 
|---|
| 143 |  | 
|---|
| 144 |   this->lifeCycle = 0.0; | 
|---|
| 145 |   this->toList(OM_NULL); | 
|---|
| 146 |   //this->toList(OM_DEAD); | 
|---|
| 147 |   this->removeNode(); | 
|---|
| 148 |   MBolt::fastFactory->kill(this); | 
|---|
| 149 | } | 
|---|
| 150 |  | 
|---|
| 151 | void MBolt::hit (float damage, WorldEntity* entity ) | 
|---|
| 152 | { | 
|---|
| 153 |  | 
|---|
| 154 |   if (this->hitEntity != entity) | 
|---|
| 155 |     this->destroy( entity ); | 
|---|
| 156 |   this->hitEntity = entity; | 
|---|
| 157 |  // dynamic_cast<SpaceShip*>(entity)->damage(this->getPhysDamage(),this->getElecDamage()); | 
|---|
| 158 |   //this->destroy(this); | 
|---|
| 159 |   this->deactivate(); | 
|---|
| 160 |  | 
|---|
| 161 |   return; | 
|---|
| 162 |  | 
|---|
| 163 | } | 
|---|
| 164 |  | 
|---|
| 165 | /** | 
|---|
| 166 |  *  signal tick, time dependent things will be handled here | 
|---|
| 167 |  * @param dt time since last tick | 
|---|
| 168 | */ | 
|---|
| 169 | void MBolt::tick (float dt) | 
|---|
| 170 | { | 
|---|
| 171 |   //Vector v = *this->flightDirection * ( this->speed * time * 1000 + 0.1); | 
|---|
| 172 |   Vector v = this->velocity * dt; | 
|---|
| 173 |   this->shiftCoor(v); | 
|---|
| 174 |  | 
|---|
| 175 |   if (this->tickLifeCycle(dt)) | 
|---|
| 176 |     this->deactivate(); | 
|---|
| 177 |  | 
|---|
| 178 |   this->angle += MBolt::rotationSpeed * dt; | 
|---|
| 179 |   this->trail->tick(dt); | 
|---|
| 180 |  | 
|---|
| 181 |   for( ObjectList<NPC>::const_iterator eIterator = NPC::objectList().begin(); eIterator !=NPC::objectList().end(); eIterator++) | 
|---|
| 182 |   { | 
|---|
| 183 |     if( ((*eIterator)->getOMListNumber() != (this->origList -1))  && ((*eIterator)->getAbsCoor() - this->getAbsCoor()).len() <= 8) | 
|---|
| 184 |     { | 
|---|
| 185 |       (*eIterator)->destroy(this); //hit (this->getDamage(),this); | 
|---|
| 186 |       this->deactivate(); | 
|---|
| 187 |       PRINTF(0)("MBolt destroyed\n"); | 
|---|
| 188 |     } | 
|---|
| 189 |   } | 
|---|
| 190 | } | 
|---|
| 191 |  | 
|---|
| 192 | /** | 
|---|
| 193 |  *  the function gets called, when the projectile is destroyed | 
|---|
| 194 | */ | 
|---|
| 195 | void MBolt::destroy (WorldEntity* killer) | 
|---|
| 196 | { | 
|---|
| 197 |   //this->deactivate(); | 
|---|
| 198 |   Projectile::destroy( killer ); | 
|---|
| 199 |   PRINTF(5)("DESTROY MBolt\n"); | 
|---|
| 200 |   this->lifeCycle = .95; //!< @todo calculate this usefully. | 
|---|
| 201 |  | 
|---|
| 202 |   this->emitter->setSystem(MBolt::explosionParticles); | 
|---|
| 203 | } | 
|---|
| 204 |  | 
|---|
| 205 |  | 
|---|
| 206 | void MBolt::draw () const | 
|---|
| 207 | { | 
|---|
| 208 |   glPushAttrib(GL_ENABLE_BIT); | 
|---|
| 209 |   glDisable(GL_LIGHTING); | 
|---|
| 210 |  | 
|---|
| 211 |   glPushMatrix(); | 
|---|
| 212 |   float matrix[4][4]; | 
|---|
| 213 |   glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z); | 
|---|
| 214 |   glRotatef(this->angle, 1.0f, 0.0f, 0.0f); //spinning missile | 
|---|
| 215 |   this->getAbsDir().matrix (matrix); | 
|---|
| 216 |   glMultMatrixf((float*)matrix); | 
|---|
| 217 |  | 
|---|
| 218 |   glScalef(0.75/4, 0.7/16, 0.7/16);  // no double rescale | 
|---|
| 219 |  | 
|---|
| 220 |   this->mat->select(); | 
|---|
| 221 |   dynamic_cast<StaticModel*>(this->getModel())->draw(); | 
|---|
| 222 |   this->mat->unselect(); | 
|---|
| 223 |   glScalef(4/.75,16/.7,16/.7); | 
|---|
| 224 |   glTranslatef(-3,0,0); | 
|---|
| 225 |   this->trail->draw(); | 
|---|
| 226 |   glPopMatrix(); | 
|---|
| 227 |   glPopAttrib(); | 
|---|
| 228 |  | 
|---|
| 229 | } | 
|---|