| 
                Last change
                  on this file since 8089 was
                  6622,
                  checked in by bensch, 20 years ago
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          | 
               
orxonox/trunk: Material can now be copied 
ParticleSprite used for all Projectiles 
 
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        | 
            File size:
            799 bytes
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| 1 | /*! | 
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| 2 |  * @file laser.h | 
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| 3 |  * @brief a projectile, that is been shooted by a weapon | 
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| 4 | */ | 
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| 5 |  | 
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| 6 | #ifndef _LASER_H | 
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| 7 | #define _LASER_H | 
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| 8 |  | 
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| 9 | #include "projectile.h" | 
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| 10 |  | 
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| 11 | class Vector; | 
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| 12 | class Weapon; | 
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| 13 | class SpriteParticles; | 
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| 14 | class ParticleEmitter; | 
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| 15 | class FastFactory; | 
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| 16 |  | 
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| 17 | class Laser : public Projectile | 
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| 18 | { | 
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| 19 |   public: | 
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| 20 |     Laser (); | 
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| 21 |     virtual ~Laser (); | 
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| 22 |  | 
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| 23 |  | 
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| 24 |     virtual void activate(); | 
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| 25 |     virtual void deactivate(); | 
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| 26 |  | 
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| 27 |     virtual void collidesWith(WorldEntity* entity, const Vector& location); | 
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| 28 |  | 
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| 29 |     virtual void destroy (); | 
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| 30 |  | 
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| 31 |     virtual void tick (float dt); | 
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| 32 |     virtual void draw () const; | 
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| 33 |  | 
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| 34 |  | 
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| 35 |   private: | 
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| 36 |     static FastFactory*               fastFactory; | 
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| 37 |  | 
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| 38 |     static SpriteParticles*           explosionParticles; | 
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| 39 |  | 
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| 40 |     ParticleEmitter*                  emitter; | 
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| 41 |  | 
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| 42 |  | 
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| 43 |     WorldEntity* hitEntity; // FIXME TEMPORARY | 
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| 44 | }; | 
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| 45 |  | 
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| 46 | #endif /* _LASER_H */ | 
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